136,059 Commits over 4,444 Days - 1.28cph!

9 Years Ago
Hapis cleanup
9 Years Ago
Finished reprojection clipping Cleaned up frustum culling correction (still needs opt) Reduced infinite grid cell size to 50m
9 Years Ago
Fixed occlusion culling not restoring visibility to lod component on distance cull
9 Years Ago
Merge from main
9 Years Ago
Animal behaviour ai.
9 Years Ago
Cherry picked occlusion culling fix 24227
9 Years Ago
chainlink fence is rusty barbedwire set damage triggers
9 Years Ago
dungeon fences are shoot through
9 Years Ago
bunch of camera fixes
9 Years Ago
Hapis cave fix
9 Years Ago
procgen road material/texture tweaks
9 Years Ago
More on AI Behaviour.
9 Years Ago
Quarry rocks mesh and texture progress
9 Years Ago
Twig foundations can no longer be placed inside building privilege (only floors)
9 Years Ago
Increased building privilege radius around buildings to 16
9 Years Ago
junkyard ruin section terrain heightmap rebake
9 Years Ago
Comment
9 Years Ago
Can only place one tool cupboard per building
9 Years Ago
Added env.progresstime (pauses time of day progression when false)
9 Years Ago
Merge from main
9 Years Ago
Network++ Save++
9 Years Ago
Moved road_asphalt material
9 Years Ago
junkyard fixes / colour tweaks
9 Years Ago
Added dithered alpha to road_a
9 Years Ago
Switched road_asphalt material to alpha cutout
9 Years Ago
Road mesh tweaks
9 Years Ago
Quarry rocks texture cleanup
9 Years Ago
Removed wall sockets from foundation steps
9 Years Ago
Updated barricade prevent building volumes to be identical to their damage volumes
9 Years Ago
More AI behaviour work.
9 Years Ago
junkyard fixes
9 Years Ago
scene2prefab monuments
9 Years Ago
couple of fixes - junkyard
9 Years Ago
Updated Hapis roads to use asphalt
9 Years Ago
Additional deploy volumes on wall and floor pieces
9 Years Ago
Building privilege distance checks use exact distance from entity bounds
9 Years Ago
Import normals on half wall colliders
9 Years Ago
Subtracting 24259 (various regressions)
9 Years Ago
Fixed half height wall placeholder mesh Fixed low (1/3) wall not checking prevent building volumes
9 Years Ago
Only spawn one of each type of quarry
9 Years Ago
hide quickcraft when looting
9 Years Ago
Some building privilege changes
9 Years Ago
Hapis fix
9 Years Ago
Added fast native path for apply visibility; needs cleanup Updated native Renderer plugin
9 Years Ago
Merge from main
9 Years Ago
More on AI behaviour.
9 Years Ago
Fixed sync issue + updated API
9 Years Ago
Merge culling fixes and optimizations
9 Years Ago
New animal behaviour applied to all animals.
9 Years Ago
Some more tweaks to ai behaviour.