userJake_Richcancel
reporust_rebootcancel

4,718 Commits over 1,372 Days - 0.14cph!

1 Year Ago
merge from fix_telephone_grid -> main
1 Year Ago
Fix telephone using the numbered grid instead of letter grid
1 Year Ago
merge from main -> fix_telephone_grid
1 Year Ago
merge from increase_vis_entity_buffer -> main
1 Year Ago
Increase collider buffer from 8k -> 32k - allows copypaste to copy large bases
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
1 Year Ago
Don't upload "breaking server rules" from the server either
1 Year Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
1 Year Ago
merge from fix_lod_camrea_nre -> main
1 Year Ago
Try fixing LOD camera NRE again
1 Year Ago
merge from fix_lod_camera_nre -> main
1 Year Ago
Fix NRE when LOD is calculating on main menu but no cameras are spawned
1 Year Ago
merge from fix_antihack_toast_reason -> main
1 Year Ago
When sending "Antihack!" toast to client, include the antihack reason that is blocking placement - gives better information to bug reports
1 Year Ago
merge from fix_monument_scenes_osx -> main
1 Year Ago
merge from fix_monument_scenes_osx -> main
1 Year Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
1 Year Ago
merge from main -> fix_monument_scenes_osx
1 Year Ago
merge from fix_computer_station_invisible_lods -> main
1 Year Ago
Fix SERVER compile errors
1 Year Ago
1 Year Ago
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1 Year Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
1 Year Ago
merge from fix_copypaste_shipping_container_color -> main
1 Year Ago
Fix shipping container colors being reset to random when pasting entities
1 Year Ago
merge from fix_telephone_grid -> main
1 Year Ago
Switch telephone to using the MapHelper class
1 Year Ago
Add `printgrid` command to debug position -> grid name code
1 Year Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs
1 Year Ago
merge from wallpaper_analytics -> main
1 Year Ago
Add analytics when spraycan is used to change entity skin in the world
1 Year Ago
Log skin id of any entity submitted to analytics
1 Year Ago
merge from main -> wallpaper_analytics
1 Year Ago
fix codegen (used changes from different branch)
1 Year Ago
merge from main -> wallpaper_analytics
1 Year Ago
Lock high priority network queue behind convar `high_priority_network_queue`
1 Year Ago
merge from main -> network_queue_priority
1 Year Ago
codegen
1 Year Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
1 Year Ago
merge from main -> enable_monument_scenes
1 Year Ago
merge from qol_rad_pills_buff -> main
1 Year Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
1 Year Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
1 Year Ago
Fix all junkpiles despawning instead of only looted / empty ones
1 Year Ago
merge from qol_junkpile_despawn -> main
1 Year Ago
merge from main -> qol_junkpile_despawn
1 Year Ago
Cherrypick menu loading screen change
1 Year Ago
Cherrypick code changes from queue_improvements onto new branch