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7,115 Commits over 882 Days - 0.34cph!

3 Months Ago
Console auto complete is now anchored to the input field, fixes issues when changing game view size
3 Months Ago
console.clear and console.copy work with the new console
3 Months Ago
Console buckets are copyable in the same way as data rows, stripped the old copy button logic
3 Months Ago
Console localization bits, fixed slight scrollbar layout issues
3 Months Ago
More localization
3 Months Ago
Made system info row copyable as well
3 Months Ago
Made all data row clickable, copies the content to the clipboard
3 Months Ago
Admin UI localization pass + some minor layout fixes
3 Months Ago
Fixed UGC filtering panel not closing when pressing escape, blocking the callback
3 Months Ago
Show player health as int in the admin tab
3 Months Ago
Added something for when you dont have any loadouts or copy paste files
3 Months Ago
merge from new_console-ui
3 Months Ago
Fixed quick join text flex settings
3 Months Ago
Auto init the server tab for admins so you can't see the placeholder data
3 Months Ago
merge from new_console-ui
3 Months Ago
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
3 Months Ago
merge from main
3 Months Ago
Phrases
3 Months Ago
merge from main
3 Months Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
3 Months Ago
merge from steaminventory_optims
3 Months Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
3 Months Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
3 Months Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
3 Months Ago
merge from new_console-ui
3 Months Ago
merge from new_console-ui/optims
3 Months Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
3 Months Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
3 Months Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
3 Months Ago
Some optims to FlexElement LayoutMainAxis (scrolling a virtual scroll view is quite slow) - Get rid of the SizingChildren.Exists in LayoutMainAxis and keep track of the remaining elements manually, saves some time - Put Grow and Shrink in the childParams struct - Cache the children count ~0.65ms -> ~0.50ms per frame when scrolling the items tab
3 Months Ago
merge from autoconnect_menu_fix
3 Months Ago
merge from main
3 Months Ago
Moved t+autobench switch after OnMenuLoaded as well
3 Months Ago
Shotgun traps and flame turrets are destroyed on boat death
3 Months Ago
merge from new_console-ui
3 Months Ago
Better background blur shader, only used by the F1 menu for now
3 Months Ago
Added back error overlay toggle in the tools tab, it flips the convar
3 Months Ago
Fixed NRE when clicking on vehicle buttons in the main menu
3 Months Ago
merge from new_console-ui
3 Months Ago
Fixed rich text in search bars again
3 Months Ago
Fixed tabs allowed in demo not showing in demo
3 Months Ago
Reordered the tabs to match the old f1 menu
3 Months Ago
Made the dev tools UI less terrible at low resolution
3 Months Ago
Can't cycle through hidden tabs
3 Months Ago
merge from new_console-ui
3 Months Ago
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
3 Months Ago
merge from new_console-ui
3 Months Ago
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
3 Months Ago
merge from new_console-ui
3 Months Ago
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab