userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

1 Year Ago
Merge from main
1 Year Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
1 Year Ago
Add a response with the current state when running ToggleSpectateTeamInfo
1 Year Ago
Fixed pinatas dropping too much canned tuna and low grade fuel
1 Year Ago
Can no longer pickup door from legacy shelter
1 Year Ago
Added animator support for third person fractional reloading Recut Spas12 reload animations to demonstrate new behaviour Animator changes (for future player rig integration): Added params: reloadStop (trigger) canUseFractionalReload (bool) States: FractionalReloadStart FractionalReloadLoop FractionalReloadEnd
1 Year Ago
Merge from confetti_cannon
1 Year Ago
Merge from pinata
1 Year Ago
Better, safer fix for gibs Remove an array allocation when spawning custom gibs
1 Year Ago
Fix pinata spawning an incorrect amount of gibs when fully destroyed
1 Year Ago
Confetti cannon can be lit via an igniter and a lit torch
1 Year Ago
Merge from main
1 Year Ago
Crafting cost (500 wood) First pass on pinata loot table
1 Year Ago
Add some confetti when a stage is destroyed and when the pinata is destroyed
1 Year Ago
Merge from main
1 Year Ago
Manifest, codegen
1 Year Ago
Adjust collider size
1 Year Ago
Fix not being able to reload snowball gun Fix some unintended snowball gun weapon rack interactions
1 Year Ago
Party hat is now randomised between 8 different colours Colour is based on item uid (same technique as diver suit)
1 Year Ago
Manifest, fixed twitch props using static lod
1 Year Ago
Merge from main
1 Year Ago
Initial gibs
1 Year Ago
Fixed rotation not animating properly
1 Year Ago
First pass art setup, icon
1 Year Ago
Merge from main
1 Year Ago
Fixed arrow tips appearing offset on legacy bow
1 Year Ago
Merge from main
1 Year Ago
Merge from dec_2023_redirects
1 Year Ago
Rivals desk is now a skin of the computer station
1 Year Ago
Legacy bow setup
1 Year Ago
2023 trophy is now id 10230 Remove twitch hazmat skin item, still available via f1
1 Year Ago
Subtract 90591
1 Year Ago
Merge from main
1 Year Ago
Update hazmat and 2023 trophy id's
1 Year Ago
Furnace
1 Year Ago
Increase height of line of sight check (was 0.5m, now 1m) Makes splashing more likely to clear half walls
1 Year Ago
Planters now need a line of sight clear of construction when being splashed by a WaterBall (buckets, jugs, etc) Fixes planters on the floor above getting watered when splashing a planter on a lower floor
1 Year Ago
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1 Year Ago
Fix missing world model outline on vampire stake
1 Year Ago
Add DDraw.hideDdrawDuringDemo, hides all Ddraws during demo playback
1 Year Ago
Setup v2, attach to ch47
1 Year Ago
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1 Year Ago
Unsaved
1 Year Ago
Prefab setup
1 Year Ago
Visual threshold implementation
1 Year Ago
Added a separate useAimOffsetLayer toggle to Held Entities so that the aim offset layer can be disabled while also disabling spine ik
1 Year Ago
Merge from main
1 Year Ago
EmissionOffsetStepped is now client only and won't run if the camera is further than 15m away
1 Year Ago
Only allow aim offset when standing still or aiming, let regular animation take control while sprinting or jogging while not aiming
1 Year Ago
Make a new mask specifically for the aim offset layer