userElliotHcancel

1,144 Commits over 457 Days - 0.10cph!

3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from game_room_dlc
3 Months Ago
fix darts animationevent tag
3 Months Ago
fix airfield having 2 duplicate doors at the bottom S2P for airfield
3 Months Ago
fix watertreatmenttank.debug_wtp_pressure convar not printing to args
3 Months Ago
fix manifest missing wtp & gas station entities
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from darts_game
3 Months Ago
fix not being able to shoot dartboard fix dart scoring offset by 9 degrees added more debug logs (behind convar) to track down multiplayer build issues
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
add grass displacement to pipes
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from airfield_maintainable_features (has S2P for airfield, gas station, and wtp)
3 Months Ago
fix Gas Station, Airfield, and WTP maintainables to use generator.noreset.static prefab S2P for all 3 manifest for generator.noreset.static prefab
3 Months Ago
ChargeUpIOEntity saves/loads charge to/from disk
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from gas_station_maintainables
3 Months Ago
fix gas station maintainables being able to picked up
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
fixed water pipe spawning absolutely everywhere improved water pipe terrain meshing fixed water effects playing at all times added convar for testing water pipes "watertreatmentswitchbroadcast.senddebugbroadcast <bool>" manifest
3 Months Ago
WTP fixes - gearbox wheel turns smoothly - switched from prefab serialized values to server convars - added debug convar command to check current pressure of tank(s)
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from game_room_dlc -> main
3 Months Ago
merge from dart_game
3 Months Ago
switch left side of darts scoring to just show points earned in each round (doesnt accumulate on the left anymore)
3 Months Ago
merge from darts_game
3 Months Ago
remove SyncVar checking against Vector3 zero, breaks coming into network range
3 Months Ago
add refreshing from syncvars on client load
3 Months Ago
attempt network range fix by disabling SyncVar RequireChange flag and processing throw even if the dart is flagged as not being thrown while in range
3 Months Ago
merge from darts_game
3 Months Ago
compiler fix
3 Months Ago
fix dartboard being able to have roll during placement
3 Months Ago
merge from darts_game
3 Months Ago
more darts fixes - thrown darts stick into the board better, with more accurate point-tip rotation - scores now wipe and restart instead of scrolling - switched dart score sending to client authl, there's no stakes so it's all good to do so - zoom is now permanently enabled - busted turns grey out the text on the scoreboard to indicate that it was a bust - added second collider to the board for better dart collision (was going through board rarely) - prefab fixes and tweaks
3 Months Ago
only players in the game can reset the board, otherwise you must wait for idle endgame timer
3 Months Ago
darts fixes - fix RPC_UpdateThrowTimer (pretty sure) - fix deploy bounds - fix collider not being representative - include mat in placement guide - remove rotate from placement - set health value - can only palce dartboard on construction - add ground watch - fix look rotation error spam - fix SpawnReticle NRE - fix outofrange exception in 2 player - remove "win game" placeholder effect that was causing crash - adjusted bounds of everything in the prefab
3 Months Ago
merge from game_room_dlc
3 Months Ago
add water treatment pipes procgen spawner to World Setup prefab
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from airfield_maintainable_features
3 Months Ago
added maintainables to scene + S2P
3 Months Ago
fixed up prefabs moved maintainables into proper place in monument (WIP placement)
3 Months Ago
merge from PlayerMaintainedMonuments