128,906 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                updating basket gibs to reflect changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                basket model vertex alpha update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated HAB prefab to hold the new button model
 
                
                
                
                
                
             
         
        
            
            
            
                
                Custom button model for the HAB basket ignition
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Undone Unintended plastic commits
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Expanded Item details panel setup for all but ranged weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player rotation never updating on server (2018.2 regression)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Players inherit network group again when spectating
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added windsock material and assigned to respective mesh for wind anim
Updated HotAirBalloon prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed some rust/std wind properties
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaks to balloon mat wind 
Fixed noise scale range
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added noise scale control to rust/std wind
 
                
                
                
                
                
             
         
        
            
            
            
                
                Small tweaks to generic wind (simpler for now)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picking 
29239 to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Rust/Standard + Wind shader variations with vertex alpha wind attenuation
Fixed NRE in WindZoneExManager when MainCamera isn't available
Changed hot air balloon material to new shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge into main
network++
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                hot air balloon functionality baseline
 
                
                
                
                
                
             
         
        
            
            
            
                
                Texture streaming debug visualiser/shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from unity_2018.2.11
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ProjectVersion / CurrentVersion
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved Navigation Bar - Open and Close functions to prevent error when using SERVER define
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                AI cleanup and more tweaks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Separated Navigation Bar from the Carousel Top Bar & some typo fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                base prep for alternate ship dressings
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Enable emails again + Set scee nptitle.dat as default on PS4
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Manage Jenkins PS4 region builds
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Updated models in prefab, added gibbable scripts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hot Air Balloon LODs and Gibs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for network debug log callstack suppression causing thread exception on clients.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                work in progress, only preprocess prefabs that aren't directly referenced by other assets
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed Cargoship interior ambience collider not flagged as trigger
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] WIP Options Menu now accessible from Main Menu
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Server logging in JSON.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Capitalize build call
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Shortened Jenkinsfile now lives in plugins