userIan Hendersoncancel

6,760 Commits over 1,096 Days - 0.26cph!

8 Months Ago
Ensure scientist boats dont target players deep underwater
8 Months Ago
ptboat_front_turret_nerf -> main
8 Months Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
8 Months Ago
mounted_weapon_seat_errorspam_fix -> main
8 Months Ago
mounted_weapon_seat_errorspam_fix -> main
8 Months Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
8 Months Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
8 Months Ago
Remove from ladder hatches as well
8 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
8 Months Ago
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8 Months Ago
- Ensure ammo is refunded - Rewrite cancel reload system
8 Months Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
8 Months Ago
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8 Months Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
8 Months Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
8 Months Ago
Ensure missing int parameter is added to mapnote validation
8 Months Ago
Temp fix to stop map marker edits from causing an NRE
8 Months Ago
More fixes to oilrig rhibs being despawned - ready to merge
8 Months Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
8 Months Ago
If streamermode is enabled then turn off RHIB screens
8 Months Ago
Minor adjustments to walk around distance
8 Months Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
8 Months Ago
turret_model_clipping_fix -> main
8 Months Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
8 Months Ago
turret_head_anim_fix -> main
8 Months Ago
Setup correct content bundles for animations
8 Months Ago
turret_slow_animation_fix -> main
8 Months Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
8 Months Ago
- Setup leg animator for the new player rig - FInd and assign new masks
8 Months Ago
turret_hotfix_networkrange_fix -> main
8 Months Ago
turret_rear_turret_aiming_fix -> main
8 Months Ago
Slight reduction
8 Months Ago
Increase front turret rotate speed by 200 units
8 Months Ago
Fix rear turret using the wrong forward direction when shooting
8 Months Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
playerboat_wheel_mount_optimization -> main
8 Months Ago
Enable mount parenting on boat building steeringwheel
8 Months Ago
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9 Months Ago
scientist_boats_gameplay_pass_4 -> main
9 Months Ago
Compile fix
9 Months Ago
scientist_boats_gameplay_pass_4 -> main
9 Months Ago
main -> scientist_boats_gameplay_pass_4
9 Months Ago
Use setup the correct starting rotation when mounting a turret
9 Months Ago
Run camera animation stuff in update rather than messing around with invokes or seat overrides