130,577 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                various weapon material tweaks 
 
                
                
                
                
                
             
         
        
            
            
            
                
                More work on AI. Search improvements, less funky ducking, +++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed indirect lighting sometimes broken on deferred mesh decals
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed keycard colors
added keycard itempickups
added puzzle reset script
fuses spawn in boxes and can be recycled for 20 scrap
keycards spawn on desks
fixed being able to drink water from rivers forever to heal, maxes out at 50% now
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More lost target search improvements.
NPC orientation test.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated barricades spawners
 
                
                
                
                
                
             
         
        
            
            
            
                
                T0 Monuments reset procedure setup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Monuments reset procedure setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Card reader bounds/collider deeper
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Extra LOD to switch to help with readability on low settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bypasses at WTP
Fixed blocking fence gate at compound
Fixed upward bypass at trainyard main building
Fixed/Removed security door at airfield tower
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                changed puzzles reset time to 30 minutes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from monument_puzzles
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed custom map URL not being sent to client right
Fixed some URL escape issues
Fixed world name being wrong in server console on custom maps
Fixed demos not working on custom maps
 
                
                
                
                
                
             
         
        
            
            
            
                
                PuzzleReset NRE fix
card readers only accept cards of the same color rather than higher tier cards
keycards get 10 swipes before they become unusable
 
                
                
                
                
                
             
         
        
            
            
            
                
                spas12 does 135 damage instead of 105
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed internal custom map URL not being set from startup parameter on the server
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Shifted food crate away from recycler at MT
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a blocker at Trainyard main building staircase
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
Dredge greybox
Expanded swamp water area
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix IsTargetDead check to account for player respawns.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bandit town splat and topology update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                diving tank can be added to vending machine
blue keycard available at compound tools machine
grenades should no longer go through monument walls
hostile activities mark you as hostile for 30 minutes instead of 5-10 now
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Testing skydome Reflection Mode as None
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed puzzlereset settings not being saved
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added audio to blast door and wheel
 
                
                
                
                
                
             
         
        
            
            
            
                
                scientists drop sometimes drop green keycards
 
                
                
                
                
                
             
         
        
            
            
            
                
                dive sites won't despawn with players nearby
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix to Airfield puzzle flow
Reverted generators player pos transforms across levels unless using a different transform location
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force culture to invariant culture so console string parsing isn't fucked in some countries
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Hapis broken industrial buildings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Preserve custom map file name when saving to disk
Fixed world cache cleanup for procedural maps
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix to Powerplant puzzle flow
 
                
                
                
                
                
             
         
        
            
            
            
                
                Map files contain world size so custom maps can be any size