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138,080 Commits over 4,505 Days - 1.28cph!

7 Years Ago
[D11] SLOD distances changed for all Water Well Monuments
7 Years Ago
Fixed various cases where roadside monuments could be placed in a way that they were partially floating
7 Years Ago
Better shuffling when attempting to place roadside monuments
7 Years Ago
[D11] Changed Water Distortion value back to 0
7 Years Ago
[D11] Cherrypicked 35343, cached transform.position during DoStepUp()
7 Years Ago
prefab fixes
7 Years Ago
Bridge greyboxes
7 Years Ago
[D11][#3580] Setting fire texture to use bilinear filtering.
7 Years Ago
Removed SHADOW_VERY_HIGH variants from ASE template because that mode is no longer supported by HDRP
7 Years Ago
Restoring Linux RustNative
7 Years Ago
[D11] Launch Site SLOD Distance Changed
7 Years Ago
[D11][#3525] Top of Lighthouse no longer has shadow artefacts.
7 Years Ago
Benchmarking setup for muzzle fx
7 Years Ago
[D11] Server compile fix
7 Years Ago
[D11] Remove unnecessary call
7 Years Ago
Merge from life_stats_fixes
7 Years Ago
Don't track melee accuracy on weapon hits
7 Years Ago
Fixed stack overflow in drain calculation
7 Years Ago
Tiled hose texture for connected hoses
7 Years Ago
Hose world model hookup and outline
7 Years Ago
Update hose world model with proper mesh
7 Years Ago
Compile fix
7 Years Ago
Powered light for vehicle lift
7 Years Ago
Make sure block param gets set on EmissionToggle
7 Years Ago
Adjust EmissionToggle to handle calling SetEmissionEnabled before OnEnable.
7 Years Ago
Merge from life_stats_fixes
7 Years Ago
Fixed stats not refreshing correctly between deaths
7 Years Ago
Behicle lift in use status light now working
7 Years Ago
More vehicles on the test map
7 Years Ago
Actually nah, don't add vehicle lift to Craggy
7 Years Ago
Added a vehicle lift to Craggy
7 Years Ago
Fix rear seats panel
7 Years Ago
Fixed animal hits not counting as hits for life stats Add another frame of delay when rebuilding life stats layout
7 Years Ago
Merge from main
7 Years Ago
swap gong soundclass/mixer channel to instruments
7 Years Ago
Simplified decay code for car and minicopter
7 Years Ago
Adjust car damage protection again
7 Years Ago
Adjust module and chassis health
7 Years Ago
Adjust module protection values
7 Years Ago
Merge from /main/hdrp/merge-fix-3
7 Years Ago
autoturret reload sounds
7 Years Ago
compile fix
7 Years Ago
Removed colors
7 Years Ago
[D11] + The Dome SLOD distance adjusted
7 Years Ago
Finished converting to a job
7 Years Ago
Merge from main
7 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
7 Years Ago
[D11] Testing generic attack audio prefab for LR300 & AK47
7 Years Ago
[D11] Restoring original recoil
7 Years Ago
[D11] + Harbor 2 SLOD distance adjusted + portacabin_300_600 LOD tweaked + Fixed Z fighting issue with harbor_2_grounds