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6,531 Commits over 821 Days - 0.33cph!

8 Months Ago
Fixed borked NL jsons
8 Months Ago
merge from localization_improvements
8 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
8 Months Ago
Some phrase update fixes/clean up
8 Months Ago
merge from localization_improvements
8 Months Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
8 Months Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
8 Months Ago
merge from localization_improvements
8 Months Ago
Compile fix
8 Months Ago
merge from localization_improvements
8 Months Ago
Phrase contexts Fixed invalid hebrew json
8 Months Ago
merge from main
8 Months Ago
Updated all phrases files, created the new ones for all languages with the existing translations
8 Months Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
8 Months Ago
Refactored localization tools window, added steps drawer
8 Months Ago
UI_ServerEntry loc fix again, added vanilla and fixed the fallback
8 Months Ago
RustText code cleanup and comments
8 Months Ago
Server browser and nucleus loc fixes
8 Months Ago
Fixes when updating an existing code declared phrase values
8 Months Ago
Server entry gamemode tag loc fixes
8 Months Ago
Replaced ~50 instances of RustText.text for SetText or SetPhrase Will do the rest later, 150 to go
8 Months Ago
Codegen
8 Months Ago
Fixed language option label not resetting its formatting after switching from an RTL language
8 Months Ago
Fixed phrase edit not refreshing english base strings
8 Months Ago
Some cleanup Restored the Rebuild Phrases menu item, as a fast path for most users
8 Months Ago
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8 Months Ago
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8 Months Ago
Server compile fixes
8 Months Ago
All buttons functionnal on the localization tools window Removed the old menu items
8 Months Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
8 Months Ago
Removed unused language from Translate::SupportedLanguages
8 Months Ago
Crowdin upload
8 Months Ago
Reorganized the loc menu items
8 Months Ago
Crowdin download within unity, wip
8 Months Ago
merge from skinviewer_woodendoubledoor_fix
8 Months Ago
Fixed wrong material on skin viewer's wooden double door handles
8 Months Ago
Fixed store new items sequence only showing one featured items
8 Months Ago
merge from store_newitems_fix
8 Months Ago
merge from glowdetection_tool_fix
8 Months Ago
Fixed skin glow tester not keeping previous weeks results
8 Months Ago
merge from main
8 Months Ago
Fixed phrase contexts update catching RustText set to localized false
8 Months Ago
Updated phrase finder window
8 Months Ago
Fixed phrases using the same key and english being ignored by the phrase update
8 Months Ago
Fixed bbq loot panel title
8 Months Ago
Fixed 4 conflictings phrases - setfreq_desc - spin_desc - drink_desc - open_loot
8 Months Ago
Skip phrases in EntityMenu.cs, we catch these by attributes
8 Months Ago
Added a check looking for unused phrases and conflicts Removed some unused/duped phrases
8 Months Ago
Some fixes for the phrase contexts update, it wasn't catching everything
8 Months Ago
Tooltips now use phrases Converted and reserialized all UI prefabs using tooltips (~130 prefabs)