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5,620 Commits over 882 Days - 0.27cph!

1 Year Ago
Removed extra logs
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
1 Year Ago
- Cleanly handle nucleus grades - Fix bugs with progress bar - Add even more convars to allow quicker honeycomb generation and how much xp to give - Added some more tooltips and last minute polish
1 Year Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
1 Year Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
1 Year Ago
Add more tooltips to loot panels
1 Year Ago
crafting_update -> main
1 Year Ago
toolcupboard_www -> crafting_update
1 Year Ago
Fixed toolcupboard items showing a bunch of w's
1 Year Ago
bees -> crafting_update
1 Year Ago
Fixed natural beehives spawning on fire
1 Year Ago
Reduce trigger size
1 Year Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
1 Year Ago
Greatly improved swarm behaviour around fires
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Compile error
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Apply overrides to all bee particles
1 Year Ago
bees -> crafting_update
1 Year Ago
Ensured prevent building isnt a trigger
1 Year Ago
bees -> crafting_update
1 Year Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
1 Year Ago
Can no longer stick the bee grenade
1 Year Ago
Change bee grenade item sfx
1 Year Ago
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1 Year Ago
Translate 'XP' on nucleus info panel
1 Year Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
1 Year Ago
Made master bee swarm a bit easier to set on fire
1 Year Ago
Ensure new particles support sub emitters again
1 Year Ago
Ensure menu spawned nucleus have instance data set
1 Year Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
1 Year Ago
crafting_update -> bees
1 Year Ago
Improved reliability of temperature score on beehive
1 Year Ago
Ensure eat is the primary behaviour
1 Year Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
1 Year Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
1 Year Ago
bees -> bee_grenade2
1 Year Ago
Implemented new Honeycomb Worldmodel
1 Year Ago
honeycomb -> bees
1 Year Ago
bees -> crafting_update
1 Year Ago
compile error
1 Year Ago
bees -> crafting_update
1 Year Ago
bees -> bee_grenade2
1 Year Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
1 Year Ago
optimise_fogoverlay -> crafting_update
1 Year Ago
Added profiling to the fog overlay