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6,693 Commits over 1,066 Days - 0.26cph!

3 Months Ago
3 Months Ago
Add 'raiding enabled' and 'raiding disabled' vitals
3 Months Ago
Setup enum dropdown to override initial gamemode in Game Setup
3 Months Ago
Basic implementation of softcore 'raiding windows' This prevents raiding outside of predefined server hours. - Prevent building block damage outside the window (by projectile or explosive) - Freshly placed tool cupboard (up to an hour) can be raided even outside the window - Melee damage is still allowed - Twig is always breakable - Can't fire MLRS outside the window - Per server convars for control (ability to also customize weekend hours) - Setup to a open/close noise when the window opens or closes
3 Months Ago
Battery fixes
3 Months Ago
snapping_fixes -> main
3 Months Ago
snapping_fixes -> main
3 Months Ago
Ability to enable/disable seat by socket height dynamically on each entity
3 Months Ago
main -> snapping_fixes
3 Months Ago
vending_machine_admin_typo -> main
3 Months Ago
Separate typo fix
3 Months Ago
server_item_notifications_streamermode -> main
3 Months Ago
Giving yourself an item via f1/console commands will now respect streamermode and not reveal your actual username
3 Months Ago
Stop deepsea npc shops from showing up in outpost search
3 Months Ago
sell_order_warning_persistence -> main
3 Months Ago
Fix vending administrate 'remove all' dialog from persisting if you disconnect
4 Months Ago
main -> photograph_text_fix
4 Months Ago
Fix photograph notes not updating
4 Months Ago
voip_cctv_rewrite -> main
4 Months Ago
vending_flag_collision_fix -> main
4 Months Ago
Fix flag collision
4 Months Ago
main -> snapping_fixes
4 Months Ago
high_level_networking_improvements -> main
4 Months Ago
Add EntityRef support to our RPC source generator
4 Months Ago
Add EntityRef SyncVar support
4 Months Ago
Add support for EntityRefs to be sent via RPC. ID is extracted and sent on sending side ID is received and put into a new entity ref on the other side
4 Months Ago
Cleaner, better way to support remote listeners (cctv, drone) hearing VOIP of others. Previous system used a messy secondary network group solution which was prone to bugs and connections being added twice to seperate lists New system specifically looks for cimputer mounted players - giving a much more reliable solution
4 Months Ago
main -> game_room_dlc
4 Months Ago
vending_stats_crash_fix -> main
4 Months Ago
vending_stats_page_fix -> main
4 Months Ago
- Remove some test code in for disk - Add using statements
4 Months Ago
Fix the vending stats page from crashing in certain cases. Stats code was double freeing pooled data
4 Months Ago
main -> game_room_dlc
4 Months Ago
Stop duplicate stats pages opening on top of each other
4 Months Ago
convar_odd_lookup_behaviour -> main
4 Months Ago
Fix 'global.x' console commands leaking into other namespaces The console's "global namespace" shortcut was also firing for explicitly-qualified input - Add unit test
4 Months Ago
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4 Months Ago
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4 Months Ago
oxygen_ui_flicker_fix -> main
4 Months Ago
Proper fix for dodgy flickering oxygen vitals Caused because we aren't sending as many metabolism updates after the optimizations
4 Months Ago
Fix oxygen ui flickering on/off
4 Months Ago
stats_blurry_clock_fix -> main
4 Months Ago
Fix a big blurry clock
4 Months Ago
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4 Months Ago
main -> game_room_dlc
4 Months Ago
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4 Months Ago
force runtime lookups to rebuild from the updated asset
4 Months Ago
demo_compatability_layer -> main
4 Months Ago
Empty compat file so it gets included in builds
4 Months Ago
vending_stats_text_fix -> main