userFlaviencancel

4,381 Commits over 609 Days - 0.30cph!

5 Months Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
5 Months Ago
merge from Easter_event_2025
5 Months Ago
Fixed EggUpdater NRE when disconnecting mid event
5 Months Ago
Revert 118646
5 Months Ago
merge from maxauth_clear_fix
5 Months Ago
merge from maxauth_clear_fix
5 Months Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
5 Months Ago
merge from navigationevents_fix
5 Months Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
5 Months Ago
merge from oldhorse_purge
5 Months Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
5 Months Ago
Manifest
5 Months Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
5 Months Ago
merge from gibs_skin_fix
5 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
5 Months Ago
▌▅▋▆▌ ▊▉▊▄ ▉▆▅▍_▊▌▌▋▌▉▅▌_▉▌▌
5 Months Ago
▇▌▄▍█▋▄ ▅▍▅ █▇▆▅ ▅▅▆▅█ ▋▋▇▊█▊█▇ ▊▉▄▌ ▆▌▅▇ ▋▄▌▅▅▍▇▍ ▋▄ ▇▅▅▉█▄▅▆. ▅▄▄▆▉ ▇▍█▇ ▊▌▇▅▉▄▋▇▅█ ▍▇▌▇▇ ▍█▇▆ ▅▅▄▄▊ ▄▊▅▇▉▉▉▆▋▉, ▋▅▇▌▋▄ ▇▅ ▇▊▅▍ ▇▊▊▇▄▍ ▊▆ ▆▊▌▋ ▅▌▍ ▇▋▉▌
5 Months Ago
merge from inputfield_chinese_fix
5 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
5 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
5 Months Ago
merge from groundwatch_nre_fix
5 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
5 Months Ago
merge from main
5 Months Ago
merge from Easter_event_2025
5 Months Ago
Fixed eggs spawning over terrain holes
5 Months Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
5 Months Ago
Fixed doors and garage door gibs not being skinned
5 Months Ago
merge from io_networkcache
5 Months Ago
Re-enabled network cache on RF and RC entities, not needed anymore
5 Months Ago
merge from high_walls_skins
5 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
5 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
5 Months Ago
merge from toolgun_corpserepair_fix
5 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
5 Months Ago
▅▊▉▌▉ █▌▌▊ ▌▍▉▄▇▉▋▆▊_█▍▋▅_▌▌▆
5 Months Ago
▄▅▅█ ▊▊▍▌█▅█▄ ▊▇▅ '▉█▇▇▆█▋ ▉▅▄▆▍ ▍▄▄', ▊▆██▄ ▉▊▇ ▊▆▄▉▆▆▌ ▍▉▅▍▇ ▍▉▆█▍▇▉▄▇▇ ▋▍ ▌▇█▆▉▆ ▆▉▌▄ ▋▄▅▍█ ▆ ▆▄▋▋▍▊ ▄▅▄▍█▊▍
5 Months Ago
merge from groundwatch_nre_fix
5 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
5 Months Ago
merge from main
5 Months Ago
merge from Easter_event_2025
5 Months Ago
Compile fix again
5 Months Ago
merge from Easter_event_2025
5 Months Ago
Compile fix
5 Months Ago
merge from egghunt_fixes
5 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
5 Months Ago
Cleanup, removed logs
5 Months Ago
Eggs spawn at water level
5 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
5 Months Ago
Enabled raycasting on egg spawned during the event
5 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time