2,563 Commits over 548 Days - 0.19cph!
Reworked how BeeSwarm works:
- Can now be set on fire
- Slowed it down
- Optimistaions and changes
Rebalanced temperature on hives
Changed loot panel title again
deployed Beehive new collider and prevent building volume
bees -> crafting_update (needs codegen)
Swapped protobufer index to try and avoid conflicts
Fixed overly large not in sphere check on deployable hive
Cull natural beehive particles at distance
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
Dont share the same tokens as the tooltips
Stop natural beehives from running save. Just let the tree manage them on init
Fix bee hives spawning at in correct locations on oak_b
Wire in new bee particle force field system
Ensure beehive lootpanel humidity correctly uses humididy token rather than inside token
Fix poolable error on natural beehive
Greatly extended natural beehive hitbox
TreeEntity addition now properly supports poolable entities
Increased bee network tick. Will look at bringing this back down before release
Fixed bee swarm particle rendering ending up culled in players view
- Bee grenade spawns bees with a slight offet upwards (to avoid some minor clipping issues killing los checks)
- Bunch more code cleanup
- Fixed some bugs with convars
Changed some grading values
Buff bandit scrap exchange
Fixed NRE on beeswarm validate target
Setup honey consumable values
cookingv2 -> crafting_update
Send Network Update on gene change
Added gene modifier to chicken pie
Added better genes modifier, giving a chance to get better genes when planting a seed
- Fix BeeSwarmAi disable convar
- Ensure Bee Swarms can get to sleeping players
Added a bee swarm ai specific convar to disable them
- Made new convar to ensure AI weapons will also listen to AI settings 'ConVar.AI.effectaiweapons'
- Bee Swarm AI now listens to ignore players and think settings if effect ai weapons is enabled (off by default)
Start to preemptively do some optimisation work on BeeSwarms
Bee Swarm:
- Increased particle size
- If a player has managed to get far away from somehow then give up