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6,093 Commits over 790 Days - 0.32cph!

5 Months Ago
Added a tooltip on the deep sea map marker
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
Disabled pooling on ghostship for now
5 Months Ago
Fixed NRE when wiping the deep sea
5 Months Ago
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5 Months Ago
DeepSeaIsland set its trees to the deep sea global network group
5 Months Ago
merge from naval_update/island_scenes
5 Months Ago
DeepSeaIsland calls Spawn on its hand placed trees, so they're added to the TreeManager
5 Months Ago
Tropical1: Added some resource spawn for testing purposes Disabled flattening for now, added realmed remove
5 Months Ago
merge from deep_sea
5 Months Ago
Scaled the deep sea marker, so it fits when the portal spawns south
5 Months Ago
merge from naval_update
6 Months Ago
Fixed NRE when checking out the cancer research UK plushie
6 Months Ago
Fixed missing text on premium modal
6 Months Ago
UI_StoreGeneralTab.OnOpened NRE fix attempt
6 Months Ago
Fixed workshop tab background disappearing when pressing escape while in the workshop scene
6 Months Ago
Added a loading on the steam inv crate buttons for when you open the menu before it finished warming up Tweaked the budget
6 Months Ago
Added streaming controller component to the skin viewer camera, fixes blurry textures
6 Months Ago
Added plushies to the scene
6 Months Ago
merge from main
6 Months Ago
merge from naval_update/deep_sea
6 Months Ago
Re-applied 132706 after merge
6 Months Ago
merge from naval_update
6 Months Ago
Deep sea generation tweaks and improvements
6 Months Ago
Filled itemname on both charity plushies steam item
6 Months Ago
Added charity plushies to the skin viewer
6 Months Ago
Compile fix
6 Months Ago
merge from main
6 Months Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
6 Months Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
6 Months Ago
Added floating city 2 in the deep sea
6 Months Ago
merge from naval_update
6 Months Ago
merge from naval_update/floating_cities
6 Months Ago
S2P floating city 1 and 2
6 Months Ago
merge from naval_update
6 Months Ago
Global network the floating island entity, now that we split the children
6 Months Ago
Manifest update
6 Months Ago
merge from naval_update
6 Months Ago
Fixed contact menu button sizing issues, moved it to flex
6 Months Ago
Codegen compile fix
6 Months Ago
merge from naval_update/deep_sea
6 Months Ago
merge from naval_update/deep_sea/map_marker
6 Months Ago
Text and icon stays at the center of screen
6 Months Ago
Portal marker works with any direction Higher res deep sea icon
6 Months Ago
Map markers spawning in the deep sea get their global network behaviour assigned to deep sea MapView minor cleanup
6 Months Ago
First pass of map marker for the entrance portal
6 Months Ago
Pushed a debug change by accident
6 Months Ago
Portal spawns within valid bounds Vehicle whitelist cleanup
6 Months Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
6 Months Ago
Fixed portal width extending over the terrain margins