userFlaviencancel
reporust_rebootcancel

7,091 Commits over 943 Days - 0.31cph!

10 Months Ago
TestTrees cleanup
10 Months Ago
Cleaned up client/server ores tests Added comments
10 Months Ago
Fixed item test RPC factory
10 Months Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
10 Months Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
10 Months Ago
Compile fix, third times the charm
10 Months Ago
Compile fix again
10 Months Ago
Compile fix
10 Months Ago
Moved all test runner convars to DEBUG only
10 Months Ago
Make sure the shore vector array is not filled with NaN values when water system is null
10 Months Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
10 Months Ago
ResetStaticFields on TestRunner
10 Months Ago
Updated folder paths, updated test list
10 Months Ago
Renamed Tests folder to AutomatedTests
10 Months Ago
Wrapped all the test code in #if DEBUG
10 Months Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
10 Months Ago
Compile fixes
10 Months Ago
Strip LOD component from fridge power plate in skin viewer
10 Months Ago
merge from store_fixes
10 Months Ago
merge from store_fixes
10 Months Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
10 Months Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
10 Months Ago
Fixed Owned tag overlapping with header text on skin tiles
10 Months Ago
Items in the cart are now translated correctly
10 Months Ago
Fixed gallery arrow showing up in the soundtrack DLC page
10 Months Ago
merge from skins_ingameicon
10 Months Ago
Set locomotive and workcart canvas LOD component as dynamic
10 Months Ago
merge from ui_overhead_optims
10 Months Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
10 Months Ago
merge from ui_overhead_optims
10 Months Ago
merge from main
10 Months Ago
merge from store_fixes
10 Months Ago
Fixed Steam DLC prices currency mismatch in the in-game store
10 Months Ago
Added a mask for the dlc tab
10 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
10 Months Ago
Manifest
10 Months Ago
Compile fix, codegen
10 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
10 Months Ago
merge from main
10 Months Ago
merge from deep_sea
10 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
10 Months Ago
merge from ui_overhead_optims
10 Months Ago
Cull IO counter canvas by distance
10 Months Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
10 Months Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
10 Months Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
10 Months Ago
Manifest update
10 Months Ago
Compile fix
10 Months Ago
merge from Halloween_25_Update/PH
10 Months Ago
Card table world canvas culling based on distance