3,572 Commits over 639 Days - 0.23cph!
Stop Shockbyte button trying to refresh server listings
Reimplement Shockbyte promo.
Polish the shockbyte popup
Refresh button micro interaction
Wire back up the refresh button properly
Prevent server listings from being added to the browser twice if they have a tag
Re add open animations between the pages
Added editor support for play on awake
Added play on awake to flex transitions
Category buttons now ask the server browser to requery
Super basic flex scroll view implementation
Ensure resolver is disposed of properly after use
Throw build failed exception if sync var weaving fails
Only create symbol reader provider if symbols
Only enable in memory reading for editor, build should be fine since its sequenced
Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
New Weaver (Build & Editor)
More reliable editor behaviour when swapping between build define symbols and scripts
Some weaver cleanup and renaming
Setter protection (catches null value set on the client)
More intelligent weaving behaviour - if in client mode then skip the process entirely.
New reset method to reset syncvars back to their default values
Called on ResetState (when entering pool)
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Server browser scroll support (still a bit broken)
Setup premium servers
Can set one button to be the default enabled in rust button group - set them throughout the UI
Minor adjustements to server browser list
Server browser subtabs up top rather than at the side with the filters
Setup server browser sub navigation
Same padding changes but with top and bottom
Remove padding set in body and spread it onto the pages instead
Support sub domains being top level domains - provided they are regsistered with the navigation system
Increase play page sizing
Show steam profile image in footer
chicken_pie_cleanup -> main
Slightly better buff amount
Dont output a percentage to the buff list since it doesnt make sense
Store value in the pie and just pass it through instead
Seperate farming better genes from planter box set genes
Codegen
beehive_spawn_swarm -> main
Better bee catapult ammo lods
Ensure Bee Boulder LOD matches other catapult ammo types
beehive_spawn_swarm -> main
Removed in jar bee vfx from the bee boulder
beehive_spawn_swarm -> main
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
instant_camera_flash_fix -> main
Create flash controller, route flash setup through there instead
Ensure flash object is off by default