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8,193 Commits over 1,004 Days - 0.34cph!

5 Months Ago
AND OR XOR flags fixes
5 Months Ago
Registered entities aren't allocating a new circuit until wired Don't tick circuit system while loading a save, so we only rebuild everything once all the io entities and wires are registered
5 Months Ago
Converting more items to new IO system: entities are PowerConsumer by default so all lights and simple consumer work by default Button and counter evaluators
5 Months Ago
Added baked config at register time Batteries are data based
5 Months Ago
Splitter evaluator
5 Months Ago
Memory cell evaluator
5 Months Ago
Root combiner distributes drain evenly on batteries connected to its inputs
5 Months Ago
Evaluator refactoring
5 Months Ago
Branch and blocker evaluators Some cleanup and fixes
5 Months Ago
merge from main
5 Months Ago
Batteries tick flow. Charged and depleted on the same tick Bug fixes and refactoring
5 Months Ago
Some reserialized metas
5 Months Ago
Updated some legacy input code to use the new input system
5 Months Ago
Generator, switch and light use the new IO system Got a simple circuit working
5 Months Ago
Entity bridge first pass Added debug commands
5 Months Ago
Drain calculation pass New evaluators: battery and and,or,xor logic gates
6 Months Ago
merge from f1_savecategory
6 Months Ago
merge from server_warnings_fix
6 Months Ago
merge from digitalclock_pool_fix
6 Months Ago
merge from copypasteloadouts_deleteconfirmation
6 Months Ago
merge from ugc_teleportbutton
6 Months Ago
merge from console_autocomplete_fix2
6 Months Ago
merge from chippy_blurry_fix
6 Months Ago
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6 Months Ago
merge from boats_wireisolation_fix
6 Months Ago
merge from uihud_optims
6 Months Ago
merge from hotreload_fix
6 Months Ago
Eval pass and first evaluators
6 Months Ago
Circuit system baseline
6 Months Ago
Better error log when ItemName is set wrong in ApprovedSkinInfo
6 Months Ago
Wire tool tests
6 Months Ago
Fixed wire isolation not working on player boats
6 Months Ago
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6 Months Ago
Restored chippy arcade assets filtering mode
6 Months Ago
Save the last open category in F1 items and vehicles tabs
6 Months Ago
Phrases update
6 Months Ago
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6 Months Ago
Fixed console not adding sv in front of server command when using the arrows to navigate through autocomplete
6 Months Ago
Added a button to teleport to the associated entity on UGC entries in the admin panel Added global.teleport2entityid command
6 Months Ago
Phrase contexts
6 Months Ago
Fixed copypaste names not being truncated in list view
6 Months Ago
Added confirmation popups when deleting loadouts and copypastes files
6 Months Ago
merge from rfreceiver_modding_fix
6 Months Ago
Fixed duped packs in the steam inventory menu if purchased when the game was closed
6 Months Ago
merge from steaminventory_newitem
6 Months Ago
merge from main
6 Months Ago
Fixed not being able to connect a wire to a door controller when the door is open
6 Months Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
6 Months Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
6 Months Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages