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6,596 Commits over 1,066 Days - 0.26cph!

12 Months Ago
Remove spam logs
12 Months Ago
Better eye setup (expose in weapon transform) Allow AI a wider angle before firing (15 degrees) Spawn turret with 1 hp and set immortal protection instead
12 Months Ago
Scientist front turret now points the right way
12 Months Ago
pt_boat_gameplay_pass -> naval_update
12 Months Ago
AI aim direction translation fixes Aim pivot fixes AI will only fire if its aim is within 5 degrees of the target
12 Months Ago
AI can now point the boat turrets at players (their current target) Remove items from PT boat turret operators AI support setup for PT turrets
12 Months Ago
pt_boat_gameplay_pass -> naval_update
12 Months Ago
naval_update -> pt_boat_gameplay_pass
12 Months Ago
Spawn PT boat in the deepsea alongside a couple of the smaller boats
12 Months Ago
Remove debugs and extra print statements
12 Months Ago
pt_boat_gameplay_pass -> naval_update
12 Months Ago
PT Boat Deepsea now driven properly by AI
12 Months Ago
pt_boat_gameplay_pass -> naval_update
12 Months Ago
Fix 50 call turret attachment points after the model changes
12 Months Ago
naval_update -> pt_boat_gameplay_pass
12 Months Ago
Take a bit longer to place scientists This ensures they are mounted on the boat correctly
12 Months Ago
pt_boat_gameplay_pass -> naval_update
12 Months Ago
Fixed PT Boat prefab Cleanup Scientists now spawning on PTBoat
12 Months Ago
Initial work to allow the ai to work on the PT Boat
12 Months Ago
Move the random storage box into the doorway. You now have to interact with the door to open the pt boat storage Manifest (again)
12 Months Ago
gun_turret -> naval_update
12 Months Ago
Manifest
12 Months Ago
naval_update -> gun_turret
12 Months Ago
Working rear turret. Aiming is still ugly Ensure roll values are removed by projecting our rotation onto fixed axes (not transform axes) Manifest
12 Months Ago
Add correct components to rear turret Standing mounted turret seat setup
12 Months Ago
Mounted Turret Seat now supports multiple turrets on the same vehicle Initial rear turret setup
12 Months Ago
Setup right entities Setup prefab variants
12 Months Ago
naval_update -> gun_turret (missed files)
12 Months Ago
naval_update -> gun_turret
12 Months Ago
server_refresh_budgeting_adjustments -> main
12 Months Ago
Increase server processing budgeting up to 200 per frame Remove stop watch limitation
12 Months Ago
BaseMountable compile fixes
12 Months Ago
Compile fixes: copyboat_cl was a ServerVar, swapped it to a ClientVar Codegen
12 Months Ago
scientist_rhib_gameplay_pass_2 -> naval_update
12 Months Ago
Make the PT boat turret immortal for good measure
12 Months Ago
More loot changes
12 Months Ago
When spawned in the deep sea: scientist RHIBs will generate loot in their dry boxes (not balanced)
12 Months Ago
boat_ai_optimisations_2 -> naval_update
12 Months Ago
Increase interest intensity
12 Months Ago
Fix boken avoidance logic after our move to jobs
12 Months Ago
boat_ai_optimisations -> naval_update
12 Months Ago
12 Months Ago
boat_ai_optimisations_2 -> naval_update
12 Months Ago
Light sleeping: - wake boats up occasionally to wander around - wake, wander a bait then go back to sleep
12 Months Ago
Added sleepy system to boats Boats will sleep when the lose all targets and have lost them for x seconds
12 Months Ago
boat_ai_optimisations -> naval_update
12 Months Ago
Fix notification 'red bubble' not appearing when we have unread notifications on launch
12 Months Ago
Fix twitch drop background NRE
12 Months Ago
fix_dumb_name -> naval_update
12 Months Ago
Rename 'Mouted' to 'Mounted'