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4,032 Commits over 1,127 Days - 0.15cph!

3 Years Ago
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3 Years Ago
Changed building blocked message to tell the player when they are trying to build on a building they don't own the TC on
3 Years Ago
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3 Years Ago
Fix doorways, door frames & windows snapping to the floor rather than the top of walls when building jump ups. Also allows floors to connect to the middle of the above blocks (but provide no stability)
3 Years Ago
Fixed progress bar being stuck on output items when switching between large and small furnace
3 Years Ago
Prevent hitting weakspot of the exposed side of a wall when a roof is attached to it (regressed when fixing wall weakspot being blocked by floors)
3 Years Ago
Fix crude oil having cooking icon stuck on when removed from refinery
3 Years Ago
Use a Weakpoint PrefabAttribute rather than gameobjects
3 Years Ago
Added new wire colors - light blue - orange - pink - purple - white
3 Years Ago
Added seperate despawn variable to avoid changing rarity (incase) Explosives 20min -> 60min despawn Aiming module 5->60 MLRS rocket 40->60 HE grenades 5->60 Rockets 40->60 Sam site 5->60 Beancan 20->40 Grenade launcher 5->60
3 Years Ago
Metal ore 5 min -> 20 min despawn (match metal fragments)
3 Years Ago
HQM ore 5 -> 40 minute despawn but stacksize 1000 -> 100
3 Years Ago
Keep authorize UI open when authorizing players on a turret
3 Years Ago
Fixed ability to hit wall in weakspot when a floor or stairs is in the way
3 Years Ago
Show "X days" of upkeep after 72 hours (rather than > 72 hrs)
3 Years Ago
Fix placing walls prioritizing middle of wall sockets rather than top of wall (when building jump ups)
3 Years Ago
Fixed deploy offet of press button so it can be placed near the floor
3 Years Ago
Fix right clicking into repair bench not swapping items
3 Years Ago
Cherry pick 76438 (Fix building manager getting cleared in CLIENT + SERVER mode)
3 Years Ago
Can right click armor into locker and have it go to first free row (will not go into a row if it conflicts with other armor in the row)
3 Years Ago
Added ability to recolor existing wires in world by pressing "R" on input / output of wire, will apply selected color
3 Years Ago
Fix button so it passes through full power for 0.5s when connected in passthrough mode
3 Years Ago
Sam site can passthrough power (use it to detect destroyed sam sites not power multiple)
3 Years Ago
Removed condition from most electrical entities so they stack easily when picked up (doesn't apply to batteries, solar panels, windmills, turrets, etc)
3 Years Ago
Armored door & double door 800 -> 1000 hp
3 Years Ago
Fix Rust+ throwing errors when starting up twice (mainly on hardcore & softcore)
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Make balloon engines have different levels of fires
3 Years Ago
Mark more LOD as dynamic so they update while moving
3 Years Ago
Remove mono.cecil loading & resaving debug symbols, instead don't load .pdb
3 Years Ago
Merge from main -> harmony_qol
3 Years Ago
Set switch LOD to dynamic
3 Years Ago
Add seperate gameobject with rigidbody, apply forces to that and copy position back over
3 Years Ago
Disable render batching convar & noclip protection
3 Years Ago
Fix building manager getting cleared in CLIENT + SERVER mode
3 Years Ago
Basic manual force calculations
3 Years Ago
Fix prop_engine based on windmill prefab, fix engine power not being networked to client
3 Years Ago
Add electric airship engine (aka mini windmill)
3 Years Ago
Only run fixedupdate on server
3 Years Ago
Make the airship rigidbody kinematic and control with scripts
3 Years Ago
Add entities to airship as they are built
3 Years Ago
Change more building blocks to convex colliders / primitives rather than at runtime due to building blocks refreshing their skins
3 Years Ago
render batching finally disables, add trigger parent to airship
3 Years Ago
Defer disable render batching
3 Years Ago
Convert more prefabs to convex colliders even though they are box looking mesh colliders
3 Years Ago
1 second delay before converting base into airship rather than do it properly
3 Years Ago
Give balloon engine some starting hp