reporust_rebootcancel

113,149 Commits over 3,928 Days - 1.20cph!

9 Years Ago
Smoother Still
9 Years Ago
Tech Tree editor errors + performance
9 Years Ago
xp earner from loot crates
9 Years Ago
Testing assert fix on rock break
9 Years Ago
Road network generation tweaks
9 Years Ago
Fixed rocks sometimes spawning on warehouse quarry
9 Years Ago
Fixed floaty arid / beach trees
9 Years Ago
Terrain carve was to wide in some dungeons
9 Years Ago
Dungeon updates - some splat painting over and polish, prefab conversion Brighter snow biome rock colour @petur Pipeline pylons collider update Fixed powerplant chimneys ladder space being too narrow Fix for RUST-434, RUST-493, RUST-545 Removed dynamic batching from some dungeons rocks 'Add to heightmap' added to open air sewer prefabs
9 Years Ago
Added admin.serverinfo Added admin.bans LogType.Assert is handled console.tail + console.search return json
9 Years Ago
Define earner value in definitions
9 Years Ago
Water treatment plant backup
9 Years Ago
Water treatment plan level design update wip Trainyard backup Wall prefab addition
9 Years Ago
ForceEnableAssertions proper
9 Years Ago
BuildOptions.ForceEnableAssertions
9 Years Ago
9 Years Ago
Changed how xp history is recorded Added xp.history <userid> - returns player's xp history Fixed lootspawn warnings, due to blueprints being gone
9 Years Ago
Fixes
9 Years Ago
9 Years Ago
9 Years Ago
Rcon replies don't print in the console/log
9 Years Ago
Missed a "IF NOT EXISTS"
9 Years Ago
Xp and Level shown in PlayerInfo
9 Years Ago
Fixed linux server not writing all log files
9 Years Ago
XP history stats recording (for balancing)
9 Years Ago
Removed blueprint frag/pages/books
9 Years Ago
Procmap does not spawn stuff on 'building splat mask' anymore
9 Years Ago
Merged from main
9 Years Ago
trainyard backup
9 Years Ago
trainyard work backup
9 Years Ago
Xp saving awesomeness
9 Years Ago
speed up the spear ( stone/wood) attack animation speed.
9 Years Ago
Trail path material tinted by biome Reset rocks biome tinting colours back to normal (rock_blended) Trainyard backup
9 Years Ago
Moved SQLLite to its own library, refactored, unittests Xp library refactoring, cleanup
9 Years Ago
cherry picking road tinting
9 Years Ago
Added biome tint layer option to Rust/Standard and Rust/Standard (spec)
9 Years Ago
adding a prefab for 15x15 road junction
9 Years Ago
merge from dungeon art
9 Years Ago
Default world size is 3000 to assure that everyone hates me
9 Years Ago
Reverted Terrain4 (I assume this was committed accidentally)
9 Years Ago
Trainyard major level design update and dressing improvement
9 Years Ago
Merge from prerelease/dungeons_art
9 Years Ago
protocol++
9 Years Ago
phrases
9 Years Ago
fixed bullseye missing decals
9 Years Ago
Manual copy of new HapisIsland (because Plastic apparently hates subtract inception)
9 Years Ago
Petur's shitbag
9 Years Ago
Save++
9 Years Ago
Spawn population tweaks Fixed some stuff spawning midair near rocks
9 Years Ago
DeferredDecalRenderer command buffer refresh is allocation free Added decal.cache convar (refresh decal system every frame vs. only when marked as dirty)