branchrust_reboot/maincancel

33,981 Commits over 4,171 Days - 0.34cph!

22 Days Ago
merge from fix_jackhammer
22 Days Ago
merge from gesturebind_log_fix
22 Days Ago
merge from admin_invis_misc_fixes
22 Days Ago
merge from scene_warmup_fixes
22 Days Ago
merge from cargorange
22 Days Ago
merge from spas12_vm_ironsights
22 Days Ago
merge from Attackheli_Buildvolume
22 Days Ago
merge fix_invoke_handler_errors to main
22 Days Ago
head_lookdown_debug -> main
22 Days Ago
merge fix_hp_post_restart to main
22 Days Ago
merge from decor_lighting_dlc
22 Days Ago
merge from crafting_search_improvements
22 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
23 Days Ago
merge from canyon-fog-fix
23 Days Ago
merge glass_fix_resourcerefs to main
23 Days Ago
Merge fixes from /indirect_instancing
23 Days Ago
decor_lighting_dlc -> main
23 Days Ago
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23 Days Ago
merge from decor_lighting_dlc
23 Days Ago
merge from ui_mipmaps_fixes
23 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
23 Days Ago
merge from decor_lighting_dlc
23 Days Ago
merge fix_static_respawn_areas to main
23 Days Ago
merge from ui_mipmap_fixes
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
Fix server restart warning NRE
24 Days Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
gunshot_network_range_improvements -> main
24 Days Ago
merge from vclouds_default_enable
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
merge from vclouds_default_enable
24 Days Ago
syncvar_load_fix_2 -> main
24 Days Ago
syncvar_loading_fix -> main
24 Days Ago
Merge from /indirect_instancing
24 Days Ago
merge /main/glass_fix_resourcerefs to main
24 Days Ago
Ensure the deferred indirect lighting active property flag gets set in builds
24 Days Ago
merge from ui_mipmaps_fixes
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
Merge Indirect Instancing
24 Days Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
24 Days Ago
merge from decor_lighting_dlc
24 Days Ago
merge from buried_item_null_checks
24 Days Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
24 Days Ago
Merge from foliage_instancing
24 Days Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
24 Days Ago
merge from pilot_hazmat_dlc
24 Days Ago
Merge from s2p_flatten
24 Days Ago
merge static field reset code gen improvements back to main.