branchrust_reboot/maincancel

34,411 Commits over 4,201 Days - 0.34cph!

12 Days Ago
Merge: from analytics_save - Adds a "save" event tracking when server creates a save Tests: triggered save in editor with logging
12 Days Ago
Partial revert for setrrccode convar admin bypasses, now only the commands bypass turret and drone auth checks
12 Days Ago
Add gametip for too hot debris harvest attempts
12 Days Ago
merge from fix_terrain_texturing_alloc -> main
12 Days Ago
merge from upgrade_cctv_convars -> main
12 Days Ago
Fix compile error
12 Days Ago
Cherrypick 134447 (fix steam being accessed too soon in client analytics)
12 Days Ago
merge from fix_terrain_texturing_alloc -> main
12 Days Ago
merge from oilrig_postvolume_fix
12 Days Ago
merge from workshop_max_texture_res -> main
13 Days Ago
merge from boatspawner_nudge_fix
13 Days Ago
Merge from texture_streaming_delay_fix
13 Days Ago
Merge from slots_optimize
13 Days Ago
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13 Days Ago
Merge from shadow_cascades_light_leak_fix
14 Days Ago
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
14 Days Ago
Buildfix: add missing CLIENT guards Tests: build all configs locally
14 Days Ago
Merge: from analytics_queue_rewrite - New analytics uploading backend, disabled by default (analytics.usev2) - New debug vars - analytics.log and analytics.dryrun Tests: unit tests, used both old and new analytics backends and monitored logs
14 Days Ago
Increase grass distance max clamp
14 Days Ago
merge from vclouds_demo_timescale_fix
14 Days Ago
merge from construction_guide_missing_normal_maps
14 Days Ago
merge from vclouds_amd_seam_fix
14 Days Ago
merge from ui_overhead_optims
14 Days Ago
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14 Days Ago
Editor force on helicopter compile fix
14 Days Ago
Merge: from baseplayer_vis_nre - Simplified how debug.invis works - Reimplemented how global.spectate and spectateid work - spectator no longer parents to the spectated player - Tightened existing debug logs around mystery baseplayer NRE. This eliminates a source of potential NREs related to players spectating others, but doesn't outright forbid them Tests: 2p sesions on Craggy, one player spectates other - killed scientist with AK(hs audio replicated), helicopter fly around, motorbike ride around, noclipped outside of usual network range and back, cycled invis, left the server and returned - no issues. Tried debug camera.
14 Days Ago
merge from editor_force_on_helicopter - resolved merge conflict
14 Days Ago
merge from fishing_village_collider_fix_fix
15 Days Ago
merge from Halloween_25_Update
15 Days Ago
merge from deployguide_water_refraction
15 Days Ago
merge from fix_workshop_error -> main
15 Days Ago
unskinned_windmill -> main
15 Days Ago
unskinned_windmill -> main
15 Days Ago
syncvar_Improvements_2 -> main
15 Days Ago
syncvar_improvements_2 -> main
16 Days Ago
ddraw_server_wrappings -> main
16 Days Ago
merge from hmlmg_improvements
16 Days Ago
Merge from boomerang_animfix
18 Days Ago
Merge from steam_timeline
18 Days Ago
merge from qol_dump_improvements -> main
18 Days Ago
merge from fishing_village_collider_fix_fix
18 Days Ago
merge from workshop_filedialog_title -> main
18 Days Ago
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18 Days Ago
allocation_reductions -> main
18 Days Ago
allocation_reductions -> main
19 Days Ago
unskinned_windmill -> main
19 Days Ago
Halloween_25_Update -> main
19 Days Ago
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19 Days Ago
Merge from chippy_optimize
19 Days Ago
merge from fix_blueprint_itemid -> main