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6,392 Commits over 790 Days - 0.34cph!

5 Months Ago
ResetStaticFields on TestRunner
5 Months Ago
Updated folder paths, updated test list
5 Months Ago
Renamed Tests folder to AutomatedTests
5 Months Ago
Wrapped all the test code in #if DEBUG
5 Months Ago
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5 Months Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
5 Months Ago
Compile fixes
5 Months Ago
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5 Months Ago
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5 Months Ago
Strip LOD component from fridge power plate in skin viewer
5 Months Ago
merge from store_fixes
5 Months Ago
merge from store_fixes
5 Months Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
5 Months Ago
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5 Months Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
5 Months Ago
Fixed Owned tag overlapping with header text on skin tiles
5 Months Ago
Items in the cart are now translated correctly
5 Months Ago
Fixed gallery arrow showing up in the soundtrack DLC page
5 Months Ago
merge from skins_ingameicon
5 Months Ago
Set locomotive and workcart canvas LOD component as dynamic
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
merge from main
5 Months Ago
merge from store_fixes
5 Months Ago
Fixed Steam DLC prices currency mismatch in the in-game store
5 Months Ago
Added a mask for the dlc tab
5 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
5 Months Ago
Manifest
5 Months Ago
Compile fix, codegen
5 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
5 Months Ago
merge from main
5 Months Ago
merge from deep_sea
5 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
Cull IO counter canvas by distance
5 Months Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
5 Months Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
5 Months Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
5 Months Ago
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5 Months Ago
Manifest update
5 Months Ago
Compile fix
5 Months Ago
merge from Halloween_25_Update/PH
5 Months Ago
Card table world canvas culling based on distance
5 Months Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
5 Months Ago
Set halloween wallpapers ingame icons
5 Months Ago
Added "In Game Icon" field to ItemSkin, allowing us to override the sprite we use in spraycan, crafting and repair bench menus Useful when we want a branded icon in the store but still need a normal item icon to appear in-game. Only applies for skins that do not have proper items, like wallpapers
5 Months Ago
Cull hackable crate world canvases by distance (around 150m) Its a global networked entity so the canvas was enabled for all players on the map
5 Months Ago
merge from main
5 Months Ago
merge from naval_update