userJarryd Campicancel

13,639 Commits over 2,741 Days - 0.21cph!

1 Year Ago
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1 Year Ago
Fixed electrical switches not calculating passthrough power correctly when the power is changed via switch on/off inputs
1 Year Ago
Move the top storage adaptor slot on the tool cupboard closer to the center so that the input slot isn't blocked when a TC is placed flush with the wall
1 Year Ago
Merge from main
1 Year Ago
Removed custom modal help UI editor Can now have tutorial modal prompts with less than 3 stages
1 Year Ago
Add button to spawn group to convert all child entities to spawn points, used this to convert the remaining static tutorial prefabs into spawn groups
1 Year Ago
Possible hack to make weather.ocean_scale 0 during tutorial to stop excessive wave heights
1 Year Ago
Unsaved
1 Year Ago
Fixed water pistol viewmodel sometimes not playing it's fire animation Fixed LiquidWeapon class using string based invokes and switched animator string based parameter lookups to hashes
1 Year Ago
List all skins as unique vending machine items
1 Year Ago
Update medium mirror description
1 Year Ago
Made the large, small and standing versions of the mirror skins of the medium mirror Renamed the medium mirror to just "Frontier Mirror"
1 Year Ago
Fixed world items not getting skins applied
1 Year Ago
Hopefully fix "Look rotation viewing vector is zero" log spam due to invalid industrial pipe placement
1 Year Ago
Fixed help widgets not showing images/video
1 Year Ago
Fixed mirrors not working in demos
1 Year Ago
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1 Year Ago
Fix fish trophy remembering incorret animation state when pooled
1 Year Ago
Fixed rocking chair audio not working for non local players
1 Year Ago
Fixed rocking chair skins referencing the wrong item (itemname field needs to reference the base itemname, not the skin itemname) Fixed rocking chair skins with wrong display name tokens (skin name should share same token and english value as the base item) Fixed both rocking chair skins missing their IsRedirectOf field Mark base rocking chair as craftable, mark teal chair as not user craftable (as it's a skin)
1 Year Ago
Faster distance check
1 Year Ago
Alternate turret optimisation - store all turret locations in a grid for easy, performant, scaling access and access that at runtime, bypassing physics entirely Seems at least 2x-5x faster in artificial tests, should scale much better in crowded bases
1 Year Ago
Fix torches in holders continuing to lose condition even after they are extinguished
1 Year Ago
Fixed an extra set of arms appearing during some gestures in the mirror
1 Year Ago
Fixed push animation getting cancelled by movement
1 Year Ago
Remove some GC allocations in PlanarReflectionCamera Fixed renderers disabled via HideInFirstPerson not appearing in mirrors (fixes all entites that use planners, as well as most missing held entities)
1 Year Ago
Fixed player head appearing distorted in mirrors while dancing
1 Year Ago
Switch effect run type to server
1 Year Ago
Bar door grammar fix
1 Year Ago
End tutorial cinematic boilerplate, invoke via debug.testTutorialCinematic, see EndTutorialCinematic.prefab
1 Year Ago
Increase the size of the local bounds passed to skinned renderers on the trophy mount
1 Year Ago
Merge from base_decor_dlc
1 Year Ago
Added player.createTrophy to create a trophy compatible with trophy holders (eg. "player.createTrophy bear") Won't work for players, seems to work for humanoid NPC's but that isn't recommended, works for animal NPC's
1 Year Ago
Possibly fixed a case where trophies would be considered non-matching incorrectly
1 Year Ago
Merge from main
1 Year Ago
Merge from base_decor_dlc
1 Year Ago
Override the bounds of clothing spawned on the hunting trophies (uses a unity 2021 api that I can't test in the editor, so this is untested)
1 Year Ago
Codegen, manifest, etc
1 Year Ago
Merge from main (notable merge on StandardLayers.cginc)
1 Year Ago
Add horse icons for trophy UI
1 Year Ago
Wanted poster name text is now pure black so it doesn't appear unlit at night, used transparency to roughly keep the apperance the same
1 Year Ago
Adjust chicken trophy position to ensure nametag is visible Adjust minimum font size on small trophy to fix some NPC names not appearing
1 Year Ago
FIxed head item info NPC name line breaking on some NPC's
1 Year Ago
Fixed an NRE when acquiring a head bag via the f1 menu (items created like this won't work in the trophy mounts, but this prevents NRE disconnections if this occurs)
1 Year Ago
Potential NRE fix for SteamFriendsList
1 Year Ago
Fixed an animator warning when coming into network range of a bar door
1 Year Ago
Remove array of fish sounds (we only have one) Remove fish trophy art prefab
1 Year Ago
Swap rocking chair 2 and 1, maintain yellow as the primary colour but ensure that the primary prefab doesn't have a numbered suffix Removed audio debugging Pickup crosshair text will now uses english if no translation is present (phrases not built yet)
1 Year Ago
Remove a log
1 Year Ago
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active Clearing a wanted poster is now a hold action