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7,057 Commits over 943 Days - 0.31cph!

9 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
9 Months Ago
Manifest
9 Months Ago
Compile fix, codegen
9 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
9 Months Ago
merge from main
9 Months Ago
merge from deep_sea
9 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
9 Months Ago
merge from ui_overhead_optims
9 Months Ago
Cull IO counter canvas by distance
9 Months Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
9 Months Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
9 Months Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
9 Months Ago
Manifest update
9 Months Ago
Compile fix
9 Months Ago
merge from Halloween_25_Update/PH
9 Months Ago
Card table world canvas culling based on distance
9 Months Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
9 Months Ago
Set halloween wallpapers ingame icons
9 Months Ago
Added "In Game Icon" field to ItemSkin, allowing us to override the sprite we use in spraycan, crafting and repair bench menus Useful when we want a branded icon in the store but still need a normal item icon to appear in-game. Only applies for skins that do not have proper items, like wallpapers
9 Months Ago
Cull hackable crate world canvases by distance (around 150m) Its a global networked entity so the canvas was enabled for all players on the map
9 Months Ago
merge from main
9 Months Ago
merge from naval_update
9 Months Ago
merge from naval_update/deep_sea
9 Months Ago
Disabled deep sea portals debug by default
9 Months Ago
merge from naval_update
9 Months Ago
merge from naval_update/deep_sea/billboards
9 Months Ago
Added billboards for the deep sea islands that can be seen from the mainland Fixed mainland portal position when in the deep sea
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
merge from deep_sea/billboards
10 Months Ago
Reduced main island billboard default scale, tweaked fog
10 Months Ago
Added a billboard for the main island when you're in the deep sea
10 Months Ago
merge from naval_update
10 Months Ago
Tweaked deep sea fog
10 Months Ago
Prevent open and close commands when the deep sea is busy (opening or closing)
10 Months Ago
Don't parent the exit portal, to keep it consistent with entrance portal
10 Months Ago
Partially reverted 134856, causing some issues
10 Months Ago
merge from naval_update
10 Months Ago
Toned down the waves when crossing the portal as its client only
10 Months Ago
merge from naval_update/block_items_boats
10 Months Ago
Block all items not deployable on tugboats on player boats as well
10 Months Ago
Deep sea icon for the map and death screen toggle button
10 Months Ago
Removed the collision on the deep sea portal buoys
10 Months Ago
merge from deep_sea
10 Months Ago
Don't kill deep sea manager and deep sea portals during the deep sea wipe
10 Months Ago
Restored cargoship global network behaviour to MainIsland
10 Months Ago
merge from naval_update
10 Months Ago
merge from deep_sea
10 Months Ago
merge from deep_sea/hackable_crate
10 Months Ago
10 Months Ago
merge from deep_sea