39,674 Commits over 4,566 Days - 0.36cph!
merge from dynamiclod_parenting_fix
Fixed the lighting on the confetti particles
merge from automated_testing
merge from ambientlight_lod_fix
Merge: from lifestoryworkqueue_nre_fix
- Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects
Tests: ran unit tests
merge from skinviewer_cartbutton_fix
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Merge from render_pipeline_testing
Fix non admin players being killed in halloween dungeons
Merge from livestock_animals
Merge from duck_jump_collision_check
merge from hoster_override_bone_retarget
Merge from hempcolourblind
Merge from hempcolourblind
merge from chickencoop_item_errors_fix
merge from cargoshop_crate_optim
Fix for SSAOComputePass error spam when switching scenes
merge from fix_demoui2_pfx
Merge: from unity_6000.3.26f1
- Update: upgraded unity engine to 6000.3.26f1
Tests: opened project, used standalone client to connect to standalone server with procgen map
Merge: from pool_leak_tracking
- Update: pool.debug_mem_start/_stop to help track down leaks/spills
Tests: ran unit tests
Reduced the cascade fade to prevent hash shadow cut-off when aiming or changing FOV
Merge from render_pipeline_testing
Merge from mixingcooking_ui
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merge from ramp_deploy_fix
merge from stoneframe_colliders_fix
merge from skinviewer_bg_fix
merge from ramp_deploy_fix
merge from buildingblock_overhangs_fix
merge from parentedwires_fix
merge from skull_trophy_fixes
merge from viewmodel_skinning_update
Fix graveyard fence col import settings
the purifier now uses water_desalinator_LOD1 as its guide mesh until we update to use the newer deployer sytem that can use prefabs
Merge from render_pipeline_testing
Cherrypicked
168720 168721
168722
+ auto trim urls in store images
merge from boat_test_cleanup
Merge from render_pipeline_testing
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Merge from rent_shop_sulfur_fix
Fix foliage grid NRE in cases when heightmap doesn't exist yet
Merge from poolable_wearables
Merge from livestock_vendor_young_animal
Fixed decals not working on some collapsed renderers
Possible fix for build only issue where players can't mount a car after mounting a vehicle
Doubled dismount rotation speed
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