branchrust_reboot/maincancel

38,650 Commits over 4,536 Days - 0.36cph!

Rin
5 Days Ago
merge from arrowhead_load_fix_2
Rin
5 Days Ago
merge from fix_composter_menu_option
Rin
5 Days Ago
merge from flashlight_shield_fix
Rin
5 Days Ago
merge from fix_campfire_fast_cook
5 Days Ago
Rust+ item export script tweaks, remove duplicate goldframe.xl translation with different key casing
5 Days Ago
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5 Days Ago
merge from misc_error_cleanup
5 Days Ago
merge from improved_event_saveloading
5 Days Ago
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6 Days Ago
merge from render_pipeline_testing
6 Days Ago
merge from render_pipeline_testing (various fixes)
Rin
6 Days Ago
merge from fuse_clan_score_fix
6 Days Ago
merge from hab_armor_LOD_fix
6 Days Ago
arrowhead_load_fix_2 -> main
Rin
6 Days Ago
merge from glass_ar
7 Days Ago
set rig to none and disabled animation import on 31 workbench upgrade fbxs including their gibs, none of them contain a rig or animation and generic rig was adding a dead animator to every model root
7 Days Ago
fixed efficiency upgrade coming in way too big. last lod was okay - must have been in local mode on lod 2 when applying the transforms in blender (they have to be all visible)
7 Days Ago
Merge from modular_car_handling_improvements
7 Days Ago
update flashlight icon
7 Days Ago
Phrase update
7 Days Ago
merge from demo_ui_2
7 Days Ago
merge from storepage_crystalAR
7 Days Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
7 Days Ago
radwater_buff_2 -> main
7 Days Ago
checked Prevent Breaking Down on steam item for crystal ARs
7 Days Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
7 Days Ago
champagne mortar icon tweak
7 Days Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
7 Days Ago
Merge from effect_recycle_glass_fix
Rin
7 Days Ago
merge from underwaterlabs_monument_blockers
7 Days Ago
merge from medical_honey_bandage
7 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
7 Days Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
7 Days Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
7 Days Ago
merge from advanced_wooden_crate_gib_fix
8 Days Ago
merge from render_pipeline_testing
8 Days Ago
Merge from footstep_heavy_armour_fix
8 Days Ago
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
8 Days Ago
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
8 Days Ago
merge from hackweek_parented_ddraw
8 Days Ago
merge from admin_status_indicators
8 Days Ago
merge from jukebox_snapping
8 Days Ago
Fixed wonky spark material offset. (Satchel charge and others...)
8 Days Ago
merge from espcanvas_autosize_clan_fix
8 Days Ago
merge from maintainables_fixes
Rin
8 Days Ago
Fix HQM collectable missing name token
8 Days Ago
merge from maintainables_fixes
8 Days Ago
merge from sleeper_safezone_fix_2
8 Days Ago
merge from ddraw_demo_fix