userJarryd Campicancel

13,116 Commits over 2,376 Days - 0.23cph!

5 Years Ago
Delete hi res materials folder
5 Years Ago
Unsaved
5 Years Ago
Transfer any damage applied to the elevator lift to the elevator parent
5 Years Ago
Collider changes to allow building floor over the top of the elevator and not allow placing deployables on top of the elevator
5 Years Ago
▌▌▅▅ ▊▍▌▍ ▊▆▄▍ █▌ ▊▉▉██▊▍▋▍ ▉▊
5 Years Ago
Merge from main
5 Years Ago
Update protobuf definition numbers for easier merges
5 Years Ago
▆▇▊▅▇▉ ▊█▄█ ▇▄▄▆▅██▇▇▊▆█▄▌▅▊▅▇
5 Years Ago
▆▋▆▋█▋▋█ ▋▋▍█▊
5 Years Ago
▋█▉█▄▍ ▆▍▊▇ ▅▋▍▊▄▉▆█▆▉
5 Years Ago
▅▆▌▆▉▄ ▌█▉▍█▍▆▅▇▍▌▌ ▅▅▋▉██ ▋▅ ▊▌█▇▊█▉▅▋▊ ▌█▅▉ ▄▅▉▋▄▍ ▆▌▄▅▇▋ █▉ █▊▌█▉█▇▄▄▆
5 Years Ago
Tweaked call button colliders
5 Years Ago
Strip some colliders on the server Better EntityMenu conditions
5 Years Ago
Converted call elevator functionality to use EntityLinkBroadcast Added a new EntityLinkBroadcast method that only traverses a specific type of socket
5 Years Ago
Lots of cleanup and code removal now that sockets are being used
5 Years Ago
Removed SocketMod_ElevatorRotation (no longer needed)
5 Years Ago
▊▋█▉▊▌ ▍▇▌ ▌▆▋▅▋ ▍▆ ▉▅ ▉▊▌ ▅▊▋▊▍▋ ▆▇▉ ▉▊▊▉▅▊▉█ ▇▄▅ ▄▍▆█▉ ▌█ ▍▆ ▋ ▌█▄▄▉▄▋▍▊▄▋▄▆▆▊ ▄▉▊▆▊▅▌▉█▋▅█▆▄▅▆▆▄▌▋▅▉█ ▉▊▌ █▋▄▇▄▋▍▌█▆▌▋▊▊▄▍▊▇█▊█▍█▋█▍█▉█ ▉▄▄ ▉▋▊▅█▅▋▇██▉▍▇▉ █▅▋▅▍▅▄▍█▉▆▆▌▄▇█ █▍ ▅▌▅ ▌▍▌ █▉▊▄▆▍▇▉▇▍▉▆▌▆▉ ▍▄▊▇▅▍▆▆▊ ▄▍ ▄▊▌▉ █▉▆▌▊█▉▍ ▋█▆▊▍▍ ▉▅▊▅▇▅▋▉▉▋ ▍▆▆▍ ▄▆▍ ▊▋▋█ ▍ ▍▍▊▅▇▄▌▍
5 Years Ago
Reworked elevator connections to use construction sockets instead of bounds overlaps
5 Years Ago
Fixed a case where elevators wouldn't notify neighbours if they were killed via a kill command
5 Years Ago
Elevator now inherits from StabilityEntity instead of AnimatedBuildingBlock
5 Years Ago
Tweaked prevent building volumes to prevent being able to build a floor at half height through an elevator
5 Years Ago
Convert the lift section of the elevator into it's own entity
