userIan Hendersoncancel

5,653 Commits over 913 Days - 0.26cph!

2 Months Ago
Mounted weapons now give you hit markers when you shoot others - Setup ownership system for held entity
2 Months Ago
Fix front pt boat turret having really high sensitivity and being hard to aim
2 Months Ago
naval_update -> naval_update/boat_steering_creaks
2 Months Ago
naval_update -> naval_update/boat_steering_creaks
2 Months Ago
scientist_boats_gameplay_pass_4 -> main
2 Months Ago
- Buff PT Boat loot - Buff RHIB Loot
2 Months Ago
Swap PTBoat loot door to a regular dry box
2 Months Ago
- Wrap setup effect in try/catch - guard against transform parent being null
2 Months Ago
hideifaiming_nre_fix -> main
2 Months Ago
head_animation_debug_command -> main
2 Months Ago
Added exit time transitions to head animations incase the lack of exit time or condition is stopping the transition on build
2 Months Ago
Add a command to debug cannon/ptboat head animations not working
3 Months Ago
pt_boat_turret_improvements_3 -> main
3 Months Ago
Compile fix
3 Months Ago
Make front turret 4x less accurate (by AI) than the rear
3 Months Ago
Properly cancel reload animation if you get off a turret
3 Months Ago
Fix clamping issues
3 Months Ago
Remove turret from Invoke Handler
3 Months Ago
Set rear turret pitch clamp 30 -> 10
3 Months Ago
Ensure front turret min walk distance is set to -2
3 Months Ago
mountable_bypass_extended -> main
3 Months Ago
Rollout position per frame bypass to cannons and tugboats
3 Months Ago
Support autosave/autoload in objects with inherited syncvars
3 Months Ago
easel_canvas_syncvar_autoload_fix -> main
3 Months Ago
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3 Months Ago
proprenderer_print_log_fix -> main
3 Months Ago
Wrap proprenderer editor stuff in UNITY_EDITOR Try checking EditorApplication.isPlaying as well
3 Months Ago
pt_boat_turret_seat_angle_fix -> main
3 Months Ago
Compile fix
3 Months Ago
pt_boat_turret_seat_angle_fix -> main
3 Months Ago
Mounted scientist seat now moves closer and further away from the centre depending on how far tipped up the weapon is to try and keep the hands at a stable level This makes scientist animations at extreme angles much better
3 Months Ago
Stop another prop renderer log
3 Months Ago
main -> pt_boat_turret_seat_angle_fix
3 Months Ago
- Move turrets into the invoke handler - Minor turret code refactor
3 Months Ago
main -> pt_boat_turret_seat_angle_fix
3 Months Ago
proprenderer_error_spam_fix -> main
3 Months Ago
Dont update prop renderer in playmode
3 Months Ago
pt_boat_turret_prefabinfo -> main
3 Months Ago
Add prefab info to the front and rear pt boat 50 cal turrets
3 Months Ago
Generated the double pt boat turret icon
3 Months Ago
- Revert M249 icon - Add single turret icon
3 Months Ago
icon_generator_animation_support
3 Months Ago
Add support to the Prop Renderer / Icon Generator to allow running Idle animations in Editor, this means we can force the model to move its bones to an initial idle state. Required in order to generate icons for the new PT Boat Turrets
3 Months Ago
force_update_trigger_bypass -> main
3 Months Ago
Temporarily revert the boat building steering wheel from mount sync improvements until we can sanity check other optimizations
3 Months Ago
force_update_trigger_bypass -> main