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6,938 Commits over 1,127 Days - 0.26cph!

1 Year Ago
- Better 'get' and 'give up' targetting detection - Fixed target claiming possibly happening on the same boat thats trying to get rid of the target - Standardised check system - Applyed it across all targetting logic
1 Year Ago
Add proper null check when dismounting weapon seats
1 Year Ago
Predict reload syncvar
1 Year Ago
- Apply head animations to be in reference to the starting head position/rotation
1 Year Ago
- Added a script to convert skinned mesh renderers to mesh renderers - Parking these extra changes right now (for a few days)
1 Year Ago
Ensure the wind turbine transmission also rotates. Rotates in the opposite clock direction (as it would in real life)
1 Year Ago
main -> unskinned_windmill
1 Year Ago
Fix broken diving goggles
1 Year Ago
Added front controllers
1 Year Ago
minor tweaks
1 Year Ago
Head animation system for turrets Reloading turret starts head anim Crappy test animation
1 Year Ago
More leg fixes
1 Year Ago
Disable leg animator to stop hand IKs going crazy
1 Year Ago
Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
1 Year Ago
Enable arms on both turret seats
1 Year Ago
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1 Year Ago
heavy_helmet_overlay_fix -> main
1 Year Ago
Fix binoculars + the heavy helmet from rendering weird
1 Year Ago
menu_bootstrap_change -> main
1 Year Ago
Changed finalising to finalizing on bootstrap to better match the other north american spellings in the game
1 Year Ago
building_planner_viewmodel -> main
1 Year Ago
Remove planner viewmodel
1 Year Ago
wrong branch! Merge to building_planner_viewmodel
1 Year Ago
viewmodel animations on wallpaper planner never call the base animations (locked behind an override)
1 Year Ago
main -> building_planner_viewmodel
1 Year Ago
main -> building_planner_viewmodel
1 Year Ago
vehicle_ui_sidecar -> main
1 Year Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
1 Year Ago
vendor_drone_accessibility -> main
1 Year Ago
clean up the ui icon
1 Year Ago
main -> drone_accessibility
1 Year Ago
compile fixes
1 Year Ago
turret_viewmodel -> naval_update
1 Year Ago
Turn off viewmodel for now
1 Year Ago
comments
1 Year Ago
vendor_ui_drone_accesibility -> main
1 Year Ago
more stomped map fixes
1 Year Ago
Fixed broken drone phrase
1 Year Ago
Rverted a bunch of the stomped drone changes
1 Year Ago
Fix merge conflicts
1 Year Ago
main -> vendor_ui_drone_accessibility
1 Year Ago
Fix prediction NRE for NPCVendingMachines
1 Year Ago
Fix reload/attack animation playing for the local player from a worldmodel perspective provided we have a viewmodel
1 Year Ago
Remove Viewmodel ghosting Fix dismount NRE
1 Year Ago
naval_update -> turret_viewmodel