userFlaviencancel
reporust_rebootcancel

4,749 Commits over 639 Days - 0.31cph!

3 Months Ago
Fixed workshop skybox slider NRE
3 Months Ago
New item store tile tweaks
3 Months Ago
Cart button gets on top of opened modal and pages when its not empty
3 Months Ago
More static resets Added a command to debug trueshadow update groups
3 Months Ago
Skin viewer glow tweaks
3 Months Ago
HttpImage static fields reset
3 Months Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
3 Months Ago
merge from main
3 Months Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
3 Months Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
3 Months Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
3 Months Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
3 Months Ago
Fixed overlapping texts in the checkout result screen
3 Months Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
3 Months Ago
Show the amount of results on each tabs when searching in the settings screen
3 Months Ago
merge from rectmask_optims
3 Months Ago
Missed a mask in the death screen
3 Months Ago
merge from main
3 Months Ago
merge from rectmask_optims
3 Months Ago
Compile fixes
3 Months Ago
merge from rectmask_optims
3 Months Ago
Removed the rectmask2d and its world space canvas on the industrial conveyor, replacing it with sprite renderers and a stencil mask For 100 conveyors packed into a small space this saves us ~0.30ms on ClipperRegistry.Cull
3 Months Ago
Added friends, chat, crafting, deathscreen and inventory mask update groups No more useless masks enabled, saves ~0.25ms when running around in craggy with only the HUD visible
3 Months Ago
Removed some unnecessary masks from map and contacts screen Added contacts update group
3 Months Ago
merge from new_menu
3 Months Ago
merge from new_menu/tmp_optimms
3 Months Ago
Added group based update for RectMask2D in ClipperRegistry Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed Added ui.printmaskupdategroups to debug the masks state
3 Months Ago
Main menu pages now cache their texts and register/unregister them when toggled, reduces TMP overhead when the menu is not visible
3 Months Ago
Moved TMP rebuilds from Camera.onPreCull to Canvas.willRenderCanvases Fixes stacked camera doubling invisible TMPs overhead
3 Months Ago
merge from new_menu
3 Months Ago
Fixed TMP input fields blocking scroll events in the settings menu
3 Months Ago
Fixed some fake items not appearing as owned in the store Restored the takeover priority
3 Months Ago
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
3 Months Ago
Added a tool to automatically tag glowing skins when generating the item schema
3 Months Ago
merge from main
3 Months Ago
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
3 Months Ago
Lowered music preview volume in the soundtrack dlc page
3 Months Ago
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack Fixed adobe page using brick background Fixed some tiles not redirecting to any pages
3 Months Ago
merge from new_menu
3 Months Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
3 Months Ago
Missed a file
3 Months Ago
Async-ed the steam inventory crate definitions filtering
3 Months Ago
Added all rustiggé eggs to the skin viewer
3 Months Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
3 Months Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
3 Months Ago
Added an editor command to randomise the skins in the store
3 Months Ago
Added NEW tags to header nav button
3 Months Ago
merge from new_menu
3 Months Ago
Store time logic tweaks
3 Months Ago
merge from new_menu