branchrust_reboot/maincancel

36,822 Commits over 4,413 Days - 0.35cph!

10 Days Ago
Fix NONE compile error in Workbench.Updates.cs
10 Days Ago
Merge from terrain_lowering_nms_large_cave
10 Days Ago
Remove region locations help print out
10 Days Ago
merge from fix_submesh_batching_shipping
10 Days Ago
merge from console_quickjoin_fix
10 Days Ago
merge from console_quickjoin_fix
10 Days Ago
Merge from workbench_upgrades
10 Days Ago
Merge from workbench_upgrades
10 Days Ago
merge from electricfurnace_emission_fix
10 Days Ago
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
10 Days Ago
Assign name and description keys to the base barrel and shelves items
10 Days Ago
Moved mortar slightly ealier in tech tree, ammo research costs lowered
10 Days Ago
added anti vechicle dmg to mortars basic and fragment, basic stronger
10 Days Ago
mortar deployment improvements Improved colliders more accurate, can not longer be shot through, better pickup
10 Days Ago
prevent mortar deployment under water
10 Days Ago
Effiency upgrade no works works on explosives, satchels. ammo explosive, catapult explosives
10 Days Ago
merge from cubemap_ui_optims
10 Days Ago
merge from binoculars_on_weaponracks
10 Days Ago
merge from mortar_prototype
11 Days Ago
Left align country text in the server browser
11 Days Ago
vending_fixes_2 -> main
12 Days Ago
Merge from terrain_lowering_nms_large_cave
12 Days Ago
merge from main/workbench_upgrades
12 Days Ago
Fix blueberry plant because my local git repo decided the file wasn't changed when it was so it was working for me and broken for everyone else
12 Days Ago
merge from automated_testing
12 Days Ago
Phrase contexts
12 Days Ago
Phrases update
13 Days Ago
merge from deepsea_loot_balance
13 Days Ago
Merge from weapon_refresh_salvaged_cleaver
13 Days Ago
merge from deepsea_loot_balance
13 Days Ago
merge from computer_station_IO
13 Days Ago
Merge from 3p_spectator_improvements
13 Days Ago
fix workshop emission intensity getting/setting
13 Days Ago
Merge from workbench_upgrades
13 Days Ago
binocuar_fixes_2 -> main
13 Days Ago
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13 Days Ago
server_browser_update_2 -> main
13 Days Ago
merge from horse_rpc_fix
13 Days Ago
merge from f1tools_demo_fix
13 Days Ago
reset electric furnace emissive texture and 3.1 value to original
13 Days Ago
merge from store_nre_fix2
13 Days Ago
merge rust_relay_server -> main
13 Days Ago
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13 Days Ago
Merge from terrain_renderer
Rin
13 Days Ago
merge from mortar_prototype
13 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
14 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
14 Days Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
14 Days Ago
merge from fix_assetscene_deepsea -> main
14 Days Ago
Potential fix for zombie NRE on _agent == null in tests