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3,742 Commits over 547 Days - 0.29cph!

3 Months Ago
merge from navigationevents_fix
3 Months Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
3 Months Ago
merge from oldhorse_purge
3 Months Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
3 Months Ago
Manifest
3 Months Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
3 Months Ago
merge from gibs_skin_fix
3 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from inputfield_chinese_fix
3 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
3 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
3 Months Ago
merge from groundwatch_nre_fix
3 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
3 Months Ago
merge from main
3 Months Ago
merge from Easter_event_2025
3 Months Ago
Fixed eggs spawning over terrain holes
3 Months Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
3 Months Ago
Fixed doors and garage door gibs not being skinned
3 Months Ago
merge from io_networkcache
3 Months Ago
Re-enabled network cache on RF and RC entities, not needed anymore
3 Months Ago
merge from high_walls_skins
3 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
3 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
3 Months Ago
merge from toolgun_corpserepair_fix
3 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
3 Months Ago
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3 Months Ago
▄▅▅█ ▊▊▍▌█▅█▄ ▊▇▅ '▉█▇▇▆█▋ ▉▅▄▆▍ ▍▄▄', ▊▆██▄ ▉▊▇ ▊▆▄▉▆▆▌ ▍▉▅▍▇ ▍▉▆█▍▇▉▄▇▇ ▋▍ ▌▇█▆▉▆ ▆▉▌▄ ▋▄▅▍█ ▆ ▆▄▋▋▍▊ ▄▅▄▍█▊▍
3 Months Ago
merge from groundwatch_nre_fix
3 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
3 Months Ago
merge from main
3 Months Ago
merge from Easter_event_2025
3 Months Ago
Compile fix again
3 Months Ago
merge from Easter_event_2025
3 Months Ago
Compile fix
3 Months Ago
merge from egghunt_fixes
3 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
3 Months Ago
Cleanup, removed logs
3 Months Ago
Eggs spawn at water level
3 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
3 Months Ago
Enabled raycasting on egg spawned during the event
3 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
3 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
3 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
3 Months Ago
Fixed potential GroundWatch NRE when loading old saves
3 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
3 Months Ago
More skin tests
3 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
3 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved