userJarryd Campicancel
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11,027 Commits over 1,950 Days - 0.24cph!

3 Years Ago
Fixed exceptions when exiting a demo while in first person
3 Years Ago
Merge from main
3 Years Ago
Skull rock skin worldmodel LOD closer matches rock worldmodel
3 Years Ago
Fixed missing sfx on skull rock skin viewmodel
3 Years Ago
▋▉▌▅ ▋▍▄▋ ▉▋█▇▆ ▋▌▆▇▍▌█▌█▄▌▊ ▍█▉ ▄▇▊▊▋ ▍▆▉▌▍█▌ ▍█ ▋▇▋▅█▊█ █▄▆ ▌▍ ▅▇▉ ▍█▌██ ▊▆▄▋▉▆ ▉▆▇▇█▄██▊▊ ▅▉█'▋ ▄▊▇█▌ ▋▋▍▄▍█ ▊▇ █▋ ▉▆▍▉▅▅▆ (▅▊)
3 Years Ago
▊▍█▊▌ ▅▅ ▋▇▍▍▋▌▋█▍█ ▊▌ ▊▉▍▊▅ █▊▋ ▇▉▋▍
3 Years Ago
▅▊▋ ██▆▋▆▆ ▊▆▍▅▆▋ ▇▄ ▄▌▆█▊ ▉▌▇▍ ▌▋▆ ▍▉▍▉▌▅██▍
3 Years Ago
▊█▆▌▅▍▉ ▊▊▄▄▌ ▆▌▆▆▅▅▉▌ █▊▍▅▍▄▅▌▌, ▊▍▄█▋█ █▅▆▆▉▄▄▆
3 Years Ago
█▅▋▅▉▍ ▍▊▊▄▆▉▋▊ ▊ ▆▋▆▇▋▇ ▊▉ ▇▅▌▆▌▊▆▍▍ ▆▉▊▅ ▉▋▍▄ ▍▌▋▍▅▋▇▋
3 Years Ago
OB "Object Placer" Tool from Asset Store
3 Years Ago
▆▉▇▉▄█▉ ▊▅▊▇▆█ █▆▋▋ ▋▄▄ ▋▋▉▅▍▅▍ █▇▉▉ ▋▇ ▆▉▊▉▊
3 Years Ago
▅▍▍▅▅▋ ▊▊▍▌ ▌▊▅▇▌▉▌▉▍ ▆▉▆▅ █▋▌▆▆▋▍▋ ▆▉▆ ▌▉▍▆▉ ▄▅▍▋█ ▌█▊▉ ▊▅▌▊▄ ▊▅▍
3 Years Ago
▄▌▅▇▇▆ ▌▊██▍▉▇ ▆▄▄▆▄
3 Years Ago
▉▍▄▊▄▊▉
3 Years Ago
▍▊▇█▉▋ ▄▊▍ ▍▍█ ▊▆▆▉▉▉▋ ▅█▆▌ ▊▍▋▇▆▉▉▌ (▅▇▄▄▅▆▋▅▉▄, ▋▅█▉█ ▌█▌▅▍▄▅, ▄▉▊) ▌▊█ ▌▇▌▄ █▅▌▄▊ ▆ ▄▆▋█▆ ▅▋ ▅▇▄▉▌▍▇ █ ▉▋▍▇█ ▇▇▉▇▇▅ ▅▊▋ ▇▋▇▆▆▋▌ ▆▊ ▍▍▌ ▉█▊▌▍ (██▊▌▇ ▌▋▅▌▋▊, ▇▅▄, ▍▄█)
3 Years Ago
▅█▇█ ▄▋▍ ▍▅▍ ▅▍▌▊ ▅▅▆▋▍ ▇▋▄█ (▊▍█▌█ ▄▉▌ ▄▍█▄▋ ▍▊▉▄▍▅▅)
3 Years Ago
█▆▊ ▅▅▅▄█▌ ▍▄█▆▍█ ▇▊▌▊ ▄▆▇▉▌▌ + █▇▊▄▋▋▅ ▉▅▆▆
3 Years Ago
▍▍▍▍ ▊▆▉ ▍▋▉▆▊▉▇▋▊ ▅▆ ▊▊▅ ▄▇█▋ ▋█▍▋▍▇ ▌▅ ▅▌▅▄, ██▆ ▋▋▇█ ▍▅▋▊▊▍▊▆ ▊▊▉▌▉█▅ ▌▋▉▅▌▅█▉█▉▉ ▊▋▌█ ▍ ▇▋▍▉▉▄ ▌▇▌ ▆▅ ▆█▉▄ ▊▉▆▉█ ▅▊▉▇▉▊▇ ▅▄▆▌█▆ ▋▅ ▄▉▍ ▊▌ ▍▆▆▉▍▅▄▌▉ ▌▅ ▉▆▍▋▋ ▆▉▍ (▍▊▋ ▆▉█ ▋▄▋█▍▄ ▉ ▊▊▉▍▇ ▄▇▇▊█▉ ▆▅▇▅ ▆▍█ ▌▄▍▊▅ ▅▍▊▄▆▅▆█)
