userJames Kingcancel

7,945 Commits over 3,745 Days - 0.09cph!

2 Years Ago
EliteCharger refactor EliteKeyhunter refactor EliteWizard sound tweaks
2 Years Ago
Different teleport particles for elite wizards Elite wizard bolt visual tweaks Wizard bolt splash effects
2 Years Ago
Enemy spawning tweaks Fixed missing texture on spike traps Elite seekers vault more often Reduce pathfinding cost of other enemies
2 Years Ago
Attempt to keep bot running after faults
2 Years Ago
Build !clean
2 Years Ago
Force handheld mode when at Steam Deck resolution or lower
2 Years Ago
Updated Facepunch.Steamworks Support for RemoteStorageLocalFileChange on Steam Deck
2 Years Ago
Launch parameter fix UgcItem Downloaded time
2 Years Ago
Support for RemoteStorageLocalFileChange_t
2 Years Ago
Disable kill command Trying to fix possible whitelist error
2 Years Ago
Survival streak bonus cap
2 Years Ago
Separate leaderboards for money and depth
2 Years Ago
Fixed enemy starting rotation
2 Years Ago
Enemy initial eye rotation fixes Player vault cooldown fixes
2 Years Ago
Player vault recharge bloops
2 Years Ago
Enemies try to walk forwards after spawning Enemies don't collide with traps
2 Years Ago
Vault recharge particle / sound tweaks
2 Years Ago
Re-implemented wall gap movement assist
2 Years Ago
Show on-screen warning if in editor mode
2 Years Ago
Spike trap polish
2 Years Ago
Enemy spawning tweaks Player collision tweak
2 Years Ago
Working on a spike trap Attempt to fix movement regression #25 Record some game events Spike traps should always face the same way Use capsules for player movement / collisions #25 Spike trap sounds Player collision tweaks High latency movement fix
2 Years Ago
Spike trap sounds Player collision tweaks
2 Years Ago
Use capsules for player movement / collisions #25
2 Years Ago
Attempt to fix movement regression #25 Record some game events Spike traps should always face the same way
2 Years Ago
Working on a spike trap
2 Years Ago
Fixed warning in MazeData.cs Fixed #22 Keyhunter movement speed change delay, fixes #9 Improved vaulting with high latency, fixes #8
2 Years Ago
Camera tweaks
2 Years Ago
Trying a UI based approach Basic sprite rendering
2 Years Ago
Fixed ambiguous property match in HasSkipHotloadAttribute Fixed PropertySheet AmbiguousMatchException Would happen if a subclass redeclared a property with "new"
2 Years Ago
Added TrustedBinaryStream * Required by AssemblyRegistation * Only created by AccessControl Rename `AssemblyRegistation` to `AssemblyRegistration` Move TrustedBinaryStream to Sandbox.Access, so it's hidden from users
2 Years Ago
Added TrustedBinaryStream * Required by AssemblyRegistation * Only created by AccessControl Rename `AssemblyRegistation` to `AssemblyRegistration` Move TrustedBinaryStream to Sandbox.Access, so it's hidden from users
2 Years Ago
Nicer corner movement Nicer player direction calculation
2 Years Ago
Wall collision refactor, fixes #24
2 Years Ago
Show avatars in information messages Disable default client join message
2 Years Ago
Fixed sweat particles Some player carrying fixes
2 Years Ago
Some player carrying fixes Don't submit scores for players that joined more than half way in
2 Years Ago
Fixes related to killing held players Increase threat of Chargers, fixes #3
2 Years Ago
Can escape from being carried by vaulting, some fixes #4
2 Years Ago
Players can carry each other #4
2 Years Ago
Fixed warnings about missing spawn points Fixed North and South being flipped 🤦
2 Years Ago
Refactor
2 Years Ago
More helpful error if property name case is wrong !release !clean
2 Years Ago
try / catch in CommentCollection.Download try / catch in CommentCollection.Add !release
2 Years Ago
Rename `AssemblyRegistation` to `AssemblyRegistration`
2 Years Ago
Added TrustedBinaryStream * Required by AssemblyRegistation * Only created by AccessControl
2 Years Ago
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2 Years Ago
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2 Years Ago
Create README.md
2 Years Ago
Make CachedFunc.Matches stricter !clean !release