userIan Hendersoncancel

6,901 Commits over 1,096 Days - 0.26cph!

3 Months Ago
Ensure cue ball starts on the line is should
3 Months Ago
Ensure 8 and 5 ball aren't swapped on the backend - woops
3 Months Ago
Stop the racked balls clipping into each other
3 Months Ago
Ensure pool balls are set to an identity rotation when first spawned
3 Months Ago
Remove WIP text on the pooltable
3 Months Ago
game_room_dlc -> main
3 Months Ago
Cleanup spline movement a bit
3 Months Ago
Pooltable: - Groundwatch fixes - Various layer/setup fixes - Rotation fixes
3 Months Ago
Pooltable: - Remade all colliders as primitives - Better deploy and prevent build volumes
3 Months Ago
Fix pooltabel groundwatch not working
3 Months Ago
game_room_dlc -> main
3 Months Ago
Compile fixes
3 Months Ago
Pool: - Add test sounds when hitting cue - Add test sounds when pool balls hit each other
3 Months Ago
pool: - sound effect on mounting
3 Months Ago
New pool controls that more closesly resemble real pool - Hold Left Click to be able to adjust power - Pull Back / Push Forward will adjust power - Quickly pushing forward will actually hit the ball
3 Months Ago
pool: Ensure we cant move after hitting the ball
3 Months Ago
Swap sub system to be a child animator sub system - allowing us to create a 1d blend tree to clean up the movement
3 Months Ago
- play confetti effect on win
3 Months Ago
game_room_dlc -> main
3 Months Ago
Fix hit animation not working
3 Months Ago
Pooltable: Show 'turn processing' if the balls are still moving. Have reset game as a second option Dont show reset game if players are mounted to the pool table
4 Months Ago
game_room_dlc -> main
4 Months Ago
Pool: fix the cue not sitting properly in 3p (right hand) (again)
4 Months Ago
Fix cue not staying in our right hand
4 Months Ago
Apply the UpdatePlayerPosition/Rotation trick for less laggy transitions
4 Months Ago
Better subsystem blending values
4 Months Ago
- Play a viewmodel hit animation - After hitting the ball keep the player mounted for a few seconds so they can see the result of their shot
4 Months Ago
Stop pool mountable dragging you along with the cue ball once you shoot
4 Months Ago
Actually put the 8 ball in the middle like real pool Cleaner game in progress/leave game logic - makes everything clearer
4 Months Ago
Start Singleplayer & Start Multiplayer pool game options - More complex setup for mp game, joining/leaving etc
4 Months Ago
main -> game_room_dlc
4 Months Ago
syncvar_initialiser_support
4 Months Ago
Fix a few NREs called by the new initialiser support
4 Months Ago
Syncvars now correctly identifiy and apply initialisers properly
4 Months Ago
obfuscation_analyzer -> main
4 Months Ago
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4 Months Ago
main -> game_room_dlc
4 Months Ago
main -> obfuscation_analyser
4 Months Ago
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4 Months Ago
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4 Months Ago
Missing DLL
4 Months Ago
Swap out Source Generator analyser for Code Analyzer version
4 Months Ago
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4 Months Ago
game_room_dlc -> main
4 Months Ago
Fix dodgy prevent building area
4 Months Ago
Cant place pool table in terrain anymore, has to be on a construction
4 Months Ago
Add decay to the pooltable
4 Months Ago
Destroy pool table when ground is missing
4 Months Ago
Fix broken top collider
4 Months Ago
Remove old pooltable models (will prevent read/write nre)