userIan Hendersoncancel

6,067 Commits over 1,004 Days - 0.25cph!

58 Days Ago
Remove region locations help print out
60 Days Ago
Left align country text in the server browser
60 Days Ago
vending_fixes_2 -> main
60 Days Ago
Phrase fix
60 Days Ago
Add an 'are you sure' popup when clearing all vending orders
60 Days Ago
Can now press the larger area around the cost and sell icons
60 Days Ago
Fix emojis not working properly on loot panel purchasing - Additional filtering on the name before being displayed (just in case)
60 Days Ago
Remove rich text support
2 Months Ago
- Add broken item support to vending sell orders - Add support to fake inventory as well
2 Months Ago
Make 'sold out' look less ass
2 Months Ago
Entering a higher number than in stock automatically lowers the number to max available stock like it used to
2 Months Ago
Missed file
2 Months Ago
- Only play animations when adding to the existing orders list - Add 'modify' and 'discard' buttons when modifying an existing sell order. Makes it very clear what you're doing
2 Months Ago
Vending name max limit = 32
2 Months Ago
Set character limit of 4 for all vending admin/purchase input boxes
2 Months Ago
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
2 Months Ago
Fix existing sell order NRE
2 Months Ago
binocuar_fixes_2 -> main
2 Months Ago
Ensure binoculars are hidden when relogging in
2 Months Ago
Use in environment check on the binoculars to correctly set day/night mode better than just day/night time
2 Months Ago
server_browser_update_2 -> main
2 Months Ago
- Hide distance behind a popup - Country select window changes - Minor cleanup all around
2 Months Ago
main -> server_browser_update_2
2 Months Ago
server_browser_update_2 -> main
2 Months Ago
- Increased distance/player score to 50-50 for default sorting - Compile fix
2 Months Ago
- Add distances away to each of the servers in km - Convert it to miles if in the USA
2 Months Ago
Dont disable the country selection button
2 Months Ago
-OnCountryChanged event - attached the country button - Cleanup with country selection choices
2 Months Ago
Fix a bunch of the country select settings
2 Months Ago
- Setup convar to support auto detecting country or not - Added checkbox to enable/disable it in country selection - Minor set of bug fixes
2 Months Ago
vendingmachine_updateammocount_nre -> main
2 Months Ago
Properly fix the bug
2 Months Ago
Fix update ammo count nre
2 Months Ago
main -> server_browser_update_2
2 Months Ago
WIP on country selection window - Setup centres for each chosen country - Setup player prefs for override - Country selection screen UI setup
2 Months Ago
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs - Check for hello data first and if we cant find it then fall back to whatever our player prefs are
2 Months Ago
Support geo lookup for steam queries by polling our cache - Add geo lookup dictionary to ServerListManager - Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
2 Months Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
2 Months Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
2 Months Ago
- Grab geo location from hello - Initial setup
2 Months Ago
- Fixed binocular overlay from sticking around on reconnect - Fixed binocular overlay firing material changes into plastic
2 Months Ago
main -> server_browser_update_2
2 Months Ago
fix dodgy merge
2 Months Ago
binoculars_fix -> main
2 Months Ago
- Codecleanup - New binocular effects toggle at night
2 Months Ago
- Stop unity complaining about main tex - Ensure ping markers show up
2 Months Ago
binoculars_fix -> main
2 Months Ago
Ensure range transform respects ui scale
2 Months Ago
Shader uses a grab pass rather than using OnRenderImage (fixes issues like being able to see through water) - Tick lines now use a fixed pixel size rather than using uvs under the hood - Main lines now base their pixel size of the lens circles
2 Months Ago
main -> PlayerRigUpdate2