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1,227 Commits over 488 Days - 0.10cph!

3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from jukebox_scroll
3 Months Ago
compiler fix
3 Months Ago
Added NotifyLOD to regular Boomboxes prefabs, to match LOD behaviours of others
3 Months Ago
polished up jukebox LEDScreenScroller script added NotifyLODs to jukebox for both the main Boombox and LEDScreen components
4 Months Ago
merge from water_treatment_plant_maintainables
4 Months Ago
re-order component placement to fix road terrain creating issues with pipes
4 Months Ago
stronger terrain adjusting on water pipes
4 Months Ago
fix water pipes sounds not playing
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from water_treatment_plant_maintainables
4 Months Ago
water pipes fixes - raised terrain around the corners (hide the sharp edges) - lower terrain in center (creates a small ridge-like effect, makes it more noticeable) - spawn lower in the ground - add terrain hole for center
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from main
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from gas_station_maintainables
4 Months Ago
4 Months Ago
apply prefab changes to scene + S2P gas station
4 Months Ago
gas station fixes & updates - fixed no power using backup generator - fixed issues with control interactions collider - fixed(?) cars lerping from underneath the ground when doing the magnet movement - added colliders to destroy the car if it is being pressed into the ground or ceiling with the lift movement - manifest
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from airfield_maintainble_features
4 Months Ago
prefab update in airfield scene + S2P
4 Months Ago
airfield fixes & updates - second fusebox is now gated behind powergrid stage 4 (this means you can't charge chinook call terminal unless stage 4 power) - added better indicators with flashing lights for charging stages - remove "mockups" from maintainable folder name - manifest
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from water_treatment_plant_maintainables
4 Months Ago
scene with prefab updates + S2P for WTP monument
4 Months Ago
wtp maintainables fixes&updates - cant put water into pipes - fixed cant take water out of pipes through UI - gearbox switched to using Syncvar (cleaner) - gearbox fixed "" invoke - gearbox fixed double network update w flags - add ResetIOState for water pipe broadcaster - add max pressure convarable parameter to water tank, so you can increase pressure beyond the "water on" threshold - manifest - fixed collider on water spout of pipes - added a pipe to WTP monument, close to the spinner tank - increased max power output threshold of gearboxes to 150 - increased power throughput of gearboxes from 1power/s to 5power/s (less time standing around) - 3 -> 2 gearboxes at monument, one on top of main silo, one on ground - improved debugging command for water treatment tank logging - prevent pipes from spawning in areas they should not be (inside things, in monuments, railways, etc) - increased pipe frequency - tweaked pipe terrain generation
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from game_room_dlc
4 Months Ago
merge from darts_game
4 Months Ago
move some sockets for better hardside wall placement adjust darts clearing in multiplayer
4 Months Ago
Update darts with colours for each player - 1p is blue, 2p is yellow (not red bc it blends with board too much) - colours apply in 3 places: viewmodel, thrown darts, and 3p mountable props - improved when darts are cleared from the board in multiplayer, now waits for next player to throw to clear old darts
4 Months Ago
merge from game_room_dlc
4 Months Ago
merge from game_room_dlc
4 Months Ago
fix darts animationevent tag
4 Months Ago
fix airfield having 2 duplicate doors at the bottom S2P for airfield
4 Months Ago
fix watertreatmenttank.debug_wtp_pressure convar not printing to args
4 Months Ago
fix manifest missing wtp & gas station entities
4 Months Ago
merge from game_room_dlc
4 Months Ago
merge from darts_game
4 Months Ago
fix not being able to shoot dartboard fix dart scoring offset by 9 degrees added more debug logs (behind convar) to track down multiplayer build issues
4 Months Ago
merge from game_room_dlc
4 Months Ago
merge from water_treatment_plant_maintainables
4 Months Ago
add grass displacement to pipes
4 Months Ago
merge from water_treatment_plant_maintainables
4 Months Ago
merge from PlayerMaintainedMonuments
4 Months Ago
merge from airfield_maintainable_features (has S2P for airfield, gas station, and wtp)
4 Months Ago
fix Gas Station, Airfield, and WTP maintainables to use generator.noreset.static prefab S2P for all 3 manifest for generator.noreset.static prefab