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6,362 Commits over 1,066 Days - 0.25cph!

2 Months Ago
Step left/right blends - dont work how I want yet
2 Months Ago
- Don't clip mountable into the table - New equidistant movement system again
2 Months Ago
Somewat better spline movement
2 Months Ago
WIP 3p and vm anim work
2 Months Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
2 Months Ago
Swap to a 1d blend instead, we don't need the y value
2 Months Ago
Dont wipe the mountable wipe anchor on the client
2 Months Ago
Fixed pooltable not being placeable
2 Months Ago
More compile fixes
2 Months Ago
rename PoolTable to Pooltable so Unity behaves
2 Months Ago
game_room_dlc -> game_room_dlc/pool
2 Months Ago
Serializer fix Codegen
2 Months Ago
main -> game_room_dlc
2 Months Ago
softcore_tc_stack_fix -> main
2 Months Ago
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
2 Months Ago
demo_comptatbility_editor_fix -> main
2 Months Ago
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
2 Months Ago
Same thing for the second entry way
2 Months Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
2 Months Ago
Fix last played gamemode being retained on the client
2 Months Ago
raiding_countdown_fix -> main
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Fixed a loophole allowing frame insert items to be damaged
2 Months Ago
Null guard raid status window
2 Months Ago
Show a toast when MLRS can't be fired (due to softcore)
2 Months Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
2 Months Ago
WIP new 3p anims setup
2 Months Ago
- Swap over to new pool table model - Cleanup - Temp colliders
2 Months Ago
pooltable -> pool
2 Months Ago
game_room_dlc -> game_room_dlc/pooltable
2 Months Ago
main -> game_room_dlc
2 Months Ago
softcore_updates_jul_26 -> main
2 Months Ago
raid_window -> softcore_updates_jul_26
2 Months Ago
Minor map ui improvements
2 Months Ago
softcore_updates_jul_26 -> main
2 Months Ago
raid_window -> softcore_updates_jul_26
2 Months Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
2 Months Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
3 Months Ago
raid_window -> softcore_updates_jul_26
3 Months Ago
Swap raidStatusSet to be lazy loaded instead
3 Months Ago
Batch tc network updates over a few frames instead
3 Months Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
3 Months Ago
Compile fix
3 Months Ago
Block doors/gates from receiving damage outside a raid window
3 Months Ago
Ensure we only add raid status provided we are in softcore
3 Months Ago
raid_window -> softcore_updates_jul_26
3 Months Ago
Move raid window convars into softcore. rather than softcoreraid.
3 Months Ago
set raid windows on by default