userJarryd Campicancel

12,463 Commits over 2,284 Days - 0.23cph!

7 Months Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
7 Months Ago
Hooked up stump mesh
7 Months Ago
Protobuf
7 Months Ago
Merge from main
7 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
7 Months Ago
Protobuf update
7 Months Ago
Merge from mipmap_gen_fix
7 Months Ago
Merge from main
7 Months Ago
Merge from mipmap_gen_fix
7 Months Ago
Merge from main
7 Months Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
7 Months Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
7 Months Ago
Fixed exception when reskinning snowmobile
7 Months Ago
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7 Months Ago
Add a branch highlight instead of DDraw, disable cylinder on the vine launch point
7 Months Ago
Update prefab with new model
7 Months Ago
Merge from softcore_update
7 Months Ago
Fix NRE when creating TC and large wood box corpses
7 Months Ago
Merge from softcore_update
7 Months Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
7 Months Ago
Merge from softcore_updates/bag_changes
7 Months Ago
Fixed being able to pickup destroyed bags/towels/beds
7 Months Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
7 Months Ago
Merge from parent
7 Months Ago
Merge from softcore_update/bag_changes
7 Months Ago
Added dirt layer to Standard-Cloth shader, towels need it
7 Months Ago
Merge from softcore_update
7 Months Ago
Merge from bag_changes
7 Months Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
Merge from easterinflatablehorse_DLC
7 Months Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
7 Months Ago
Merge from main
7 Months Ago
Merge from bag_changes
7 Months Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
7 Months Ago
Merge from parent
7 Months Ago
Merge from bag_changes
7 Months Ago
Made the new corpses immortal
7 Months Ago
Merge from bag_changes
7 Months Ago
Merge from parent
7 Months Ago
Bed corpse setup
7 Months Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
7 Months Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
7 Months Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
7 Months Ago
Merge from clear_bushes_radius
7 Months Ago
Unsaved
7 Months Ago
Merge from clear_bushes_radius
7 Months Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
7 Months Ago
Merge from main