userElliotHcancel

699 Commits over 304 Days - 0.10cph!

4 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
4 Months Ago
Fix window not keeping damage when picked up
4 Months Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
4 Months Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
4 Months Ago
fix paintable reactive target collider issue
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
Change painting menu rotation caching to only work on the same gameobjects, trying to paint a different type of painting will reset the rotation back to default
4 Months Ago
fix large lightup frame not having interact menu with hammer
4 Months Ago
Ornate frame character limit, fix large frame text behind mesh
4 Months Ago
Fixed Scrap frame IO placements, swapped positions of power in and passthrough for lightup frame, reduced power consumption of shutter frame to 0
4 Months Ago
paintable reactive target health and protection fix, now matches existing reactive target
4 Months Ago
Syncvar saving fixes for frames and easel, fixes to ornate frame configuration menu
4 Months Ago
merge from artist_pack_dlc -> main
4 Months Ago
fix interface compiler defines
4 Months Ago
merge from main
4 Months Ago
Debug mesh finder tool for painting
4 Months Ago
paintable window fixes
4 Months Ago
Easel placement setups for scrap and lightup frames
4 Months Ago
Remove sockets from XL and XXL for easel, comically large and unbalanced
4 Months Ago
painting reactive target IO handles, updated manifest
4 Months Ago
lightup frame correct IO placements
4 Months Ago
Add menu option to toggle shutter of shutter frames (IO takes priority)
4 Months Ago
added params for default tiling and offset for shutters
4 Months Ago
lightup frame scripts integration
4 Months Ago
fix inventory of scrap frames
4 Months Ago
Initial script integration for shutter frames, without proper UV offset values, remove debug log from baseentity
4 Months Ago
IOEnt fixes, fix lightup frame flag issue, add visibility var for simplelights to pass through parent entity
4 Months Ago
cherrypicked and fixed shutter frames branch (scripts only, no prefab changes)
4 Months Ago
Easel fix, small and medium ornate frame fix
4 Months Ago
merge from fixed artist_pack_dlc_2 branch to newly constructed artist_pack_dlc
4 Months Ago
merge from fixed ornate frames branch
4 Months Ago
Fixed Cherry-picked branch
4 Months Ago
4 Months Ago
Subtract merge 140855
4 Months Ago
WIP on lightup frames
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
merge from artist_dlc_ornate_frames -> parent branch
4 Months Ago
rehide large ornate frame item, fix labels
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
clear cached easel fix
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
paintable reactive target setup and script
4 Months Ago
update all ornate frames with label code
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
WIP Painting Line draw tool
4 Months Ago
Ornate Frame Setup
5 Months Ago
merge from main
5 Months Ago
fix handmade shell not having subtype for ammo indicators