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5,620 Commits over 882 Days - 0.27cph!

10 Months Ago
Missed oak_e... Lives in a different folder
10 Months Ago
Add Flash [ON]/[OFF] display to camera UI Control flash with standard F light on/off Wider flash Created a new bulb icon (light one)
10 Months Ago
Network flash effect Minor prefab changes
10 Months Ago
Added a usable flash to the instant camera
10 Months Ago
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10 Months Ago
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10 Months Ago
bee_lifetime_reduction -> main
10 Months Ago
Reduce time that Bee Master Swarms stick around. Reduce time that Bee Swarms stick around.
10 Months Ago
bee_spawnrate_reduction -> main
10 Months Ago
Reduce Beehive spawn rate to 20% (down from a much higher amount)
10 Months Ago
More test code
10 Months Ago
main -> syncvars
10 Months Ago
Fix strings not parsing correctly in the receive code. Net read strings take an argument (needs to be supported on our end)
10 Months Ago
Properly handle error messages Display more information when something goes wrong Show postive/negative error logs as green and red
10 Months Ago
First set of code cleanup on the new weaving solution Split everything off into smaller areas Injection simplification Seperate build/editor dependency logic
10 Months Ago
SyncVars fully working with weaving. Fixed incorrect stack for WriteSyncVar.
10 Months Ago
Fix malformed WriteSyncVar Setter plumbed up to the correct entry logic for queueing/sending SyncVars
10 Months Ago
Find queue/send method properly (search parent class) Don't pass byte - cant append that OpCode unless its an int
10 Months Ago
Use Cecil for SyncVar weaving. Boostrap weaving on domain reload Properly map depdency paths Include unity modules Better timing to avoid race conditions
10 Months Ago
boomerang_distance_fix -> main
10 Months Ago
Fixed Boomerang combat log returning weird distance values
10 Months Ago
Attempts to better filter what files are pushed for weaving Better Diagnostics Cleanup GenerateResult (Just generate pe and pdb output streams in method before writing to them)
10 Months Ago
Scrap Source Generator - Try IL Weaving instead
10 Months Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
10 Months Ago
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10 Months Ago
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10 Months Ago
storage_monitor_rotate_fix -> main
10 Months Ago
Change client rotate method to also check for storage monitor
10 Months Ago
Can't rotate the TC if a storage monitor is attached
10 Months Ago
vending_machine_storagemonitor_rotate_fix -> main
10 Months Ago
Don't allow Vending Machine rotation if the storage monitor is attached (breaks wire connections)
10 Months Ago
storage_monitor_container_io_rewrite -> main
10 Months Ago
Added support for Container IO to Storage Monitor Resolves issues of storage monitor not working correctly with the new Vending Machines
10 Months Ago
boomerang_hand_up_fix -> main
10 Months Ago
main -> syncvars
10 Months Ago
Throw error if greater > 31 packed SyncVars New Implementation is done! 🎉
10 Months Ago
Fixed SourceGenerator not throwing errors properly when looking at field name (invalid string/uppercase starting string)
10 Months Ago
Add support for Pack=True/False. Unpacked SyncVars are sent immediately when changed.
10 Months Ago
More code cleanup
10 Months Ago
Removed old SyncVar implementation
10 Months Ago
Successful queue, sending and receiving on new code generator implementation. Stripped out another overhead byte not needed with our new solution. Generate byte table inside code generator. Developer > 2 logging support. Safety with property setter on the client (throw an exception). Few more Diagnostics error throws (class > 256 syncvars, Base Class == BaseEntity). Try & Catch on Syncvar replicate. Time to fully rip out the old solution.
10 Months Ago
Missed Files - Code Analysis Dependencies
10 Months Ago
Roslyn Compiler setup for SyncVars working (auto property generation) Not adding to queue etc yet. Seperated .csproj to seperate directory since Unity keeps forcing .NET Framework
11 Months Ago
Setup syntax receiver
11 Months Ago
Implemented Microsoft.CodeAnalysis via plugins instead (fetched nuget dlls from external project)
11 Months Ago
Include Microsoft.CodeAnalysis Initial Source Generator setup
11 Months Ago
Give queue back to the pool if its empty (after sending)
11 Months Ago
Fixed bitmask read using too small a bit count
11 Months Ago
Code cleanup