userIan Hendersoncancel
reporust_rebootcancel

4,127 Commits over 701 Days - 0.25cph!

10 Months Ago
Rotate all siege weapon wheels in a quaternion space instead of euler angles. Fixes all instances of gimbal lock on the Catapult/Ballista and Siege Tower wheels
10 Months Ago
Simple Vehicle Visuals now supports easy assignment of wheel rotate direction (X,Y or Z)
10 Months Ago
Fixed pulling and pushing siege tower
10 Months Ago
Ensure you cant lead a horse thats towing a siege weapon
10 Months Ago
Horse will send detach packets on death if towing an entity
10 Months Ago
Missing prefabs
10 Months Ago
- Removed siege tower door - Siege tower door socket setup (so players can place own doors)
10 Months Ago
- Fixed weird starting health of doors - Healing any door heals them all
10 Months Ago
Ensured main door isnt able to be picked up
10 Months Ago
Fixed battering ram wheel axis after model change
10 Months Ago
- Fixed catapult packet being checked rather than siege tower - Ensured proper post server load setup - Is loading save checks
10 Months Ago
-Siege tower door shelter style setup -Siege tower doors forward all damage to siege tower and vice versa -Setup new system to grab all the doors at once -System to prevent recursive damage
10 Months Ago
Siege tower doors can no longer be removed or opened by NPCs
10 Months Ago
If taken longer than a few seconds to raise the siege tower then gve up
10 Months Ago
Adjusted raise command Prefab Adjustments Removal of logs New approach to raising
10 Months Ago
Fixed siege tower raising
10 Months Ago
Compile errors
10 Months Ago
Tipped over siege tower wont parent players inside allowing to be used as combat cover with minimal glitching
10 Months Ago
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10 Months Ago
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10 Months Ago
- Siege tower raising now works, but not as clean as i'd like it to be yet - Code cleanup
10 Months Ago
- Added raise command when siege tower has flipped onto the ground - Fixed bugs with IsTipping not being registered properly
10 Months Ago
IsTipping wont be called if tipped
10 Months Ago
Split off IsTipping and IsTipped flags Only enable is tipping if we are starting to tip and not when we are on the ground
10 Months Ago
If tipping over turn on a trigger to hurt players inside
10 Months Ago
Siege tower now sets flag should it be tipped over
10 Months Ago
- Added methods to check if siege tower is tipping over or has tipped - Moved them into BaseVehicle
10 Months Ago
Fixed bug preventing loaded horses that are towing something from being detached
10 Months Ago
- Ensured ride horse shows up first instead of tow/detach (again?) - Fixed NRE with random.range
10 Months Ago
- Improved rope tension values - Fixed weird rope wind amplitude - Tweaked wind values with some more randomness
10 Months Ago
- Adjusted wind amplitude - Adjusted connection points
10 Months Ago
Fixed TransformLineRenderer NRE
10 Months Ago
Enable horse siege harness if is towing flag enabled
10 Months Ago
Added end caps to ropes
10 Months Ago
- Reduce distance padding - Fix a bug causing a rope to go to 0,0,0
10 Months Ago
Cherrypicked siege harness
10 Months Ago
- Towing joints are now saved/loaded - Towing graphics are loaded properly along with the joints
11 Months Ago
siege_weapons/visual_towing -> siege_weapons
11 Months Ago
Gave TransformLineRender an IsEnabled property that can correctly turn it on and off and remove the jobs whilst preserving allocations.
11 Months Ago
Fixed catapult
11 Months Ago
siege_weapons -> siege_weapons/visual_towing
11 Months Ago
Reduce the padding distance
11 Months Ago
- Increase tow rope resolution - Increase length slightly from the optimal distance in order to make the rope slightly slack - Setup lead points on visuals to try and make the rope -> transform rope a little nicer
11 Months Ago
Added lead point support to fake physics rope
11 Months Ago
Added a transform line renderer for the extra belt parts on the side of the horse
11 Months Ago
Connect further up the horse (like it would do in real life)
11 Months Ago
Use side anchors rather than central one
11 Months Ago
Added temporary rope material
11 Months Ago
Reduced thickness of tow rope, as well as ampliitude of wind
11 Months Ago
Use cliententities rather than serverentities to find other towing visuals