userElliotHcancel
reporust_rebootcancel

833 Commits over 365 Days - 0.10cph!

5 Months Ago
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
5 Months Ago
merge from health_display_immoirtal_check
5 Months Ago
switch to dumber immortality check to fix compile issues
5 Months Ago
merge from health_display_immoirtal_check -> main
5 Months Ago
Added immortal check before showing health info of entities
5 Months Ago
fix after merge
5 Months Ago
merge from painting_autosave_timer -> painting_qol_fixes
5 Months Ago
merge from main
6 Months Ago
Refactor Easel LOS checks
6 Months Ago
Shorten time to first LOS check
6 Months Ago
Update to Easel LOS, now checks deployable layer
6 Months Ago
compile fix
6 Months Ago
update easel LOS from shelf
6 Months Ago
Extra LOS checks for easels being blocked by deployables
6 Months Ago
Collider fix for paintable reactive target
6 Months Ago
Fix reactive target being lowered after network range re-enter
6 Months Ago
fix camera not resetting in painting menu
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
fix easel not deployable on rocks, breaking on boats
6 Months Ago
reactive target unstuck-ing force trigger collider
6 Months Ago
Easel code cleanup
6 Months Ago
Signage LOD NRE guard
6 Months Ago
fix balloon LOD not dynamic (text disappearing on boats)
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
6 Months Ago
fix large ornate frame easel socket again
6 Months Ago
Removed IO hover text for signage, which has no IO connections
6 Months Ago
shutter frame network range fix
6 Months Ago
Fix Party Balloons breaking when deploy&editing boats
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
Update frame IO subent source items
6 Months Ago
Syncvar fix for shutterframes
6 Months Ago
Reduced timer for LOS easel checks, added max distance
6 Months Ago
Add LOS check to sign painting when on an easel, WIP still
6 Months Ago
merge from main -> artist_pack_dlc
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
syncvar partial fix on shutterframes
6 Months Ago
Fix paintable reactive target colliders (ty aron)
6 Months Ago
Fix photoframes not censoring properly
6 Months Ago
Easel extends preventbuilding collider when painting is socketed, to prevent double placements
6 Months Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
6 Months Ago
merge from artist_pack_dlc
6 Months Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
6 Months Ago
fix ornate frame label placement
6 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
6 Months Ago
Fix window not keeping damage when picked up
6 Months Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
6 Months Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
6 Months Ago
fix paintable reactive target collider issue
6 Months Ago
merge from artist_pack_dlc