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4,192 Commits over 701 Days - 0.25cph!

3 Months Ago
Super simple notifications window blockout
3 Months Ago
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3 Months Ago
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3 Months Ago
il_postprocessor_build_fix -> main
3 Months Ago
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3 Months Ago
main -> new_menu
3 Months Ago
syncvar_ilpostprocessor_hook -> main
3 Months Ago
Revert file change
3 Months Ago
Dont print anything on weaving success - only failure Wrap lots of weaver variables in using statements to help prevent any leaks/issues in the future
3 Months Ago
Include editor
3 Months Ago
jungle_floor_shadow_proxy -> main
3 Months Ago
Fixed jungle floor shadow proxy. Parse object name in highlights to remove the shadow proxy cube
3 Months Ago
Only create new stopwatch if we need to
3 Months Ago
Remove editor menu item - doesnt work well with il post processor (as expected)
3 Months Ago
Make stop watch static. Add editor menu item to show weaving performance information (time taken to weave etc)
3 Months Ago
Cleanup, and more server defines checks
3 Months Ago
metabolism_compile_fix -> main
3 Months Ago
Compile fix
3 Months Ago
player_metabolism_tick_accuracy -> main
3 Months Ago
▋▌▉▉▆_▊▅▆█▍▊_▅▅▇▆▆▇ -> ▌▋▇▇
3 Months Ago
syncvar_demo_fix -> main
3 Months Ago
shallow_water_slowmotion -> main
3 Months Ago
chippy_repair -> main
3 Months Ago
sleeping_bag_offcentre -> main
3 Months Ago
Populate existing filters with defaults on init
3 Months Ago
Setup search filtering 'show full', 'show empty' and text search now working Checkbox setup More exposed values in RustButton (toggle enable, disable and changed)
3 Months Ago
Update server category text every few seconds when inside a specific category Setup category button text on each one and link them into the page
3 Months Ago
Increased overall size of server description Ensured server connector description space is large enough to scroll properly Fixed dodgy background on server connector Remove logs
3 Months Ago
Fix a bug preventing the rotation arrow from restarting
3 Months Ago
Tie the state of the refresh button to the current ogoing search
3 Months Ago
Fixed bugs with flex virtual scroll. Use a top and bottom flex spacer to spread out viewport content
3 Months Ago
Ensured Demo message types is up to date with our current network list Thanks Daniel!
3 Months Ago
main -> syncvar_demo_fix
3 Months Ago
Better quit modal (dismisser and blurring) Better base page transitions Remove logs Make dismisser prefab
3 Months Ago
missed settings
3 Months Ago
Strip source generator depdencies from build
3 Months Ago
Use a proper trace for water level checks rather than arbirarily looking an ocean values
3 Months Ago
Stop bicycle showing fuel interaction prompt
3 Months Ago
Always ensure terrain pushback is off when starting a spinout
3 Months Ago
Missed files
4 Months Ago
Setup better item height Applied to main menu prefab
4 Months Ago
Fixed non tagged servers from throwing an NRE Adjusted scrollbar width
4 Months Ago
Better connection modal animation
4 Months Ago
Found and increased a bunch of other heights: orbit, death, patrol etc
4 Months Ago
Increase Patrol Helicopter ride height by 10 meters so it doesnt clip into jungle trees
4 Months Ago
Weaving time reduction to 1.6 seconds
4 Months Ago
Rewrote weaver with Burst ILPostProcessor Booleans to enable/disable old weaving setup
4 Months Ago
Rename delta to be more clear
4 Months Ago
Missed file
4 Months Ago
Fixed player metabolism being affected by low server fps. This would cause large times between frames and could affect food loss, bleeding, temperature jumps etc, building up our built in timer past its trigger amount and not properly bringing it back down. Unsure how greatly this affected servers, or the relationship this has between player update jobs and serial. Worth fixing anyway. Fixed By: Breaking up accumulated metabolism time into fixed‐size ticks rather than using the full accumulator. Always passing exactly metabolismtick to RunMetabolism and DoMetabolismDamage, and preserving any remainder for the next frame, ensuring metabolism advances in uniform intervals.