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4,426 Commits over 609 Days - 0.30cph!

7 Months Ago
Fixed supply drop flyhack kicks, for real this time
7 Months Ago
merge from primitive/batteringram_playercollider_fix
7 Months Ago
Reduced player collider size when sitting in the battering ram Fixes turrets, fire, spikes and explosions damaging you from outside
7 Months Ago
Disabled static ballista deployment on tugboats, will revisit later
7 Months Ago
Fixed static ballista mount culling too early
7 Months Ago
merge from primitive/techtree_constructable_infopanel/
7 Months Ago
Added the constructable item info UI panel to the tech tree as well
7 Months Ago
Added the constructable item info UI panel to the tech tree as well
7 Months Ago
merge from primitive/ballista_towing_repos
7 Months Ago
Fixed ballista towing not showing ropes
8 Months Ago
RidableHorseAudio null checks just in case
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
8 Months Ago
Fixed ballista rotation sounds never stopping when dismounting while rotating
8 Months Ago
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8 Months Ago
Fixed scattershot worldmodel offset model
8 Months Ago
Tweaked static ballista culling distance
8 Months Ago
Fixed catapult showing the scattershot loaded by default
8 Months Ago
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
8 Months Ago
Horse anim tweak
8 Months Ago
Restored crafting costs in crafting menu
8 Months Ago
Tweaked piercer bolt damage
8 Months Ago
Removed tugboat mentions in siege tower construction components
8 Months Ago
Fixed catapult ammo models being set active every loads
8 Months Ago
Ballista compile fix
8 Months Ago
Catapult scattershot tweaks Restored battering ram head collider pos
8 Months Ago
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8 Months Ago
Fixed ram taking damage from head collisions Tweaked catapult amount of boulder we spawn with the scattershot Fixed projectile rotating the wrong way
8 Months Ago
Improved horse towing interactions
8 Months Ago
Restored ballista rotation sounds I just broke on 112292
8 Months Ago
Fixed static ballista anim mask
8 Months Ago
Fixed occasional ballista desync Fixed choppy movements when another client is reloading Fixed pitch rotation sometimes not working because of animations Cleanup
8 Months Ago
merge from primitive
8 Months Ago
Fixed SelectedBlueprint.UpdateIngredients error, bag merge on high external stone gate
8 Months Ago
Subtract 109698 - fix client parenting issue with thrown explosives (c4, satchels)
8 Months Ago
merge from main
8 Months Ago
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
8 Months Ago
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8 Months Ago
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8 Months Ago
Constructable info panel tweaks, localization and tooltip
8 Months Ago
Added a constructable entity UI information panel, showing what additional resources will be required to build siege weapons Added to crafting and inventory menus
8 Months Ago
Fixed horse breathing rate sounds never stopping Horses will now play breathing sounds until their stamina is recovered
8 Months Ago
Catapult explosive and incendiary sounds
8 Months Ago
merge from main
8 Months Ago
Removed ballista rotation speed log
8 Months Ago
Improved ItemModProjectileRagdoll, if its not a direct hit, ragdoll in the opposite direction of where the projectile hit