branchrust_reboot/maincancel

38,964 Commits over 4,536 Days - 0.36cph!

7 Months Ago
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7 Months Ago
Add missing SetApplicationId call for Discord integration
7 Months Ago
Merge: from spectate_stay_after_dc - Update: when spectating a player that disconnects, the client starts orbiting their last position. Third-Person is the only valid camera mode in that situation Tests: spectated a player that disconnected - was able to look around.
7 Months Ago
freshwater_fix
7 Months Ago
added ddraw to playerboat.lookatdragbyangle command
7 Months Ago
freshwater_fix -> main
7 Months Ago
merge from collider_cleanup_feb_26
7 Months Ago
server_browser_obfuscation_fix -> main
7 Months Ago
merge from deepsea_fixes
7 Months Ago
merge from junkpile_water_clip_fix
7 Months Ago
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Merge from baked_mesh_optim
7 Months Ago
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playerboat_deployable_snapping -> main
7 Months Ago
Revert to version of NMS scene from 140572 (with broken rock references) Reapply no respawn zone Fixes NMS not spawning
7 Months Ago
Merge from static_bbs
7 Months Ago
Prefix the frame count in all midi debug messages
7 Months Ago
Added midiconvar.bufferProtection, prevents more than one identical midi binding firing in a single frame May help midi bindings/stream decks continue to work after the MIDI changes in Win11 25h2
7 Months Ago
Server compile fix
7 Months Ago
Fix save corruption issue
7 Months Ago
merge from boxes_dlc
7 Months Ago
merge from indirect_instancing
7 Months Ago
Merge from naval_update
7 Months Ago
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7 Months Ago
merge from ambient_light_fix
7 Months Ago
menu2_play_warmup_fix -> main
7 Months Ago
syncvar_traincoupling_fix_2 -> main
7 Months Ago
Merge from static_bbs
7 Months Ago
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7 Months Ago
Merge: from tracespheres_optim - Optim: GamePhysics.TraceSpheres and TraceSpheresUnordered are now faster at 32 or more spherecasts (previously started scaling at slightly more than 128) Tests: unit tests
7 Months Ago
Merge: from tracespheres_optim - Optim: GamePhysics.TraceSpheres and TraceSpheresUnordered are now faster at 32 or more spherecasts (previously started scaling at slightly more than 128) Tests: unit tests
7 Months Ago
Only evaluate entties in showentities once, otherwise it's really slow on bigger scenes.
7 Months Ago
Add `debug.showentities entityname radius duration client` to debug draw invisible entities in a radius.
7 Months Ago
merge from collider_cleanup_feb_26
7 Months Ago
merge from collider_cleanup_feb_26
7 Months Ago
Player boat decay changes: Doubled decay delay from 12 hours to 24 hours. Reduced decay duration from 18 hours to 12 hours.
7 Months Ago
Made TriggerBoatMagnet a partial to fix codegen errors.
7 Months Ago
merge from assetscene_from_clean
7 Months Ago
merge from deepsea_fixes
7 Months Ago
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7 Months Ago
server_browser_ping_removal -> main
7 Months Ago
procedural_map_custom_save_support -> main
7 Months Ago
map_creator_lag_fix -> main
7 Months Ago
merge from deepsea_fixes
7 Months Ago
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7 Months Ago
merge buoyancy_fixes to main
7 Months Ago
merge from boxes_dlc