userIan Hendersoncancel

1,542 Commits over 397 Days - 0.16cph!

5 Months Ago
Vendor attacker is not marked as hostile
5 Months Ago
Wired headlights and spotlights to TOD
5 Months Ago
Fixed out of stock being displayed briefly inside vendor. Also fixes being unable to buy from the machine whilst someone else is buying at the same time
5 Months Ago
Merge main -> travelling_vendor
5 Months Ago
Merge Travelling Vendor -> Main
5 Months Ago
Return out of death
5 Months Ago
Check if we have someone around before dying Swapped to pattern matching
5 Months Ago
Reduced pull over distance again Get component if null on serverside menu Target code semi-cleanup
5 Months Ago
Pick further away points to align to
5 Months Ago
Remove smoothing pass for alignment
5 Months Ago
Increased radius check
5 Months Ago
Fixed order of NRE checks
5 Months Ago
Added more checks to try and kerb this NRE
5 Months Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
5 Months Ago
Merge Travelling Vendor -> Main (yet again!)
5 Months Ago
Added client check for editor script
5 Months Ago
Travelling Vendor -> Main
5 Months Ago
Fixing compile error
5 Months Ago
Merge Travelling Vendor -> Main
5 Months Ago
Fixed override steering bug Increased time between pullovers
5 Months Ago
Greatly improved the performance of vendor position pull over collider check
5 Months Ago
Drive for a bit before switching off indicators Removed another sphere
5 Months Ago
Fixed unset indicators on pull off
5 Months Ago
Fixed another bug with hazards Commented out debug spheres
5 Months Ago
Reduced serverside max steer angle to a more realistic maximum Swapped right indicator use flags that are actually free Setup hazard lights on pull over Prevent explosives from being able to be placed on the vendor Fixed issues with right indicator
5 Months Ago
Increase indicator speed
5 Months Ago
Flipped indicators
5 Months Ago
Removed doublers
5 Months Ago
Added buttons to Vehicle Light to allow them to be toggled in editor
5 Months Ago
Travelling Vendor -> Main
5 Months Ago
Removed unused RendererLOD
5 Months Ago
Added null check on IsPositionClear - should prevent NRE's
5 Months Ago
Merged Travelling Vendor -> Main
5 Months Ago
Brought back 4 wheel braking Minor code cleanup Tree kill fixed
5 Months Ago
Vendor now destroys any builldings on the road. Won't affect normal gameplay, but will allow it to work on modded servers that allow building placement on roads.
5 Months Ago
- Removed overengineered steering system. Pure pursuit seems to be the GOAT - Look ahead multiple points rather than just 1 - Removed excess logs
5 Months Ago
Fixed brake lights again
5 Months Ago
Enable waiting again - oops!
5 Months Ago
Clear material properties block before setting colour
5 Months Ago
Merge Travelling Vendor -> Main
5 Months Ago
Vending front changes
5 Months Ago
Fixed wheel colliders having a slight gap with the ground
5 Months Ago
Merged Travelling Vendor -> Main
5 Months Ago
Attempt to fix staging
5 Months Ago
Merge Travelling Vendor -> Main
5 Months Ago
Cleanup and missing files
5 Months Ago
Travelling Vendor~ - Swapped steering over to PID controller - Fixed wobbly wheels - Added proper lerping to clientside wheel visuals - Removed steering deadzone logic - Changed wheel grip values so it can climb hills
5 Months Ago
Merge Travelling Vendor -> Main (Again!)
5 Months Ago
Set some colliders to triggers
5 Months Ago
Merge Travelling Vendor -> Main