userIan Hendersoncancel

5,918 Commits over 943 Days - 0.26cph!

3 Months Ago
Fix clientside golf ball stuttering
3 Months Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
3 Months Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
3 Months Ago
PlayerRigUpdate2 -> hackweek_golf
3 Months Ago
main -> hackweek_golf
3 Months Ago
scientist_boat_aggro_fixes -> main
3 Months Ago
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3 Months Ago
scientist_boat_aggro_fixes -> main
3 Months Ago
Ensure scientist boats dont target players deep underwater
3 Months Ago
ptboat_front_turret_nerf -> main
3 Months Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
3 Months Ago
mounted_weapon_seat_errorspam_fix -> main
3 Months Ago
mounted_weapon_seat_errorspam_fix -> main
3 Months Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
3 Months Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
3 Months Ago
Remove from ladder hatches as well
3 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
3 Months Ago
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3 Months Ago
- Ensure ammo is refunded - Rewrite cancel reload system
3 Months Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
3 Months Ago
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3 Months Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
3 Months Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
3 Months Ago
Ensure missing int parameter is added to mapnote validation
3 Months Ago
Temp fix to stop map marker edits from causing an NRE
3 Months Ago
More fixes to oilrig rhibs being despawned - ready to merge
3 Months Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
3 Months Ago
If streamermode is enabled then turn off RHIB screens
3 Months Ago
Minor adjustments to walk around distance
3 Months Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
3 Months Ago
turret_model_clipping_fix -> main
3 Months Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
3 Months Ago
turret_head_anim_fix -> main
3 Months Ago
Setup correct content bundles for animations
3 Months Ago
turret_slow_animation_fix -> main
3 Months Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
3 Months Ago
- Setup leg animator for the new player rig - FInd and assign new masks
3 Months Ago
turret_hotfix_networkrange_fix -> main
3 Months Ago
turret_rear_turret_aiming_fix -> main
3 Months Ago
Slight reduction
3 Months Ago
Increase front turret rotate speed by 200 units
4 Months Ago
Fix rear turret using the wrong forward direction when shooting
4 Months Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
4 Months Ago
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4 Months Ago
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4 Months Ago
playerboat_wheel_mount_optimization -> main