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2,934 Commits over 456 Days - 0.27cph!

3 Months Ago
Horse anim tweak
3 Months Ago
Restored crafting costs in crafting menu
3 Months Ago
Tweaked piercer bolt damage
3 Months Ago
Removed tugboat mentions in siege tower construction components
3 Months Ago
Fixed catapult ammo models being set active every loads
3 Months Ago
Ballista compile fix
3 Months Ago
Catapult scattershot tweaks Restored battering ram head collider pos
3 Months Ago
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3 Months Ago
Fixed ram taking damage from head collisions Tweaked catapult amount of boulder we spawn with the scattershot Fixed projectile rotating the wrong way
3 Months Ago
Improved horse towing interactions
3 Months Ago
Restored ballista rotation sounds I just broke on 112292
3 Months Ago
Fixed static ballista anim mask
3 Months Ago
Fixed occasional ballista desync Fixed choppy movements when another client is reloading Fixed pitch rotation sometimes not working because of animations Cleanup
3 Months Ago
merge from primitive
3 Months Ago
Fixed SelectedBlueprint.UpdateIngredients error, bag merge on high external stone gate
3 Months Ago
Subtract 109698 - fix client parenting issue with thrown explosives (c4, satchels)
3 Months Ago
merge from main
3 Months Ago
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from primitive
3 Months Ago
Constructable info panel tweaks, localization and tooltip
3 Months Ago
Added a constructable entity UI information panel, showing what additional resources will be required to build siege weapons Added to crafting and inventory menus
3 Months Ago
Fixed horse breathing rate sounds never stopping Horses will now play breathing sounds until their stamina is recovered
3 Months Ago
Catapult explosive and incendiary sounds
3 Months Ago
merge from main
3 Months Ago
Removed ballista rotation speed log
3 Months Ago
Improved ItemModProjectileRagdoll, if its not a direct hit, ragdoll in the opposite direction of where the projectile hit
3 Months Ago
Fixed battering ram door openable by horses
3 Months Ago
Fixed battering ram door open/close not working sometimes
3 Months Ago
merge from primitive
3 Months Ago
Manifest
3 Months Ago
Fixed ballista bolts flyby sounds
3 Months Ago
Moved BaseSaddle in the right folder
3 Months Ago
Marked all the old horse code as obsolete Deleted the old old horses Added RidableHorse2 population convar, updated prim gamemode
3 Months Ago
Fixed "Blocked by x" construction errors not working for trees, nodes and new horses
3 Months Ago
merge from primitive
3 Months Ago
ballista nre fix
3 Months Ago
Improved ballistas dismounting behaviour, rotate player view to face the ballista aim dir BaseVehicle tooltips
3 Months Ago
Fixed ballista ammo swap menu taking ages to open
3 Months Ago
Reduced ballista bolts thickness
3 Months Ago
Fixed projectile thickness not working when hitting close player while seated on a mountable Use GetMountedVehicle instead of GetMounted when setting isOwnerMounted
3 Months Ago
merge from primitive
3 Months Ago
Fixed catapult reloading issue in demos
3 Months Ago
merge from primitive
3 Months Ago
Fixed horse client speed calculations going crazy when scrubbing in demos
3 Months Ago
Fixed ballista choppy up and down player poses
3 Months Ago
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
3 Months Ago
static ballista socket mods tweaks, deploy sound
3 Months Ago
Restored sounds on static ballista