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126,678 Commits over 4,109 Days - 1.28cph!

6 Years Ago
[d11][Audio] Updated Left Right Tab FX also Select/Back Cadences
6 Years Ago
Merge from main
6 Years Ago
#2008. Updated descriptions for Tool Cupboard, Vending Machines, Metal Barricade, Reinforced Window Bars, Jackhammer, HV Rocket, Rocket and Auto Turret.
6 Years Ago
[D11] DTLS network disconnection and handshake event handling. Fixed native callbacks on PS4.
6 Years Ago
[D11] Updated the PermanentMarker TMP asset to correct the totally wonky character table
6 Years Ago
[D11] Don't show multi-craft option if we don't have the resources to make more than 1
6 Years Ago
[D11][Tutorial] Tutorial monuments now get base networkables stripped.
6 Years Ago
[D11] Remove WIP icons from audio settings
6 Years Ago
[D11] Update Large Planter to use the small planter description, which is now shared between them
6 Years Ago
#1995, #2001. Updated strings for Seeds, Wooden Doors, Barbed Barricade, Key Lock, Chainsaw, Planters, Wood, Frog Boots, Beds, Rocks, Hatchets, Pickaxe, Sewing Kit, Wolf Headdress and Wood Shutters
6 Years Ago
[D11] 'Item dropped' HUD message should now format correctly
6 Years Ago
[D11] Updated a bunch of burnt food items to use new description
6 Years Ago
Deployer also sets skin ID when deploying to socket (for water purifier)
6 Years Ago
[D11] [UI] fix for bug 134, clamped the value to the max
6 Years Ago
Fixed some old deployables not having a model component yet (now required to apply skins)
6 Years Ago
[D11][UI] Removed unnecessary objects from item icon and inventory sceen. Changed how used and unused slots are handled.
6 Years Ago
[D11] [UI] Fixed crafting bar going the wrong way. Changed Vital Bars logic to remove the prefab that wasn't really needed.
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] [UI] fixing poison notification
6 Years Ago
[D11] Error handling on the Main Menu when not connected to Playfab, and added reconnect options. Main Menu now also calculates button navigation automatically.
6 Years Ago
Updated strings for: Low Grade Fuel, Scrap, Pumpkin, Fire Arrow, Wood Arrow, Acoustic Guitar. Removed Burnt Meat strings for Chicken, Deer, Horse, Human and Bears which will now use d11_burnt_meat. Wolves & Pigs retain their own Burnt Meat Strings.
6 Years Ago
[D11] [UI] Fixed Radiation Poisoning indicator on HUD (was showing poison the moment you had any radiation sickness, and was not showing the icon at all times.
6 Years Ago
Fixed compound bow arrow missing material
6 Years Ago
Fixed Rustige Egg base protection
6 Years Ago
6 Years Ago
Test scene
6 Years Ago
Weapon visual/optimisation pass 2/3
6 Years Ago
Terrain belts/ output bucket/ belt splitter meshes/LODs/colliders/prefabs
6 Years Ago
hunting bow icon position update
6 Years Ago
skin approval, hunting bow icon generation
6 Years Ago
skin approval first pass
6 Years Ago
[d11][Audio] Routed the Geiger Counter sounds through the UI template rather than default to avoid the Geiger overwhelming the mix in reverb areas.
6 Years Ago
[D11][Tutorial] Fix for issue #1983, added IsFull check so resources can be stacked more than the max stack amount
6 Years Ago
merge from main
6 Years Ago
[D11][Tutorial] Fix for issue #868, Equip rock prompt now shows correct message
6 Years Ago
[D11] [UI] Removed unused translations.
6 Years Ago
Merge from main
6 Years Ago
camera position size zoom independent
6 Years Ago
6 Years Ago
code cleanup
6 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
6 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
6 Years Ago
[D11] [UI] added a new indicator for oxygen remaining
6 Years Ago
[D11] [UI] Fixed incorrect translation tip.
6 Years Ago
#1979 & change tutorial objectives to title case, add full stops to hints.
6 Years Ago
[D11] change size of player preview RT to reflect smaller on-screen presence, saves 11MB.
6 Years Ago
[D11][UI][#1544] Fixed issue with player preview model. Slight improvement for initialization of ui preview
6 Years Ago
Scene backup