3,742 Commits over 547 Days - 0.29cph!
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merge from horse2_fixes/handling
Prevent horses from sleeping when towing
merge from horse2_fixes/handling
Fixed horse steering tip showing up for all clients
merge from hackweek_automatedtesting
Fixes and cleanup
Item tests very wip
Localized reserved frequency error, changed to a toast
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Fixed RF receiver listening to signal update when not powered
RF broadcaster and receiver tests
Cleanup
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merge from hackweek_automatedtesting
Added seismic sensor tests
Few turret tests fixes
Fixed error when running async test method with more than one TestMethodAsync attribute
Fixed test runner still considered as busy after finishing the test run
merge from hackweek_automatedtesting
merge from hackweek_automatedtesting
More turret test coverage
Make sure to clear all fixtures testqueue when cancelling a test run
merge from hackweek_automatedtesting
merge from console_history_playerprefs
Save console command history in player prefs, so it persists in between sessions
merge from hackweek_automatedtesting
Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
Added testrunner.getlastresult command
returns the last test result json
merge from hackweek_automatedtesting
Fixed rocket tests false negatives
Scene
Added the test scene to the scene menu
Added a new scene for automated tests
merge from hackweek_automatedtesting
Fixed RocketTests assert throw
merge from hackweek_automatedtesting
XORSwitch tests
Another attempt at fixing list loading
merge from hackweek_automatedtesting