branchrust_reboot/maincancel

39,674 Commits over 4,566 Days - 0.36cph!

3 Days Ago
merge from dynamiclod_parenting_fix
3 Days Ago
Fixed the lighting on the confetti particles
3 Days Ago
merge from automated_testing
3 Days Ago
merge from ambientlight_lod_fix
3 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
3 Days Ago
merge from skinviewer_cartbutton_fix
3 Days Ago
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3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
Fix non admin players being killed in halloween dungeons
3 Days Ago
Merge from livestock_animals
4 Days Ago
Merge from duck_jump_collision_check
Rin
4 Days Ago
merge from hoster_override_bone_retarget
4 Days Ago
Merge from hempcolourblind
4 Days Ago
Merge from hempcolourblind
4 Days Ago
merge from chickencoop_item_errors_fix
4 Days Ago
merge from cargoshop_crate_optim
4 Days Ago
merge from fruit_trees
4 Days Ago
merge from vcc
4 Days Ago
Fix for SSAOComputePass error spam when switching scenes
4 Days Ago
merge from fix_demoui2_pfx
4 Days Ago
Merge: from unity_6000.3.26f1 - Update: upgraded unity engine to 6000.3.26f1 Tests: opened project, used standalone client to connect to standalone server with procgen map
4 Days Ago
Merge: from pool_leak_tracking - Update: pool.debug_mem_start/_stop to help track down leaks/spills Tests: ran unit tests
4 Days Ago
Reduced the cascade fade to prevent hash shadow cut-off when aiming or changing FOV
4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Merge from mixingcooking_ui
4 Days Ago
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4 Days Ago
merge from ramp_deploy_fix
4 Days Ago
merge from stoneframe_colliders_fix
4 Days Ago
merge from skinviewer_bg_fix
4 Days Ago
merge from ramp_deploy_fix
4 Days Ago
merge from buildingblock_overhangs_fix
4 Days Ago
merge from parentedwires_fix
4 Days Ago
merge from skull_trophy_fixes
4 Days Ago
merge from viewmodel_skinning_update
4 Days Ago
Fix graveyard fence col import settings
4 Days Ago
4 Days Ago
the purifier now uses water_desalinator_LOD1 as its guide mesh until we update to use the newer deployer sytem that can use prefabs
4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Cherrypicked 168720 168721 168722 + auto trim urls in store images
4 Days Ago
merge from boat_test_cleanup
4 Days Ago
Merge from render_pipeline_testing
bot
4 Days Ago
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5 Days Ago
Merge from rent_shop_sulfur_fix
5 Days Ago
Fix foliage grid NRE in cases when heightmap doesn't exist yet
5 Days Ago
Merge from poolable_wearables
5 Days Ago
Merge from livestock_vendor_young_animal
5 Days Ago
Fixed decals not working on some collapsed renderers
5 Days Ago
Possible fix for build only issue where players can't mount a car after mounting a vehicle Doubled dismount rotation speed
5 Days Ago
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5 Days Ago
radwater_color -> main