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508 Commits over 183 Days - 0.12cph!

28 Days Ago
merge ice_sculptures->main
28 Days Ago
merge from main
31 Days Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
31 Days Ago
codegen
31 Days Ago
merge from main (needs codegen)
31 Days Ago
basic IO setup of sculpture - temp port positions, can just use On flag to toggle lights
32 Days Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
32 Days Ago
assigned impact effect to WIP effect
32 Days Ago
merge from ice_sculptures
32 Days Ago
merge from main
32 Days Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
32 Days Ago
sculpting doesn't consume item condition
32 Days Ago
merge from main
32 Days Ago
compile fix + cleanup
32 Days Ago
Sculptures respect the Hide/Censor Signs setting
32 Days Ago
added more controls to ugc panel for sculptures
33 Days Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
33 Days Ago
merge ice_sculptures->main
33 Days Ago
merge from main
33 Days Ago
corrected carving bounds check - big performance gain
33 Days Ago
merge ice_sculptures->main
33 Days Ago
merge from main
33 Days Ago
added ice block to iconrender scene's ice sculpture
33 Days Ago
merge from main
33 Days Ago
fixed colliders on sculpture that were blocking some placement and block upgrades
34 Days Ago
merge ice_sculpture -> main
34 Days Ago
updated ice sculpture icon - updated render scene as it needs custom tweaking to get an icon rendered
34 Days Ago
re-baked construction guide mesh
34 Days Ago
update deployment bounds
34 Days Ago
merge from main
34 Days Ago
added GameTip for additional sculpting controls
34 Days Ago
able to switch tool into a smoothing mode with shift+rmb to smooth out the sculpture (desturctively) - hit guide changes colour and taost appears with current state - fixed issue where blurring was setting boundary values to true and causing holes to appear in the mesh
34 Days Ago
added ability to alter carve radius while carving with shift+scroll (can also use the convar directly) for quicker large changes and finer control
34 Days Ago
icreased grid resolution further
34 Days Ago
fixed entity bounds on ice sculpture
35 Days Ago
enforce burst compatibility on Point3DGrid
35 Days Ago
server processes enqueued sculpture updates centrally, allowing certain jobs to run in parallel - most beneficial on server startup
35 Days Ago
blurring a slightly larger radius than the carve
35 Days Ago
cleanup (wrong namespaces and nested jobs)
35 Days Ago
removed unused sculpture convar
35 Days Ago
each carve is followed with a box blur on the region, gives a much more natural result and makes the spherical carves come out much less square
35 Days Ago
increase time before simplification starts - flickers less between hits with slower tools
35 Days Ago
manifest
35 Days Ago
merge from main
35 Days Ago
running simplification on editor-generated default block - re-generated block
35 Days Ago
adjusted deploy volume obb on ice sculpture
35 Days Ago
re-baked default ice block
35 Days Ago
better editor support for marching cubes
35 Days Ago
increased sculpture grid resolution
35 Days Ago
added early return when trying to load a sculpture data-set with a non-matching size