3 Years Ago
▇▊▆▋▆▇▅█ ▉▅▉▌ ▌▌▄▄ ▋▊▊▆▄▌ ▆▅▊▅ ▊ ▇▉▄▄▉▋▅ ▉▅▅▋▆
3 Years Ago
▆██▌█ ▌▇█▄▊ ▉▋▅▋▆▉▄ ▅▉▋▉ ▌▉▋ ▆▉▅▌▇ ▌▉▉▅
3 Years Ago
Add new DOF exposer component that exposes relevant DOF values to be keyframed by animation tools Updated saveShotAsAnim convar to write out DOF curves to this new component
3 Years Ago
▋▊▉▌▅▌ _▆▌ ▆▇▍▄▌▇▇▆ ▇▄▆▉▆▇▊
3 Years Ago
▉▇▄▅ ▉▌▊▌ ▆█▄▋▇▅ ▋▆▍▄▄ █▅▇▆ ▉▌ ▅▍▌▆▉▆▄ ▍▊▍▉ ▇▉▅▅▋▅▄▊▇▇▇ ▊▋▄▊ ▅▄▇▉▆▄█▆▇▍ ▌▊▋▅▄▋▊▆ (▅▍█▌/▌▋▄▇▉▅▉/▌▆▄)
3 Years Ago
▍█▍█ ▆▅▇▇▍ ▇▌ █ ▆▊▊▇ ▊▆▍▆ ▋▊▋█▉ ▆▇▍ ▇▅▅▆▋▉▌█
3 Years Ago
█▅▆▆▋ ▇▌▌ ▋▍▅▊▉ ▄▍▋▆ ▉▍ ▌▊▇▉▅█ ▊█▇▅ ▇▋ ▄▇▉ ▉█▄▌█▌▊ ▄▋▆▆ ▋▍▊▇█ ▅▇▅▉▋▄▉▄▋ ▅▌ ▉ ▋█▅▅▆▄▉▉ ▋█▅▄▆ ▊▊▇▍ ▊▊▌▍▊▅ ▇▌▋▌█ ▌▍▄ ▇▄▄▇▆▄▄ ▉▍▄▌▋▊▆▄ ▇▄█▆▅ ▅▉▄▊▄▆ ▋▆█▆▅▊▌ █▋ ▍▅▇▇ ▆▌▅▊▋▅
3 Years Ago
▍▌▉▄▇, ██▇▊▉▇▌▌
3 Years Ago
▇▍██▍ ▌▅▋▆ █▅▉▌▄▅▆▉▅▌▇▅█▍
3 Years Ago
▆▋▊▉▅▇▇▋ ▌▍▆█▄▍▇▋▍ ▊▋▋▉█▆▇
3 Years Ago
▋█ ▍▇▋█▌▆ ▊▊█▊▇ █▊▅█▄▊██▅▄▍▉ ▌▋▋▊▅ █▊▋▆▇▄▉ ▊▍▋ ▋▉▉▆█▌▍█ ▉▆ ▅▇▉ ▋▍▉█▍▋▌▋ ▅▊▉▅▌ ▌▄▄▊▉▌▄ ▌▊▍▊▌▉ ▋▌▆▆ ▇▍ ▅▄▄▇▋ ▉▊▍▄▄▊▌ ▍▄▊ ▍▌█▌▋▇▆▊▄▍▍ ▉█▄▍ █▌▇▉▄▋▌▋ ▆▄▍▍▍▌▄, ▅▊▋▌▋▄▋ ▇▊▊▌▇▍ █▋▄▅▌ ▄▉'▋ ██▍▌▅ ▅▅▌▋ ▇▆ ▌ ▄▌▇▋ ▉▇ ▍▋█ ▋▌▆▇▍ (▆▉▄▋▄▍▆▆ ▊▅▌ ▄▉▍▊▉▌▆_▉▉▍▉█▆▉_▉) ▅▌▇▋▉ ▋█▆▌▊ ▌▍▇▇▉▋▆ ▅▍█▋
3 Years Ago
▊▇▅█▌▍▄, ▆▅▅▉▉ ▊▇▌▊▌▉▉
3 Years Ago
▊▋▋▄▍ ▆▅▆▍ █▄▍▆
3 Years Ago
▄▆▆▍▋ ▌▍▋▇▉▇▄ ▌▊▍▆ ▌▅ ▇▅▄█▆▅ █▋ ▆▍▉▆ ▇▋▇▄ ▉▉█▅▄▉▆█▆
3 Years Ago
