branchrust_reboot/maincancel

33,905 Commits over 4,171 Days - 0.34cph!

11 Months Ago
merge from halloween24 - some cloth fixes and dracula cape worldmodel collider fix
11 Months Ago
Merge from teleportpos_improvements
11 Months Ago
merge from fix_quarry_animator_lod -> main
11 Months Ago
Merge: from remove_editor_update This shaves off another 5ms from editor update times on 6k world map Tests: built all modes in editor, tested debug rendering still works on craggy and loaded a 6k proc map and checked profiler
11 Months Ago
fixed native memory leak in OceanSimulation (only a problem if you're restarting a server in-editor a lot)
11 Months Ago
Merge from ai_wolf_iteration
11 Months Ago
Merge from ai_wolf_iteration
11 Months Ago
Merge from cctv_shoot_disable -> main
11 Months Ago
Merge: from remove_treeentity_update This eliminates the many calls of TreeEntity.Update in editor play mode, saves ~16ms on 6k procgen map Tests: booted editor with swamp_a scene and shut down, booted into craggy then switched to swamp_a, added and moved trees to swamp_a, changed tree prefabs - all cases could see expected visuals.
11 Months Ago
Merge from gesturepack
11 Months Ago
Merge from corrupt_prefab_handling
11 Months Ago
Merge from brzone-blending -> main
11 Months Ago
Merge from copypaste -> main
11 Months Ago
voice_chat_cctv -> main
11 Months Ago
Bugfix: Restoring kayak to version from 105500 It got missmerged into nothing(empty prefab), even though it should've automerged Tests: Spawned it on craggy and got in on the front seat. No exceptions during loading or spawning.
11 Months Ago
Merge from copypaste -> main
11 Months Ago
Merge: from requesttrees_spike This reduces overhead of streaming grid cells of tree impostors from 3.5m to 1m on a 4.5k server. Tests: 2 editors(1 server, 1 client) in same session - streamed no changes, removed 1 tree then re-streamed, and streamed with disabled lazy serialization
11 Months Ago
merge from kayak_perf_fix
11 Months Ago
merge from icesheet_fix
11 Months Ago
merge from oases_topology_fixes
11 Months Ago
merge from optimize_hbhf
11 Months Ago
merge from voice_chat_cctv
11 Months Ago
radioactive_changed_removal -> main
11 Months Ago
Merge from analytics_add_persistent_work_queue
11 Months Ago
Fix server build error
11 Months Ago
report_copy_steamid -> main
11 Months Ago
Merge from gesturepack
11 Months Ago
Merge from halloween24
11 Months Ago
Merge from relationship_manager_dangling_profiler_sample_fix
11 Months Ago
Double clicking on a selection history entry now calls AssetDatabase.OpenAsset
11 Months Ago
Merge from halloween24
11 Months Ago
Merge from halloween24
11 Months Ago
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Merge from halloween24
11 Months Ago
merge from Halloween24
11 Months Ago
merge from Halloween24
11 Months Ago
Merge from gesturepack
11 Months Ago
Fixed halloween hunt score announcement typo
11 Months Ago
Merge: from requesttrees_spike - Fixes NRE when players disconnect during tree streaming (fixed by discarding those players early) Tests: in Editor CLIENT+SERVER mode disconnected before 4k proc-map streamed in - server was gud
11 Months Ago
removed random water body
11 Months Ago
merge from halloween24
11 Months Ago
Merge from halloween24
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merge from Halloween24
11 Months Ago
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