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6,426 Commits over 821 Days - 0.33cph!

5 Months Ago
More IO prefabs deployable on the large vehicle layer
5 Months Ago
Added HMLMG to the skin viewer
5 Months Ago
Fixed back button not closing store pages
5 Months Ago
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5 Months Ago
More IO prefabs allowed on Vehicle Large layer
5 Months Ago
Remade solar panel collider using primitives
5 Months Ago
Set most IO prefabs as deployable on vehicle large layer
5 Months Ago
Tweaked the medium battery mesh collider so it can be convex
5 Months Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos
5 Months Ago
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5 Months Ago
Fixed store page footer canvas staying active when closed
5 Months Ago
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5 Months Ago
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5 Months Ago
merge from deep_sea
5 Months Ago
Disable deep sea in the AutomatedTests scene
5 Months Ago
Restored copypaste snap to zero height option (was lost in the merge)
5 Months Ago
Fixed more copypaste merge issues
5 Months Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
5 Months Ago
merge from naval_update
5 Months Ago
merge from cargo_egress_fix
5 Months Ago
Fixed cargo still able to go through oil rig when egressing
5 Months Ago
merge from deep_sea
5 Months Ago
merge from naval_update
5 Months Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
5 Months Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
5 Months Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
5 Months Ago
Fixed floating city losing their global networkness on save restore
5 Months Ago
merge from naval_update
5 Months Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
5 Months Ago
Fixed copypaste merge fuckery, restored copyboat commands
6 Months Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
6 Months Ago
merge from rpg_storepage
6 Months Ago
Close button stays in front of the skin viewer Fixes
6 Months Ago
Added skin viewer in the RPG store page
6 Months Ago
merge from main
6 Months Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
6 Months Ago
merge from rpg_storepage
6 Months Ago
Updated RPG store video
6 Months Ago
RPG steam icon
6 Months Ago
Fixed RPG store page using the wrong atlas
6 Months Ago
merge from main
6 Months Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
6 Months Ago
Tweaks
6 Months Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
6 Months Ago
Added RPG to weapons category Fixed some owned tag issues
6 Months Ago
merge from rpg_storepage
6 Months Ago
RPG launcher store page
6 Months Ago
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6 Months Ago
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6 Months Ago
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