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4,074 Commits over 701 Days - 0.24cph!

53 Days Ago
toolbar_compile_simulator -> main
53 Days Ago
Strip from build
53 Days Ago
Keep track of all 3 compile target states and parse it that way (only show green if all 3 pass, red if one fails)
53 Days Ago
Added a toolbar button for the compile simulator (shows most recent state)
54 Days Ago
Added toolbar extender
54 Days Ago
snapping_improvements_3 -> main
54 Days Ago
General snapping changes to computer station and rivals desk
54 Days Ago
Remove new snapping from large planter
54 Days Ago
Fix facing direction, when calculating snapping rotation. This ensures the object will nearly always point towards the player to start with (still adjustable with R)
54 Days Ago
patrol_heli_crash_fix -> main
54 Days Ago
main -> patrol_heli_crash_fixes
54 Days Ago
main -> snapping_improvments_3
54 Days Ago
Missing tag on pressed calls
54 Days Ago
Premium CD opens the premium modal Fixed vanilla gamemode button using the wrong icon
54 Days Ago
Add back the premium modal Hook it into the premium tags as usual
54 Days Ago
Server Browser: Show a no servers found image if there are no servers found Show a button to 'remove filters' if there are a bunch of filters set and no responses from the query Animations Bunch of cleanup
54 Days Ago
Remove most of the LINQ from GetFilteredSortedServers() - improves performance by around 20% Preallocate 1k entries in server info listing - still not enough but better as it doesnt balloon early
54 Days Ago
More consistent refresh button behaviour Call favourite refresh on active refresh Move a bunch of method logic out of local stacks and just into the method call like it should be Older server browser update queries wont update the UI, only the most recent one will. Stale ones are chucked
54 Days Ago
Change ping header to 'last played' in favourites Try running pre warm without cache (cleaner behaviour - needed for the modal) Refresh all can force cache on or off New shorter streamermode sanitise
54 Days Ago
Prewarm the server browser, so when you access it it's already filled with servers
54 Days Ago
Reset connection viewer description to the top on open Removed a bunch of crappy logs
54 Days Ago
Fixed a bunch of server browser buttons/filters using the wrong material after the cleanup
54 Days Ago
Rewrite foil shader so it supports soft masking Fix broken premium icon shader Fix broken premium text shader
54 Days Ago
UI windows will try and repair themselves if left in a broken state
54 Days Ago
Fixed connect button screwed up button icon size
54 Days Ago
More changes to premium icon foil shader
55 Days Ago
Foil shader now works across the screen if you want it to
55 Days Ago
Fixed foil shader script frequently the shared material Create a new material instance for each foil instance (required since UI cant use property blocks)
55 Days Ago
Fix research table snapping issues
55 Days Ago
Add padding when trying to snap to twig walls
55 Days Ago
Calculate crash distance on the monument edge, eg patrol helicopter will calculate the distance to the closest edge of a monument rather than the direct centre
55 Days Ago
crash at monument distance 800 -> 1200
55 Days Ago
main -> new_menu
55 Days Ago
Revert level manager - ready for merge
55 Days Ago
Setup new demo window Setup FlexVirtualScroll Fixed alignment and width bugs with demos item
55 Days Ago
Fixed scuffed description box on server connect modal Further premium tag adjustments
55 Days Ago
Much nicer logic for calculating angle Made premium tag look like it should Applied foil shader to premium tag Mip Maps Slightly better angle calculations for foil mouse follow script
55 Days Ago
Wrote a foil shader that will make 2D objects point towards the mouse and shift their hue Applied on some premium images
55 Days Ago
Setup heart particle effects when you favourite a server Add ParticleEffectForUGI Setup pipeline for running and properly displaying particle effects on our UI (our camera setup made this a pain)
55 Days Ago
Revert 125318, try it again later
55 Days Ago
Add proper widescreen support for new menu (caps UI to 16x9 on widescreen)
55 Days Ago
Reimplemented server favouriting
56 Days Ago
Fix some search bugs
56 Days Ago
Fix NRE
56 Days Ago
Do correct reset filter - used the wrong method
56 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
56 Days Ago
Check drop data in hero update
56 Days Ago
Home Screen: Only show twitch drop tile if there are on going twitch drops Show how long is left until drops end Only update modal window UI when we need to
56 Days Ago
Resetup player profile and premium icon
56 Days Ago
Use culture to translate shorthand values before we display them