4,955 Commits over 670 Days - 0.31cph!
    
    
    
        
            
            
            
                
                Fixed workbench1 corpse prefab
Fixed workbench corpses being lootable
Fixed corpse pickup showing conditions
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed 'ent kill' killing building blocks behind dropped items
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed DeployVolumeCapsule not supporting ignored types and ignored entity - fixes furnace corpses not being repairable
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpses not pickable when on an invalid position
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpse data request issues
Cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled condition on TCs, so their corpses can be picked up broken
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpses not being oriented properly when falling
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos
Show the placement error when attempting to repair a corpse on an invalid pos
Fixed sleepers not blocking corpse repairing
Cleaner checks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Corpses landing on invalid positions aren't killed anymore, they're just not repairable
This prevents loot from being destroyed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set all corpses repair costs to match repair bench repairing costs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Players do not collide with deployable corpses anymore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Smaller workbench 3 corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Corpses can be picked up, gives you the associated item with 0 health
 
                
                
                
                
                
             
         
        
            
            
            
                
                Owners can now open container corpses to retrieve the loot without repairing
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked corpse decay durations
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Corspes do not spawn from decay damage
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Container corpse creator can use any BaseCombatEntity prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fridge corpse
Fixed fridge gibs not using skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed beds and bags not running the right checks on repositioning
Disabled show health info on bed and bag corpses
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed LookatHealth RPC spam when looking at a corpse you don't own
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpse repositionning failing
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated bounds of all container corpses
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Collider fix on retro and shockbyte tc corpses
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled show health info on elec furnace corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved corpse repositioning on ground missing
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                When creating gibs, only care about max gibs limit when we are in playmode
So you can still use Create gibs in scene with maxgibs set to -1