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4,646 Commits over 762 Days - 0.25cph!

8 Months Ago
nuclei_compost -> main
8 Months Ago
Beehive Nuceli can now be composted
8 Months Ago
fridge_additions -> main
8 Months Ago
Manifest
8 Months Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
8 Months Ago
shelter_icon_scale -> main
8 Months Ago
Make Legacy Shelter icon a more sensible size
8 Months Ago
Automatically play a gesture when throwing the boomerang (temporarily a wave for now) -Stop gesture if projectile hits something
8 Months Ago
rug_deployment_fix -> main
8 Months Ago
Allow rugs to be placed underneath already placed deployables. Can now also be placed under peoples feet
8 Months Ago
Gesture experimentation
8 Months Ago
- Boomerang can now be caught by the player who threw it in the first place - Cache creator player - Hitmaterial now uses collider shared material
8 Months Ago
- Improved reliabiliy of impact effects happening - Server projectile version scales damage properly - Logs
8 Months Ago
- Play projectile effects even if you only hit the terrain - Fixed NRE on terrain hit - Remove unneeded logs
8 Months Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
8 Months Ago
lerp direction changes rather than straight setting
8 Months Ago
Tweaked boomerang return arc
8 Months Ago
Fixed look rotation zero error on server projectiles
8 Months Ago
main -> Boomerang
8 Months Ago
spacedetected_log_fix -> main
8 Months Ago
Stop item container logs
8 Months Ago
- Completely deterministic arc generation - Radius variable - Manually set projectile velocity (not the best idea)
8 Months Ago
Try bezier curves rather than fake physics and a dream
8 Months Ago
Compile errors
8 Months Ago
beehive_fixes -> main
8 Months Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
8 Months Ago
Missing status panel files
8 Months Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
8 Months Ago
bee_rebalance -> main
8 Months Ago
Rebalanced multiple and single bee swarm damage
8 Months Ago
Missed files
8 Months Ago
Prevent bee damage (no matter what damage type it is) from bleeding
8 Months Ago
Only bother increasing nucleus stats if its not grade 1
8 Months Ago
Max XP is now whatever grade 1 starts at
8 Months Ago
Align under over 25 degrees and over 16 degrees
8 Months Ago
Fixed incorrect perfect growth rate calculation
8 Months Ago
Some stop distance thresholding
8 Months Ago
Got the boomerang doing a little curve a few seconds after throwing
8 Months Ago
Kill the boomerang properly on hit
8 Months Ago
Boomerang rotation now based on its speed
8 Months Ago
Get proper hit material from ray
8 Months Ago
Fully swapped boomerang over to server projectile. Restored most of the old functionality.
8 Months Ago
main -> boomerang
8 Months Ago
bee_rebalance -> main
8 Months Ago
Balance multiswarm damage
8 Months Ago
Working rebalance for single swarm attacks
8 Months Ago
Ensured time since spawned swarm is set on init properly
8 Months Ago
Fixed another bug with master swarm spawning multiple at once (this time in general and not in editor)
8 Months Ago
Fix editor spawning two bee swarms at once
8 Months Ago
Syntax error