userIan Hendersoncancel

6,285 Commits over 1,035 Days - 0.25cph!

6 Months Ago
Try displaying data centre regions instead
6 Months Ago
main -> inventory_commands_streamermode
6 Months Ago
server_browser_ping_removal -> main
6 Months Ago
Ensure region sorting button uses the correct background
6 Months Ago
server_browser_ping_removal -> main
6 Months Ago
- Show ping and region on connection modal - Servers without a region tag will be put to the bottom of the list - Missed files - Minor browser code folder cleanup
6 Months Ago
Missed file
6 Months Ago
- Display the correct region - Region translation - Look and cache provided region tag on each server - Servers without region tags (eg Unknown region) are put at the bottom - Fix error stopping sorting via region
6 Months Ago
- Remove Ping browser header - Add Region browser header - Allow sorting via that header
6 Months Ago
Fix scoreboard issues
6 Months Ago
scientist_spawner_new_boats
6 Months Ago
Ensure oilrig and crate hacking rhibs are also included
6 Months Ago
scientist_spawner_new_ai -> main
6 Months Ago
Flip the condition
6 Months Ago
scientist_spawners_enabled now affects Scientist Boat spawning
6 Months Ago
kill_scientist_boat_fix -> main
6 Months Ago
Fix scientist boats becoming bricked when using killscientists command
6 Months Ago
scientist_boat_ai_driverkill_fix -> main
6 Months Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
6 Months Ago
inventory_commands_streamermode
6 Months Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
6 Months Ago
catapult_bee_worldmodel -> main
6 Months Ago
Add worldmodel script to bee ammo for the catapult
6 Months Ago
syncvar_improvements_3 -> main
6 Months Ago
Added an attribute to allow optional bypass of mandatory callback system
6 Months Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
6 Months Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
6 Months Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
6 Months Ago
Cherrypick from range 142973 -> 143247
6 Months Ago
Cherrypick 142957
6 Months Ago
Cherrypick 142943
6 Months Ago
Cherrypick 142938
6 Months Ago
Simplify prefab pre processing error (to get more info on this build issue)
6 Months Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
6 Months Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
6 Months Ago
Can use ball without tee remove a bunch of logs
6 Months Ago
Messy set of bug fixes so i can do one final check before builds
6 Months Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
6 Months Ago
Swapped interaction icons to something better than crosses everywhere
6 Months Ago
Add random golf ball colours
6 Months Ago
Fix bug when trying to tee off from the golf tee
6 Months Ago
CLIENT compile fixes
6 Months Ago
Compile fix - getting ready for aux3
6 Months Ago
Compile fixes
6 Months Ago
Fix golf tee nuking the ball under weird circumstances
6 Months Ago
Detect a winner and show a phrase when they win
6 Months Ago
Numerous bug fixes with the Golf UI
6 Months Ago
Ensure hole UI updates
6 Months Ago
Reserve the first two rows in the ui
6 Months Ago
Ensure golf ball home tee is set