userIan Hendersoncancel

6,049 Commits over 974 Days - 0.26cph!

57 Days Ago
Fix draggins vs clicking detection on existing sell orders
57 Days Ago
Swapped stats spawining over to GameManager rather than dialog spawn (since it doesn't support nesting)
57 Days Ago
Finished vending admin panel - Can open stats again - Add some new status indicators (drone accessible, has stock, broadcasting) - Tag toggle supports rust icon
57 Days Ago
- Add a clear all button to be able to wipe the existing order - Clicking on an existing order will now modify it
57 Days Ago
Add styling when dragging sell orders
57 Days Ago
- Spotlight pulsing - Fix sell order setup being iffy for the cost - Fix search bar not working again when clicking on an entry
58 Days Ago
main -> vendingmachine_ui_refresh
58 Days Ago
Fix compile error
58 Days Ago
Add spotilight and pulsing support
58 Days Ago
main -> vendingmachine_ui_refresh
58 Days Ago
deployablesnapping_preview_fix -> main
58 Days Ago
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58 Days Ago
windmill_fixes -> main
58 Days Ago
Fix windturbine gib scale
58 Days Ago
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
58 Days Ago
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
58 Days Ago
Added ability to reorder existing sell orders by clicking and dragging it up/down
58 Days Ago
- More animations - More tooltips - FIxed spacing on existing sell order components - Boxes are integer only where needed - Spotlight
58 Days Ago
- Fixed search bar styling issues - More minor polish (some anims)
59 Days Ago
Fix smoke grenade manager returns driving me crazy
59 Days Ago
transformchanged_cleanup -> main
59 Days Ago
Support food on corpses again
59 Days Ago
Save a few pennies in SmokeGrenadeManager::Move
59 Days Ago
main -> vendingmachine_ui_refresh
59 Days Ago
transformchanged_cleanup -> main
59 Days Ago
Space
59 Days Ago
- Only check if food in transform changed override for dropped entity - Only check if smoke in transform changed override for smoke grenades
59 Days Ago
Cleanup transform changed: - Only do checks on positional network update - Only do smoke grenade checks for smoke grenades
59 Days Ago
- Deselect support - Format changes
59 Days Ago
- Lil pop anim when the search opens up - Dont create a tooltip if text field is empty - Add icon and placeholder text colouring support to input fields
59 Days Ago
main -> vendingmachine_ui_refresh
59 Days Ago
server_browser_row_fix -> main
59 Days Ago
Fix server browser only showing 4 entries until you scroll or change the page
59 Days Ago
doubleconnect_eac_fix -> main
59 Days Ago
Add extra guard rails to quick join so that spamming it wont connect multiple times to the same server. More changes to try and fix the EAC reconnect issue
59 Days Ago
Route regular server joins through the console command instead
59 Days Ago
Attempted fix for 'A session is already active.' EAC error
59 Days Ago
boatai_los_swapfix -> main
59 Days Ago
- Add a timer based LOS grace period to PlayerTarget acquisition, if LOS has been broken for longer than 10 seconds then drop the target. - Don't LOS to just the main body of the player (to prevent cheese)
59 Days Ago
main -> vendingmachine_ui_refresh
59 Days Ago
- Minor polish
59 Days Ago
Missed files
59 Days Ago
Can now make fulll vending order with drag/drop
59 Days Ago
Fix virtual icon dragging not working
60 Days Ago
Add drag support to the fake slot and inventory system (not working properly yet)
60 Days Ago
- Create a fake inventory system in the vending admin dialog to show off all of the vending machines inventory - Add light and dark colouring to each of the search entries - Add emoji support to the shop name - Restyled emoji window to fit in with the new theming
2 Months Ago
Better button styling
2 Months Ago
Fix search entry bp bug
2 Months Ago
Minor existing orders polish: - Show 'no existing orders' if the vending machine is empty - Ensure deleting individual orders calls the proper method - Clear out the test entry - Remove all button turns on/off depending on the amount of entires - Fix remove all button not properly removing all the sell orders at once
2 Months Ago
Minor polish on sell order creator section: - Clear buttons now work to clear each of the item/cost sections - Sell order button is now disabled if either of the item or cost sections are empty - No longer auto focus on search - instead focus on it when you select a sell or cost item - Empty the search area when you select on a sell or cost item - Minus buttons set themselves as disabled if the amount is == 1