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155,839 Commits over 4,566 Days - 1.42cph!

8 Years Ago
[d11][Audio] Night Time compressor set up
8 Years Ago
[D11] [Audio] Makes reverb 10 times more quicker to fade in/out
8 Years Ago
[D11] [Audio] Makes reverb 10 times more quicker to fade in/out
8 Years Ago
[D11] [UI] changed the compression on UI Characters, increased size of water_Catcher trigger box
8 Years Ago
Removed unnecessary strings
8 Years Ago
[D11][UI] Removed unused HUD options
8 Years Ago
Optimized Model.FindBone (particularly during continuous gunfire)
8 Years Ago
[D11] Voice stuff disabled
8 Years Ago
[d11][Audio] Deleting old FP audio mixer that was accidentally checked in.
8 Years Ago
[d11][Audio] Fixed broken link to Footstep Send Level.
8 Years Ago
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8 Years Ago
[D11][UI] Fixed issue with spliting menu allowing you to split the entire stack and using wrong translation key
8 Years Ago
[D11] [Audio] Removes primary and secondary interact sfx as per request
8 Years Ago
[D11] [Audio] Removes primary and secondary sfx
8 Years Ago
[D11] Add Bridging voice stuff
8 Years Ago
[D11] Commit crossvoice wasapi stuff
8 Years Ago
Fixed remaining issues with LightEx
8 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
8 Years Ago
8 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
8 Years Ago
[D11] added new background to title screen
8 Years Ago
[D11] [UI] Added scene to scene build list.
8 Years Ago
[D11] Added fps display to the HUD and enabled option. Optimised a few HUD elements and fixed bug here building context menu not show.
8 Years Ago
[debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update]
8 Years Ago
Disabled graphics jobs on Linux (crash fix)
8 Years Ago
[D11] [UI] fixed the focus player button not working
8 Years Ago
Moved WIP string to post launch, #1547
8 Years Ago
[d11][Audio] Exposed the compressor's make-up gain control on the master output for 'NightTime Mode'
8 Years Ago
40mm smoke grenades compile fix
8 Years Ago
Disabled hitmarker on minicopter
8 Years Ago
[d11][Audio] Improved behaviour of 'Enhanced Instincts Mode'
8 Years Ago
40mm buckshot curves
8 Years Ago
backup excavator core, conveyor bridge
8 Years Ago
reduced muzzle flash light range (perf) muzzle flash starts with random size manifest added 40mm buckshot
8 Years Ago
compiler error
8 Years Ago
Distance flares less dazzling.
8 Years Ago
[d11][Audio] Bradley Audio routed to wrong mixer channels, fixed this.
8 Years Ago
Restored 33595 + LightLOD fix
8 Years Ago
Rig exhaust fire stuff
8 Years Ago
[D11] [Audio] Stops spammy boat push sfx
8 Years Ago
[D11] [Audio] Stops spammy boat push sfx
8 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
8 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
8 Years Ago
[D11] [Audio] Adds less spammy map zoom audio
8 Years Ago
[D11] [Audio] Adds less spammy map zoom audio
8 Years Ago
[D11] Fix missing commas in JSON
8 Years Ago
fixed rocket launcher and MGL not having third person effects
8 Years Ago
[D11] [UI] Starting full stats hook-up for sleeping player stats panel. Changed UIEx tween function to set object to active rather than only when object has alpha of 1.0f.
8 Years Ago
[D11][Tutorial] Merge from console_version
8 Years Ago
[D11][Tutorial] Fix for player colliding with rowboat on console