userFlaviencancel

6,066 Commits over 790 Days - 0.32cph!

7 Months Ago
Addded mannequin to the store decor category
7 Months Ago
Fixed store takeover editor following the localization changes
7 Months Ago
Skin list update
7 Months Ago
7 Months Ago
Skin asset name
7 Months Ago
Ceiling fluorescent light is now a redirect skin of the ceiling light Power consumption upped to 2 Affects growables
7 Months Ago
merge from main
7 Months Ago
merge from decor_lighting_dlc
7 Months Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
7 Months Ago
Media assets, store page
7 Months Ago
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7 Months Ago
Baseline
7 Months Ago
merge from decor_lighting_dlc
7 Months Ago
Removed light occludee on chandelier main point light as its dynamic
7 Months Ago
merge from crafting_search_improvements
7 Months Ago
Crafting menu search now works with redirect skins ie: "throne" will return the Chair item as it has a Ice Throne redirect skin
7 Months Ago
Fixed string lights not returning the full amount of item used when picked up
7 Months Ago
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7 Months Ago
merge from ui_mipmaps_fixes
7 Months Ago
Wheat icon mipmap group set to UI
7 Months Ago
merge from main
7 Months Ago
merge from decor_lighting_dlc
7 Months Ago
Fixed string lights with no wire slack looking terrible
7 Months Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
Fixed deep sea spawning erroring on other scenes
7 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
7 Months Ago
Removed sound player on chandelier guide
7 Months Ago
Added a collider on the game trace layer to spotlights
7 Months Ago
Chandelier world model fixes
7 Months Ago
Chandelier not deployable on deployed layer Some tweaks to fluorescent light deploy volumes
7 Months Ago
merge from ui_mipmap_fixes
7 Months Ago
Tagged more item icons to use the UI mipmap group
7 Months Ago
Null check just in case
7 Months Ago
Fixed mannequin losing its skins
7 Months Ago
Force mannequin to always use male body type
7 Months Ago
merge from decor_lighting_dlc
7 Months Ago
Mannequin can be deployed on tugboat
7 Months Ago
Fluo ceiling light deploy volume tweaks
7 Months Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
7 Months Ago
Added construction to the table lamp deploy vol layer mask
7 Months Ago
Fixed mannequin loot panel title being "Locker"
7 Months Ago
merge from decor_lighting_dlc
7 Months Ago
Can't drag and drop items on a backpack equipped to a mannequin
7 Months Ago
Removed the chair model from beanbag prefabs Increase max mount distance
7 Months Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
7 Months Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
7 Months Ago
merge from ui_mipmaps_fixes
7 Months Ago
Tagged more UI assets to use the UI mip map group
7 Months Ago
merge from main