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5,944 Commits over 943 Days - 0.26cph!

3 Months Ago
Added visible par number, hole number and current players as text on the Tee Clock
3 Months Ago
Player scoring system. Player scores increase with each hit
3 Months Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
3 Months Ago
Can now Tee-Off from the Tee
3 Months Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
3 Months Ago
- Fixed swap to driver popup not working
3 Months Ago
Create item for golf hole bucket - can now place it
3 Months Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
3 Months Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
3 Months Ago
Show phrase when swapping golf club type
3 Months Ago
Ensure mountable dies when dismounting from a ball
3 Months Ago
Missed file
3 Months Ago
- New Iron position - New Driver position - Better hand IK positions
3 Months Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
3 Months Ago
Fix clientside golf ball being returned to the server
3 Months Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
3 Months Ago
Revert golf ball mountable and golf ball back to what they should be
3 Months Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
3 Months Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
3 Months Ago
Changed golf hole files
3 Months Ago
- Wire up new golf hole - Setup animator - Reset mechanics
3 Months Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
3 Months Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
3 Months Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
3 Months Ago
Added crappy path visualisation
3 Months Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
3 Months Ago
Fix clientside golf ball stuttering
3 Months Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
3 Months Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
3 Months Ago
PlayerRigUpdate2 -> hackweek_golf
3 Months Ago
main -> hackweek_golf
4 Months Ago
scientist_boat_aggro_fixes -> main
4 Months Ago
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4 Months Ago
scientist_boat_aggro_fixes -> main
4 Months Ago
Ensure scientist boats dont target players deep underwater
4 Months Ago
ptboat_front_turret_nerf -> main
4 Months Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
4 Months Ago
mounted_weapon_seat_errorspam_fix -> main
4 Months Ago
mounted_weapon_seat_errorspam_fix -> main
4 Months Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
4 Months Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
4 Months Ago
Remove from ladder hatches as well
4 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
4 Months Ago
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4 Months Ago
- Ensure ammo is refunded - Rewrite cancel reload system
4 Months Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
4 Months Ago
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4 Months Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
4 Months Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
4 Months Ago
Ensure missing int parameter is added to mapnote validation