userFlaviencancel
reporust_rebootcancel

4,399 Commits over 609 Days - 0.30cph!

6 Months Ago
Added a new filtering mode for DeployVolume.Check, allowing us to ignore specific types Container corpses now ignore the DebrisEntity type, this was preventing them to spawn in some cases
6 Months Ago
Removed OnDied(null) in BaseCombatEntity AdminKill, was added when refactoring corpses spawning
6 Months Ago
merge from softcore_update/deployable_corpse
6 Months Ago
Corpse spawning checks fixes
6 Months Ago
merge from softcore_update
6 Months Ago
Just use TC privilege + original owner ID when checking a player can repair the corpse
6 Months Ago
merge from softcore_update/deployable_corpse
6 Months Ago
Moved ContainerCorpse file to another folder
6 Months Ago
When spawning a deployable corpse, assign the building priv authorized players as the owners This allows multiple players to access the loot of a deployable corpse
6 Months Ago
Workbench 3 corpse ingredients
6 Months Ago
Shockbyte and retro tcs corpse prefabs
6 Months Ago
merge from softcore_update
6 Months Ago
merge from softcore_update/bag_changes
6 Months Ago
merge from softcore_update/deployable_corpse
6 Months Ago
Containe corpse spawning and repairing effects
6 Months Ago
Added more stuff in the container corpse creator tool
6 Months Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
6 Months Ago
merge from main
6 Months Ago
merge from softcore_update
6 Months Ago
merge from softcore_update
6 Months Ago
ItemContainer merge unfuckery
6 Months Ago
merge from main
6 Months Ago
merge from softcore_update/deployable_corpse
6 Months Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
6 Months Ago
Container corpse now retains skins, gibs are skinned as well
6 Months Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
6 Months Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
6 Months Ago
Corpse creator set show health info to false by default
6 Months Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
6 Months Ago
merge from main
6 Months Ago
merge from searchlight_fixes3
6 Months Ago
Fixed powered searchlights not lighting up
6 Months Ago
Removed client log when throwing RF C4
6 Months Ago
merge from ownerid_fixes
6 Months Ago
Set owner id of spawned vehicles and hot air balloons
6 Months Ago
Set ownerid of siege tower draw bridges
6 Months Ago
Set owner id of siege weapon spawned by constructable entities
6 Months Ago
merge from high_walls_skins
6 Months Ago
Tweaked adobe gate door controller sockets again
6 Months Ago
merge from high_walls_skins
6 Months Ago
Restored adobe gate animation events - fixes missing opening and closing sounds
6 Months Ago
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
6 Months Ago
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
6 Months Ago
Tweaked adobe gate door controller socket pos
6 Months Ago
Tweaked frontier gate code lock and door controller socket pos
6 Months Ago
merge from main
6 Months Ago
merge from visualcooking_monuments_fix
6 Months Ago
S2P all waterwells, they are using static hobo barrels
6 Months Ago
merge from visualcooking_monuments_fix
6 Months Ago
Fixed visual food cooking not working on monument static bbqs S2P: - Large oil rig - Outpost