userIan Hendersoncancel

6,126 Commits over 1,004 Days - 0.25cph!

3 Months Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
3 Months Ago
- item search bar setup - sell order creator setup
3 Months Ago
- Virtual Icon setup - Renames - Spacers
3 Months Ago
- Add a 'remove all' button to clear up all the sell orders - Fix phrases again
3 Months Ago
Fix squished sell order icons
3 Months Ago
Follow style guidelines a bit better. More blockout work. Better colours
3 Months Ago
Mising translations
3 Months Ago
More WIP, more blockout
3 Months Ago
WIP: - More blockouts - Some minor functionality
3 Months Ago
Continuing work on the UI - Text components - Input fields
3 Months Ago
Initial setup for new vending machine admin ui
3 Months Ago
Missing files
3 Months Ago
console_quickjoin_fix -> main
3 Months Ago
main -> console_quickjoin_fix
3 Months Ago
Move PlayerJoin to UIConnection instead Connect just sends values over to UI rather than through a wrapper method
3 Months Ago
server_browser_improvements -> main
3 Months Ago
Server browser favourites are now optionally put to the top. Users can enable/disable it in filters. This option is saved between sessions
3 Months Ago
console_quickjoin_fix -> main
3 Months Ago
- Ensure typing 'connect' in console will also update the quick join UI - Cleanup PlayerJoin.cs - PlayerJoin is now the main way to tell other systems (ui, history) that we are joining a server. Using client.instance.connect bypasses everything ui related) - PlayerJoin now uses client instance on the backend rather than connect (which is now a wrapper over PlayerJoin)
3 Months Ago
unskinned_windmill -> main
3 Months Ago
Missing instanced mesh filter
3 Months Ago
- Ensure transmission rotates again with the vanes - Rebuild deployable prefab to follow the windmill.prefab instead of doing its own thing - Small overall cleanup
3 Months Ago
main -> unskinned_windmill
4 Months Ago
new_console-ui -> main
4 Months Ago
(In dual ClientVar/ServerVar cases the ai generated help text would only be shown for one case.) - Duplicate the help text to the remaining case - Codegen
4 Months Ago
new_console-ui -> main
4 Months Ago
Use cached command for command list buttons. Fixes highlighted text not working
4 Months Ago
Flush buffer now uses realtime rather than invokes (allows it to push in demos)
4 Months Ago
new_console-ui -> main
4 Months Ago
stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist
4 Months Ago
Remove extra error log
4 Months Ago
reduce error fade duration to 1 second
4 Months Ago
new_console-ui -> main
4 Months Ago
- Remove hover to preview - Make default values green again
4 Months Ago
new_console-ui -> main
4 Months Ago
Fix all the scrolling enlargement issues in console page
4 Months Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
4 Months Ago
Reorganised command list page - cleaned it up slightly
4 Months Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
4 Months Ago
Make autocomplete buttons like the old ones - they are better
4 Months Ago
new_console-ui -> main
4 Months Ago
Fix rich text (again)
4 Months Ago
new_console-ui -> main
4 Months Ago
Ensure command list properly works when clicking on a convar
4 Months Ago
new_console-ui -> main
4 Months Ago
Remove the gap in the autocomplete button
4 Months Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
4 Months Ago
Ensure error ui starts up early enough in script execution order
4 Months Ago
Stupid unity alpha calculations
4 Months Ago
Ensure legacy error ui does the same thing