branchrust_reboot/maincancel

32,210 Commits over 4,018 Days - 0.33cph!

4 Years Ago
merge from ai
4 Years Ago
Add option for the oxygen overlay to be for players in submarines only
4 Years Ago
Oxygen post-process fixes
4 Years Ago
Fix wrong vignette type
4 Years Ago
Fix wrong vignette type
4 Years Ago
[Editor only] Added dev_cam model for camera visualisation in scene view. Main Camera prefab updated to include dev_cam (invisible + disabled)
4 Years Ago
Added low oxygen post-process effect. Enabled for all low-oxygen situations right now - could be set to apply to submarines only if desired
4 Years Ago
Changed the other shortcut rom Ctrl-Shift-T to Alt-T for consistency.
4 Years Ago
Change the Ctrl-Shift-F shortcut to Alt-F - Ctrl-Shift-F has a conflict with a default bind
4 Years Ago
Added default keyboard shortcuts for Focus Local Player (Ctrl-Shift-F) and Teleport Local Player To Scene Selection (Ctrl_Shift-T)
4 Years Ago
Remove secondary unused(?) Main Camera prefab which was getting out-of-date
4 Years Ago
Merge SubmarineOxygen -> Main
4 Years Ago
Dev tools: Re-select item search box if the dev tools are closed and reopened with the Items tab still active
4 Years Ago
Dev tools: When the F1 console is opened for the first time, the last selected is now automatically set to the Items tab, so pressing Tab will switch to it
4 Years Ago
Make item description in inventory auto size to fit long item descriptions
4 Years Ago
Merge from general_qol
4 Years Ago
Dev tools: Automatically select the search box when the Items tab is selected, so you can start filtering items right away
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Don't save fishing rod debugging convars
4 Years Ago
Merge from cine_anims
4 Years Ago
renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth because the old values were saved to the sv cfg and updated values in #64335 never took effect crawlingminimumhealth and crawlingmaximumhealth no longer saved
4 Years Ago
Added more additional requested prefabs for map makers
4 Years Ago
Adding missing / requested map maker spawners
4 Years Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
4 Years Ago
Torpedoes a little slower again, but not as slow as they were before
4 Years Ago
Let duo sub passenger look down a little more (for storage access/looking condescending)
4 Years Ago
Add a small light to the duo sub storage so that it's visible even when the sub is off.
4 Years Ago
Merge from fishing
4 Years Ago
Fix showing oxygen level when riding horse in water
4 Years Ago
Torpedoes are a little faster
4 Years Ago
Merge SubmarineSeptember -> Main
4 Years Ago
Player crawling health reduced by 75%
4 Years Ago
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4 Years Ago
Adjust scuba tank oxygen activation threshold
4 Years Ago
Merge SubmarineSeptember -> Main
4 Years Ago
skin approval
4 Years Ago
network++
4 Years Ago
Duo sub minor parent trigger base adjustment to start it slightly below the roof level
4 Years Ago
merge from SubmarineSeptember
4 Years Ago
Manifest rebuild
4 Years Ago
Merge SubmarineSeptember -> Main
4 Years Ago
Fixed items dropping inside locker when stacked
4 Years Ago
Added a clear design button to AI designer.
4 Years Ago
Fixed items loaded from a save being able to end up with a UID higher than lastValueGiven, causing duplicate UIDs when new items or entities spawned.
4 Years Ago
Can now ctrl-click a state to duplicate it in the AI designer.
4 Years Ago
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4 Years Ago
Raycast the whole drink water button, instead of just the cup, in the water catcher UI
4 Years Ago
Added AI state name DDraw debug option to rust editor tools.
4 Years Ago
Sort event and state lists alphabetically.
4 Years Ago
Can now clear the output of an event in the AI designer.