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5,973 Commits over 974 Days - 0.26cph!

2 Months Ago
Fixed some input box text areas from sometimes being offset to the right whilst typing in them
2 Months Ago
Use hud input instead
2 Months Ago
Prevent clicking in a vending entry input field from using a hotbar weapon
2 Months Ago
Tone down the emoji scale
2 Months Ago
Fix emoji picker being hidden underneath the stats menu
2 Months Ago
- FIx emoji overlay being offscreen - FIx emojis not being rendered correctly in the shop name input box
2 Months Ago
Fix sold out being shown when entering a buy amount greater than the amount inside the machine
2 Months Ago
Fix dragging item being stuck on the screen when closing the vending admin UI
2 Months Ago
Fix existing sell order on modify clicked NRE
2 Months Ago
Add support to seperate different skins into seperate vending listings. Eg you can sell a skinned ak in a different listing than a regular AK. This is optional and can be toggled on a machine by machine basis in the new UI.
2 Months Ago
pooltable_and_dartboard_models -> game_room_dlc
2 Months Ago
main -> game_room_dlc
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Remove using as well
2 Months Ago
Unity Editor compile fix
2 Months Ago
vendingmachine_ui_refresh -> main
2 Months Ago
Second set of fixes - fake inventory compile errors
2 Months Ago
Compile fix - swap to using flags
2 Months Ago
vendingmachine_ui_refresh -> main
2 Months Ago
Clear hover over button fixes
2 Months Ago
- Fix bugs with suggestions not being clickable - More final polish
2 Months Ago
- Final style changes - Added suggestions area in admin panel
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Fixed final vending entry pushing itself out the screen
2 Months Ago
Swap to a string builder to save a few allocations when updating dynamic pricing
2 Months Ago
Dynamic pricing support (nearly there!)
2 Months Ago
- Fix flex transition play on awake not working - Minor design stuff and alignment
2 Months Ago
- Anim polish for the 10000 time - Missing phrases
2 Months Ago
Some more animations, some more polish
2 Months Ago
- Fix incorrect sizing in entry - Fix vending entry virtual item icon having its icon amount updated - Darken sold out section no longer blocks raycasting so you cans till see whats being sold on hover - Various further changes to admin dialog, spacing layout etc - Much better 'vending' panel
2 Months Ago
- Display vending name in the loot panel - Fixed updated vending names not auto updating until you look at a machines name on the map - Add in a 'sold out' modifier per entry - Further vending admin dialog changes
2 Months Ago
Various theming changes on the customer panel. Too many to list
2 Months Ago
Setup the button callbacks
2 Months Ago
Fix contents not showing up
2 Months Ago
Add a 'no orders' view for when a vending machine has no orders
2 Months Ago
- Now populating new customer vending machine design - Minor adjustments to padding/setup
2 Months Ago
Swap custom vending machine to the alternate design. Everyone will revolt if we need to scroll to see all vending orders in a shop
2 Months Ago
Initial customer vending panel wireframe
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Removed the loading thingy, few more adjustments
2 Months Ago
Better pressed colour!
2 Months Ago
Added hover over colour changes to the fake inventory slots
2 Months Ago
Fix draggins vs clicking detection on existing sell orders
2 Months Ago
Swapped stats spawining over to GameManager rather than dialog spawn (since it doesn't support nesting)
2 Months Ago
Finished vending admin panel - Can open stats again - Add some new status indicators (drone accessible, has stock, broadcasting) - Tag toggle supports rust icon
2 Months Ago
- Add a clear all button to be able to wipe the existing order - Clicking on an existing order will now modify it
2 Months Ago
Add styling when dragging sell orders
2 Months Ago
- Spotlight pulsing - Fix sell order setup being iffy for the cost - Fix search bar not working again when clicking on an entry
2 Months Ago
main -> vendingmachine_ui_refresh
2 Months Ago
Fix compile error