userFlaviencancel

2,814 Commits over 456 Days - 0.26cph!

5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Fixed ballista rotations nonsense IK tweaks, reduced clipping with player body Tweaked server colliders
5 Months Ago
Ballista ammo models Reduced ballista recoil
5 Months Ago
Manifest
5 Months Ago
merge from siege_weapons
5 Months Ago
Deleted old battering ram prefab
5 Months Ago
SiegeTower DoPrepare Restored catapult constructable mats Manifest
5 Months Ago
Moved everything from Assets/Prefabs/SiegeWeapons/ to Assets/Content/Vehicles/SiegeWeapons/ Cleaned up obsolete prefabs
5 Months Ago
Minor catapult fixes
5 Months Ago
Catapult decal component
5 Months Ago
Implemented catapult rig Retargeted placeholder anims
5 Months Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
5 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
5 Months Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
5 Months Ago
merge from main
5 Months Ago
Fixed SKS description using the SAR token
5 Months Ago
Added a progress bar when reloading the catapult
5 Months Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
5 Months Ago
Battering ram door fixes, will need more work later
5 Months Ago
Fixed release interaction showing up for all clients and not only for the pulling player
5 Months Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
5 Months Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
5 Months Ago
Wip battering ram head install system
5 Months Ago
Battering ram back door wheels logic
5 Months Ago
Battering ram impact effect based on hit material
5 Months Ago
Battering ram can't damage building blocks above the stone grade
5 Months Ago
Codegen, not trusting the auto merge
5 Months Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
5 Months Ago
Fixed catapult NRE when loading in incendiary ammo
5 Months Ago
merge from siege_weapons
5 Months Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
5 Months Ago
Phrase update
5 Months Ago
merge from main
5 Months Ago
Battering ram back door opening/closing
5 Months Ago
Battering ram cabin detailed colliders
5 Months Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
5 Months Ago
Battering ram door wip settings
5 Months Ago
Battering ram door prefab
5 Months Ago
Battering ram back door physics tests
5 Months Ago
Battering ram constructable prefab stages
5 Months Ago
compile fix
5 Months Ago
merge from siege_weapons
5 Months Ago
Code cleanup, comments Deleted old prefabs
5 Months Ago
Ballista reloading client prediction
5 Months Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
5 Months Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
5 Months Ago
Boulder and explosive boulders dropped item prefabs and icons
5 Months Ago
Show catapult ammo model in the basket, based on the item loaded
5 Months Ago
Fixed battering ram jittery reverse speed