32,210 Commits over 4,018 Days - 0.33cph!
Add option for the oxygen overlay to be for players in submarines only
Oxygen post-process fixes
[Editor only] Added dev_cam model for camera visualisation in scene view.
Main Camera prefab updated to include dev_cam (invisible + disabled)
Added low oxygen post-process effect. Enabled for all low-oxygen situations right now - could be set to apply to submarines only if desired
Changed the other shortcut rom Ctrl-Shift-T to Alt-T for consistency.
Change the Ctrl-Shift-F shortcut to Alt-F - Ctrl-Shift-F has a conflict with a default bind
Added default keyboard shortcuts for Focus Local Player (Ctrl-Shift-F) and Teleport Local Player To Scene Selection (Ctrl_Shift-T)
Remove secondary unused(?) Main Camera prefab which was getting out-of-date
Merge SubmarineOxygen -> Main
Dev tools: Re-select item search box if the dev tools are closed and reopened with the Items tab still active
Dev tools: When the F1 console is opened for the first time, the last selected is now automatically set to the Items tab, so pressing Tab will switch to it
Make item description in inventory auto size to fit long item descriptions
Dev tools: Automatically select the search box when the Items tab is selected, so you can start filtering items right away
Merge from voiceprops/dlc
Don't save fishing rod debugging convars
renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth because the old values were saved to the sv cfg and updated values in #
64335 never took effect
crawlingminimumhealth and crawlingmaximumhealth no longer saved
Added more additional requested prefabs for map makers
Adding missing / requested map maker spawners
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
Torpedoes a little slower again, but not as slow as they were before
Let duo sub passenger look down a little more (for storage access/looking condescending)
Add a small light to the duo sub storage so that it's visible even when the sub is off.
Fix showing oxygen level when riding horse in water
Torpedoes are a little faster
Merge SubmarineSeptember -> Main
Player crawling health reduced by 75%
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Adjust scuba tank oxygen activation threshold
Merge SubmarineSeptember -> Main
Duo sub minor parent trigger base adjustment to start it slightly below the roof level
merge from SubmarineSeptember
Merge SubmarineSeptember -> Main
Fixed items dropping inside locker when stacked
Added a clear design button to AI designer.
Fixed items loaded from a save being able to end up with a UID higher than lastValueGiven, causing duplicate UIDs when new items or entities spawned.
Can now ctrl-click a state to duplicate it in the AI designer.
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Raycast the whole drink water button, instead of just the cup, in the water catcher UI
Added AI state name DDraw debug option to rust editor tools.
Sort event and state lists alphabetically.
Can now clear the output of an event in the AI designer.