userIan Hendersoncancel

6,030 Commits over 974 Days - 0.26cph!

2 Months Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
2 Months Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
2 Months Ago
- Grab geo location from hello - Initial setup
2 Months Ago
- Fixed binocular overlay from sticking around on reconnect - Fixed binocular overlay firing material changes into plastic
2 Months Ago
main -> server_browser_update_2
2 Months Ago
fix dodgy merge
2 Months Ago
binoculars_fix -> main
2 Months Ago
- Codecleanup - New binocular effects toggle at night
2 Months Ago
- Stop unity complaining about main tex - Ensure ping markers show up
2 Months Ago
binoculars_fix -> main
2 Months Ago
Ensure range transform respects ui scale
2 Months Ago
Shader uses a grab pass rather than using OnRenderImage (fixes issues like being able to see through water) - Tick lines now use a fixed pixel size rather than using uvs under the hood - Main lines now base their pixel size of the lens circles
2 Months Ago
main -> PlayerRigUpdate2
2 Months Ago
magazine_look_angle_fix -> main
2 Months Ago
Fix magazine dropping and other world space parent to bone weapon effects from not respecting object angles
2 Months Ago
main -> server_browser_update_2
2 Months Ago
binoculars_ui_refresh -> main
2 Months Ago
main -> binoculars_ui_refresh
2 Months Ago
- Change rangefinder palette to white - Fix dodgy material
2 Months Ago
- Further shader improvements - Added scratch and lens dirt - Styled rangefinder - Seperate out new font material - Further minor changes
2 Months Ago
- New supress HUD system - Supress HUD whilst you have it out - Add clicks that correspond to distance - Hide crosshair - Shader fixes and improvements
2 Months Ago
main -> binoculars_ui_refresh
2 Months Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
2 Months Ago
project_generation_proto_files -> main
2 Months Ago
image changes
2 Months Ago
include proto files in project generation extensions so you can search for proto files in rider
2 Months Ago
Add tick marks across binoculars
2 Months Ago
Material changes, visual polish
2 Months Ago
main -> binoculars_ui_refresh
2 Months Ago
vendingmachine_ui_refresh -> main
2 Months Ago
Add condition, ammo, genetics display etc to customer loot panel when buying from the new vending ui
2 Months Ago
vendingmachine_ui_refresh -> main
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Add condiiton and slot support to fake inventory
2 Months Ago
Support skins on collapsed shop view
2 Months Ago
Check skin ID before allowing a purchase
2 Months Ago
Fix a couple of bugs with cost skin id not being detected properly
2 Months Ago
Added independent skin support to cost item (was only supported for selling item before)
2 Months Ago
Add sell order skin support to the marketplace terminals in outpost
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
2 Months Ago
Fix an nre with country phrases Fix conenct modal nt showing ping
2 Months Ago
Add ping display to connection and session modal
2 Months Ago
Misc folder cleanup
2 Months Ago
- Add translation layer for each of the server browser names - Remove a bunch of excess name conversion stuff - Add to server browser
2 Months Ago
Show server country codes. This time taken via geolocation
2 Months Ago
Setup new binocular shader: lens distortion, fresnel and glare
2 Months Ago
deployable_snapping_fix_2 -> main
2 Months Ago
Cleanup
2 Months Ago
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal