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5,969 Commits over 974 Days - 0.26cph!

59 Days Ago
Fix emoji picker being hidden underneath the stats menu
59 Days Ago
- FIx emoji overlay being offscreen - FIx emojis not being rendered correctly in the shop name input box
59 Days Ago
Fix sold out being shown when entering a buy amount greater than the amount inside the machine
59 Days Ago
Fix dragging item being stuck on the screen when closing the vending admin UI
59 Days Ago
Fix existing sell order on modify clicked NRE
59 Days Ago
Add support to seperate different skins into seperate vending listings. Eg you can sell a skinned ak in a different listing than a regular AK. This is optional and can be toggled on a machine by machine basis in the new UI.
59 Days Ago
pooltable_and_dartboard_models -> game_room_dlc
59 Days Ago
main -> game_room_dlc
59 Days Ago
main -> vendingmachine_ui_refresh
60 Days Ago
Remove using as well
60 Days Ago
Unity Editor compile fix
60 Days Ago
vendingmachine_ui_refresh -> main
60 Days Ago
Second set of fixes - fake inventory compile errors
60 Days Ago
Compile fix - swap to using flags
60 Days Ago
vendingmachine_ui_refresh -> main
60 Days Ago
Clear hover over button fixes
60 Days Ago
- Fix bugs with suggestions not being clickable - More final polish
60 Days Ago
- Final style changes - Added suggestions area in admin panel
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Fixed final vending entry pushing itself out the screen
2 Months Ago
Swap to a string builder to save a few allocations when updating dynamic pricing
2 Months Ago
Dynamic pricing support (nearly there!)
2 Months Ago
- Fix flex transition play on awake not working - Minor design stuff and alignment
2 Months Ago
- Anim polish for the 10000 time - Missing phrases
2 Months Ago
Some more animations, some more polish
2 Months Ago
- Fix incorrect sizing in entry - Fix vending entry virtual item icon having its icon amount updated - Darken sold out section no longer blocks raycasting so you cans till see whats being sold on hover - Various further changes to admin dialog, spacing layout etc - Much better 'vending' panel
2 Months Ago
- Display vending name in the loot panel - Fixed updated vending names not auto updating until you look at a machines name on the map - Add in a 'sold out' modifier per entry - Further vending admin dialog changes
2 Months Ago
Various theming changes on the customer panel. Too many to list
2 Months Ago
Setup the button callbacks
2 Months Ago
Fix contents not showing up
2 Months Ago
Add a 'no orders' view for when a vending machine has no orders
2 Months Ago
- Now populating new customer vending machine design - Minor adjustments to padding/setup
2 Months Ago
Swap custom vending machine to the alternate design. Everyone will revolt if we need to scroll to see all vending orders in a shop
2 Months Ago
Initial customer vending panel wireframe
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Removed the loading thingy, few more adjustments
2 Months Ago
Better pressed colour!
2 Months Ago
Added hover over colour changes to the fake inventory slots
2 Months Ago
Fix draggins vs clicking detection on existing sell orders
2 Months Ago
Swapped stats spawining over to GameManager rather than dialog spawn (since it doesn't support nesting)
2 Months Ago
Finished vending admin panel - Can open stats again - Add some new status indicators (drone accessible, has stock, broadcasting) - Tag toggle supports rust icon
2 Months Ago
- Add a clear all button to be able to wipe the existing order - Clicking on an existing order will now modify it
2 Months Ago
Add styling when dragging sell orders
2 Months Ago
- Spotlight pulsing - Fix sell order setup being iffy for the cost - Fix search bar not working again when clicking on an entry
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Fix compile error
2 Months Ago
Add spotilight and pulsing support
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
deployablesnapping_preview_fix -> main
2 Months Ago
windmill_fixes -> main