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5,797 Commits over 913 Days - 0.26cph!

7 Months Ago
Fix clipping mount positions on the pt boat (was causing the scientists to be booted from the boat) Delay spawn scientist invoke by 100 ms
7 Months Ago
Remove spam logs
7 Months Ago
Better eye setup (expose in weapon transform) Allow AI a wider angle before firing (15 degrees) Spawn turret with 1 hp and set immortal protection instead
7 Months Ago
Scientist front turret now points the right way
7 Months Ago
pt_boat_gameplay_pass -> naval_update
7 Months Ago
AI aim direction translation fixes Aim pivot fixes AI will only fire if its aim is within 5 degrees of the target
7 Months Ago
AI can now point the boat turrets at players (their current target) Remove items from PT boat turret operators AI support setup for PT turrets
7 Months Ago
pt_boat_gameplay_pass -> naval_update
7 Months Ago
naval_update -> pt_boat_gameplay_pass
7 Months Ago
Spawn PT boat in the deepsea alongside a couple of the smaller boats
7 Months Ago
Remove debugs and extra print statements
7 Months Ago
pt_boat_gameplay_pass -> naval_update
7 Months Ago
PT Boat Deepsea now driven properly by AI
7 Months Ago
pt_boat_gameplay_pass -> naval_update
7 Months Ago
Fix 50 call turret attachment points after the model changes
7 Months Ago
naval_update -> pt_boat_gameplay_pass
7 Months Ago
Take a bit longer to place scientists This ensures they are mounted on the boat correctly
7 Months Ago
pt_boat_gameplay_pass -> naval_update
7 Months Ago
Fixed PT Boat prefab Cleanup Scientists now spawning on PTBoat
7 Months Ago
Initial work to allow the ai to work on the PT Boat
7 Months Ago
Move the random storage box into the doorway. You now have to interact with the door to open the pt boat storage Manifest (again)
7 Months Ago
gun_turret -> naval_update
7 Months Ago
Manifest
7 Months Ago
naval_update -> gun_turret
7 Months Ago
Working rear turret. Aiming is still ugly Ensure roll values are removed by projecting our rotation onto fixed axes (not transform axes) Manifest
7 Months Ago
Add correct components to rear turret Standing mounted turret seat setup
7 Months Ago
Mounted Turret Seat now supports multiple turrets on the same vehicle Initial rear turret setup
7 Months Ago
Setup right entities Setup prefab variants
7 Months Ago
naval_update -> gun_turret (missed files)
7 Months Ago
naval_update -> gun_turret
7 Months Ago
server_refresh_budgeting_adjustments -> main
7 Months Ago
Increase server processing budgeting up to 200 per frame Remove stop watch limitation
7 Months Ago
BaseMountable compile fixes
7 Months Ago
Compile fixes: copyboat_cl was a ServerVar, swapped it to a ClientVar Codegen
7 Months Ago
scientist_rhib_gameplay_pass_2 -> naval_update
7 Months Ago
Make the PT boat turret immortal for good measure
7 Months Ago
More loot changes
7 Months Ago
When spawned in the deep sea: scientist RHIBs will generate loot in their dry boxes (not balanced)
7 Months Ago
boat_ai_optimisations_2 -> naval_update
7 Months Ago
Increase interest intensity
7 Months Ago
Fix boken avoidance logic after our move to jobs
7 Months Ago
boat_ai_optimisations -> naval_update
7 Months Ago
7 Months Ago
boat_ai_optimisations_2 -> naval_update
7 Months Ago
Light sleeping: - wake boats up occasionally to wander around - wake, wander a bait then go back to sleep
7 Months Ago
Added sleepy system to boats Boats will sleep when the lose all targets and have lost them for x seconds
7 Months Ago
boat_ai_optimisations -> naval_update
7 Months Ago
Fix notification 'red bubble' not appearing when we have unread notifications on launch
7 Months Ago
Fix twitch drop background NRE
7 Months Ago
fix_dumb_name -> naval_update