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1,799 Commits over 366 Days - 0.20cph!

5 Months Ago
merge from preventbuilding_moddingprefabs
5 Months Ago
Added two new prefabs for modders: "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_cube.prefab" "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_sphere.prefab" To be used in custom monuments, allowing barricades (and tin can alarms) to bypass the no-build restrictions like in vanilla monuments - if you don't want barricades to be placeable in your custom monument, stick to the normal prevent building prefabs - if you want players to be able to deploy barricades in your monument, but still restrict some areas, use the normal prevent building prefabs inside a new prevent_building_monument prefab
5 Months Ago
Fixed misplaced profiler sample in Construction UpdatePlacement
5 Months Ago
didn't save the wallpaper protection values
5 Months Ago
merge from wallpaper
5 Months Ago
Fixed satchels not damaging wallpaper Slightly decreased bullet protection
5 Months Ago
Renamed wallpaper item pack skin Updated skin list
5 Months Ago
Skin setup
5 Months Ago
merge from wallpaper
5 Months Ago
Reverted spray can hitscan changes 102638 This was causing issues and will need a more robust fix
5 Months Ago
merge from main
5 Months Ago
Fixed wallpaper retro 2 diff texture guid mismatch just in case (the mat was pointing to an invalid asset on my machine)
5 Months Ago
Selection history editor window now saves its history between sessions
5 Months Ago
merge from armored_window_collider_fix
5 Months Ago
Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
5 Months Ago
merge from wallpaper
5 Months Ago
Include latest skins when using setwallpaper command
5 Months Ago
Tweaked wallpaper textures aniso levels
5 Months Ago
Enabled mip map streaming for all wallpaper textures
5 Months Ago
Make sure we aren't setting wallpaper on incompatible blocks when using 'ent setwallpaper' command
5 Months Ago
merge from main
5 Months Ago
merge from tincanalarm_tip
5 Months Ago
Added a game tip explaining how to wire the tin can alarm
5 Months Ago
Fixed DigitalClock.FadeOutScreens NRE
5 Months Ago
merge from wallpaper
5 Months Ago
Fixed wallpaper being colored by shipping container custom colors
5 Months Ago
Added commands to easily apply and remove wallpaper to building blocks - ent setwallpaper <radius> <skinid> (skinid set to -1 will randomize a skin for each blocks) - ent removewallpaper <radius>
5 Months Ago
merge from wallpaper
5 Months Ago
Updated all wallpaper mats to use MULX2 blend type on the detail layer (fixes missing normal and occlusion)
5 Months Ago
merge from wallpaper
5 Months Ago
restored viewmodel wallpaper renderer
5 Months Ago
Set all wallpaper skins unlocked by default for now so its easier to test on staging
5 Months Ago
Skin setup Created wallpaper steam item and flagged the default wallpaper skins as unlocked by default
5 Months Ago
Added a setting to ItemSkin to let us flag a skin as unlocked by default
5 Months Ago
Restored wallpaper.entity WallpaperModelRenderer components
5 Months Ago
Code cleanup, comments
5 Months Ago
Fixed digital clock UI server fields mismatch
5 Months Ago
Fixed WallpaperModelRenderer server fields mismatch
5 Months Ago
merge from wallpaper
5 Months Ago
Compile fix
5 Months Ago
Fixed wallpaper pickable and skinnable from the hardside of a doorway without a door
5 Months Ago
wallpaper_viewmodel by default on view model and world model prefabs
5 Months Ago
Restored wallpaper viewmodel refs
5 Months Ago
Tweaked wallpaper icon framing, generated the default one - the other will come later this wee
5 Months Ago
Added first person deploy sound to wallpaper
5 Months Ago
Pulled out the view/world model logic from WallpaperPlanner to WallpaperModelRenderer Fixed wallpaper viewmodel missing shadows
5 Months Ago
Fixed wallpaper world model skin material not being swapped for all LODs
5 Months Ago
Reverted the -1 Y tiling in code, pushed by accident
5 Months Ago
Set the viewmodel to use the wallpaper mats, but add the AO and normal maps into the detail layer Tweaked the viewmodel base material to match the blue default skin
5 Months Ago
Fixed WallpaperPlanner.OnFrame NRE