branchrust_reboot/maincancel

31,230 Commits over 3,928 Days - 0.33cph!

5 Years Ago
Added Hapis Lake prefab for map makers
5 Years Ago
Added Hapis Lake prefab for map makers
5 Years Ago
Phrases
5 Years Ago
Phrases
5 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
5 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
5 Years Ago
Slightly improved SAM site visibility from a distance
5 Years Ago
Slightly improved SAM site visibility from a distance
5 Years Ago
Fuel generator can be bought from Outpost
5 Years Ago
Fuel generator can be bought from Outpost
5 Years Ago
Fixed floating generator
5 Years Ago
Fixed floating generator
5 Years Ago
merge from main/helicoptersounds
5 Years Ago
merge from main/helicoptersounds
5 Years Ago
skin approval
5 Years Ago
skin approval
5 Years Ago
pressure pads can be hidden under rugs pressure pads produce a small amount of power for a split second when activated if unpowered
5 Years Ago
pressure pads can be hidden under rugs pressure pads produce a small amount of power for a split second when activated if unpowered
5 Years Ago
F1 grenades less lethal towards turrets added preventBuilding to fuel generator
5 Years Ago
F1 grenades less lethal towards turrets added preventBuilding to fuel generator
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed NRE in CraftingNotice
5 Years Ago
Fixed NRE in CraftingNotice
5 Years Ago
Server compile fix
5 Years Ago
Hide TopBunnies properly if it's not easter event
5 Years Ago
Vitals layout optimization
5 Years Ago
Fixed steam inventory refreshing overlay not closing after opening bag
5 Years Ago
Fixed possible exception when retrieving item market prices
5 Years Ago
ServerInfo uses HttpImage to load header image Re-query a few times if we didn't get server rules
5 Years Ago
Deleting unused folder
5 Years Ago
Tweaked "new content" icon on main menu
5 Years Ago
New background video
5 Years Ago
Fixed titles in pie menu getting cut off
5 Years Ago
Vitals colour tweaks
5 Years Ago
meta files that changed just due to a full reimport (serialized version increased)
5 Years Ago
comment
5 Years Ago
ClientUpdateMounted NRE fix
5 Years Ago
Fixed wires not appearing during placement with the wire tool Fixed wires not visually connecting properly when connecting an entity from an input to an output (the inverse was ok) Fixed some editor NREs
5 Years Ago
merge into main
5 Years Ago
F1 grenades are more predictable and less bouncy F1 grenade fuse time shortened from 3.5 to 3 seconds F1 grenades do more damage to autoturrets
5 Years Ago
HV rockets/sam sites use new damage type dealing extra damage to air vehicles
5 Years Ago
fixed IK positions due to bone scaling 40mm buckshot does more damage updated transport helicopter pilot seat fixed all transport helicopter gauges rocket launcher is cheaper and T2 HV rockets are cheaper, move faster, and are more accurate, T2
5 Years Ago
Read-only all RustPlayer models and PlayerModel
5 Years Ago
Automatically auth player deploying tool cupboard
5 Years Ago
Fixed upkeep display Fixed loading screen button being 1 pixel smaller than the bar next to it Pick up notices hang around for a second longer
5 Years Ago
Fixes for icons in previous commit
5 Years Ago
Vitals don't use animators, cleaned up
5 Years Ago
Subtracted vertex-based terrain carving; not enough tessellation
5 Years Ago
Fixed time scale affecting debug camera movement Added optional save name parameter to debugcamera_save and debugcamera_load for multiple save / restore slots Added debugcamera_autosave and debugcamera_autoload to automatically save and load the debug camera state (separate convars to enable certain use cases) Added zoom to debug camera state saving and loading Added camzoomlerp (like camlerp) Disabled noclip toggle and server input (vehicles) while in debug camera