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5,706 Commits over 762 Days - 0.31cph!

6 Months Ago
Added tripod spotlight
6 Months Ago
merge from main
6 Months Ago
Codegen again
6 Months Ago
Rebuilt phrases
6 Months Ago
Restored mannequin protobuf Codegen
6 Months Ago
merge from main
6 Months Ago
Islands do not use MoveToDeepSea, they don't have to
6 Months Ago
merge from deep_sea/islands
6 Months Ago
Comments and gizmo fix
6 Months Ago
Better island spacing, they cant overlap
6 Months Ago
merge from naval_update/deep_sea
6 Months Ago
merge from naval_update
6 Months Ago
merge from main
6 Months Ago
merge from editor_skipmenuwarmup
6 Months Ago
Added an editor setting to skip the main menu warmup when entering playmode
6 Months Ago
Fixed mesh terrain setup not working with rotated islands Restored random spawning rotations
6 Months Ago
merge from naval_update/deep_sea/
6 Months Ago
merge from naval_update
6 Months Ago
merge from main
6 Months Ago
Fixed island terrain mesh setup Moved the deep sea spawning stuff into another file
6 Months Ago
merge from storeitem_source_fix
6 Months Ago
Fixed store cart item missing their source
6 Months Ago
Very basic island spawning, randomly scattered around the deep sea
6 Months Ago
merge from main
6 Months Ago
Working mesh terrain setup
6 Months Ago
Make sure LODGrid grid is large enough for the deep sea Added lodgrid.debug command to draw the cells
6 Months Ago
Codegen
6 Months Ago
Added a command to spawn a stripped down version of the tutorial island in the deep sea
6 Months Ago
Updated table lamp icon
6 Months Ago
Fixed bean bag worldmodel being the deployed version
6 Months Ago
Updated table lamp volumes to match the new scale
6 Months Ago
Fixed spotlight worldmodel and repair
6 Months Ago
Full phrase update
6 Months Ago
Compile fixes
6 Months Ago
Code gen compile fix following main rebase
6 Months Ago
merge from main
6 Months Ago
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
6 Months Ago
Tweaked chandelier box trace so it can't go too close to the surface below Tweaked deploy volume
6 Months Ago
Fixed string light control box LODs
6 Months Ago
Updated string lights descriptions
6 Months Ago
Restored fairy light emissive
6 Months Ago
Chandelier deploy guide and icon Fixed pooling issue
6 Months Ago
Chandelier cable is swapped to a non cutout mat when >5m away
6 Months Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
6 Months Ago
Chandelier interpolation, chains and pedal animations
6 Months Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
6 Months Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
6 Months Ago
Added storage adaptor socket to wall cabinet
6 Months Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
6 Months Ago
Tweaked spotlight colliders and volumes following the art update