5 Years Ago
Updated elevator description
5 Years Ago
Fixed not being able to rotate elevator block
5 Years Ago
Fixed hurt trigger starting active Fixed hurt trigger applying damage incorrectly in listen server
5 Years Ago
Update fence collider layer
5 Years Ago
Tweaked prevent building volume to stop blocking wire tool access
5 Years Ago
Add a hurt trigger to the bottom of the lift to kill any players that get stuck under it
5 Years Ago
Lift mesh is now marked as wood so it uses correct hit effects
5 Years Ago
▍▊▄▌▋▋▇▌ ▄▉▋ ▌▇▅█▌█ ▄▅▇ ▉▊▇▉▆▉█▅ ▅▆▆▅▉▅▍▇ ▄▍▍▌▍▌▉▄█▅ ▄▊▉▍▇▄ ▉▌ ▄▇▆ █▊▅▆▆▊▋ ▇▉ ▆▅▅▅ ▌█▅ ▆▇▋▄▇ ▄▅█▌▉▅▍▆ ▊▊▅▉▄▉▇▋▉▋▅▋▋▌▌▍██ ▅▌▍▆█▇▆▌█▉
5 Years Ago
▍▄▊█▌▍█▌▋▌ ▆▆▍▄▄▊▉▌▄ ▉▆ ▅ ▄▌▄▆▋▌▉▊▉▊▋▅▆▆▇▉▉ ▋▇ ▆▇▌█ ▇█ ▉▇▋▅▅▄█▊ ▋▍▋▇▉ ▆▉ ▆▄▇▊▉▌▌ ▋▆▄ ▆▇▅▄▋▆█▊▌ ▅▉▌▉ ▇▉ ▆██▆▉ ▅▄█▌▄ ▆▉ ▋▌▉▋▉█▅▌
5 Years Ago
Fix editor scene error when selecting an IOEntity with a null output array
5 Years Ago
Merge from main
5 Years Ago
▇▉▅▇▊ ▊▆▆▅ ▍▉▇ ▉█▉██▋▍ ▊▉ ▍▆ ▅▉▄█▋ ▆▊▊▇▋
5 Years Ago
Cleanup
5 Years Ago
Remove topFloor bool from save data, use a flag instead Fixed a couple of cleanup issues
5 Years Ago
▊▄▊▆▇▆ ▍▋▉▅▌█ ▅▌▄▇▇▊▋▊ ▍▊▇▇ ▄▌▅▊▌▊▌▍▋▌▋▋▄▋▌▄
5 Years Ago
Fixed protection type on elevator so it can take damage
5 Years Ago
Merge from main
5 Years Ago
▊▍▌█▉▋▅ ▋▄▊ ▍▇▇▋ ▆▌ ▋▅▊ ▅▇▊▊ ▍▊▆▋▆▋ █▇▍ ▅▋▇ ▊▋▄▅ ▋▊▇▇▆▄▄▊ ▇▍▌▉▌▌▊▌
5 Years Ago
▄▊▅▆▅▌▋▆▍▇ ▅▉▊▆▉ ▆▆▉▊ ▋▆█▉ ▊▉▊ ▌▉█▉▍▊ ▋▋▍ ▉▍▇ ▄▅▌ ▄▋▅▉▅▇▇ ▌▋ ▇▇▅█▊▊ ▅▉▊█▄▅▌▇▇▉▌ ▌▆▍▆ ▍▉█▌▅▊ ▇▅█▇ ▉▋▋▅▊▉ ▆▅▇█▇ ▊▉▅▋ ▆█ ▌▍▇█▄▍
5 Years Ago
Merge from SecretLabChair
5 Years Ago
Merge from spacesuit
5 Years Ago
▊▉▉█▉▄ ▇▋▌▅ ▍▉█▍▌▊ ▄▅▉▌▌ ▇▉▆▉▆ ▊▅ ▅▉▌▌▆▋▊▋ ▍█▄▍ ▇▊ ▇█▌▄▇▋▌
5 Years Ago
Prevent building layer fix
5 Years Ago
▄▋█▌▆█▄▆ █▄▋▅ █▇▋▋ ▋▆█ ▋█▊▄▆ ▆ ▇▄▇▆ ▅▋▄▄▊▊ ▊█ ▇█▆▄▌▊▅ ▇▇▇▊ ▉▍▆▉
5 Years Ago
▉█▋▊▋▉▉▋ ▇▋▄█▋ ▌▄▅ ▇▊█▇▆█▍▌
5 Years Ago
▄▅▄▇▇▊▅ ▅▆ ▇▇▊▄ ▇▇▉▍ ▄█ ▍▅▅ ▋▉▄▄▇▄▋▉▄ ▉▆▊ ▍▉▌▄▅
5 Years Ago
▉▌▇▅▌▌ ▊▊▄▍ ▉▌▇▌
5 Years Ago
▄▉▊▍█▍ ▆▅▍▊ ▌▄▊▆