▍▊▌ ▉▌ ▄▄▋▄▌▍██▊▉▍▄ ▍▇▇ ▋▍▌█▆█ ▉▋▄▊▊▆ ▉▍▌ █▋ ▌▋█▋, ▌▅▋ ▊██▆▆▉. ▊█▅▅ ▇▍▌█▆▇▉▇▋█ ▅▋▍ █▌▄▆▆▆▍▊▌ ▌▅ ▌▌ ▍▆██▄▅▄█▊▌▊ ▇▉▇▌█ ▅▊▉ ▍█ ▄█▅▇ ▇▆▅ ██▅ ▊▉▇█▆▌▆ █▄▊▉▌ ▍█▌▊▌ ▄▆▊▅▉▍█▍▋▇▅▊▍▌▍▅▊▍ ▋▅▍▉▉▌▆ ▉▇▍▆█▋▉ ▋▇ ▅▆▋▍▅▊▍██▉▅▋▄ ▋▉▊ ▇█▄█▍█▊▌▌▍ ▉█▋▇▊ ▉ ▌▉▋▋█▋▌ ▅▆ █▄▄ ▊▉ █▉▇▉▅▆█ ▆█▊ ▉▍▅▅▄█ ▋▅▍▊ ▌█▍ ▌▆ ▉▊▍ ▆█ █▊▅▇ ▉▄▄▅▅▇▄▊ ▅▅▅█ ▉ ▊▄▋▋▌▅▄ ▊▍▊▉▇▉▉▉▄▍▆▍▌▋▊▄█▊▄▉▉▆▇▌▋ ▋▍▄▍▉▋ ▉▉▄▊ ▉▇▉▋▉▌ ▉▊▆▌ ▅▊▌▄▍▇▄▌▉▉█ ▊▌▋▉▉ ▉▊▉ ▅▋█▋
3 Years Ago
Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
3 Years Ago
▄▊▇▊█ ▆▍▅▄ ▌▄▋▋▌▄▇▋ ▊▉ ▆▅▄▌ ▋▍ (▊▊█ ▄▆▊▄▇▇▅ ▊▍▉ ▉▉▌▌▍▇▇ ▅▇▆▌▍▄▅ ▌▌ ▆▍▋▊▋▌▊█▄ ▋▆▍▇█▋██▅)
3 Years Ago
▌▌▆█▋▄▆▅▆▊ ▊▄▊▋ ▌▊ ▅▍█▌▇▉▌▊ ▇▋▉ ▋███▉▍: ▅▄▇ ▍█▉▄▆▅▉▋▅▌▇▅▆▅▇█▉▊▄/▇▍▉▄▍▉▉▋▌▆▄▄█▊█▊▋▇▇▊ ▅▄▅███▇ █▆▄▍▍▇▄ ▋█ ▇▇▉▉▋█▊█▄ ▌▌▉▌▉▊▄▆▍ ▍▆▌▅▊▉▆▄ (▉▋▆ ▅▋▇▍▄▆▇▋▋ ▍▊ ▇▊▇▊ ▉ ▌▉▋█▌▋▇▅█ ▉▆ ▋ ▄▇▊/▍▍▆) ▍▅▉ ▉▋▆▆▇█▄▆▌▅▋▍▍▇▉▋▆▇▇▇▆/▉█▄▊▋█▆▋██▇▉▄▆▌▉▆▉▇▆▌▉ ██▋▄▍▅▅ ▋▌ ▊▋▇▄▇▅▉ ▉▄▋ ██▋ ▇█▍▄▊▆▍▌▍ (▄▇▍ ▄▉▌▊ █▅▉▋ ▉▋▌▊ ▆▉ ▇▊▍ ▇█▇▅▊ ▄▇▄▌█▍▋▄▊ ▊▍▄▆▊▋▌▉) ▊▍▋▆ ▊▊ ▇▌▅▍▆▌▊▊ ▍▌█ █▉▉▊▋▊▍▉ ▄▅ ▊▅▆ ▊▍▅▌▌█ ▇▇█▊▋▄▆▍█▅ ▄▄ ▄▆▋▅▅ ▆▌▍▆▋, ▋▊█▊▊ ▌▆ ▆▋▌▋▉█▄▄ ▌▌▊█▋▉ ▇▍▅▊ ▍█▉ ▋▌▍▍▆▊ ▊▋ ▆▅▇▇▋▅ █▆▆█▌ ▋▅ ▇█ ▆█▉▆█▊
3 Years Ago
▆▋▇▍▊ ▍▄▊█ ▄█▉▌▄▍▆▆▉▆▅▇▌▊▅
3 Years Ago
Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts) Mark skull skin item as hidden so it doesn't appear in the admin item menu
3 Years Ago
Initial overdub UI and some backend work
3 Years Ago
Fix notice area NRE when a player picks up a stackable item in a demo
3 Years Ago
Update animation save path
3 Years Ago
Merge from media_projects
3 Years Ago
Added demo.saveshotasanim to save a demo shot into a unity animation (for use in a timeline) Has to be run while in the demo that the shot belongs to Exports position/rotation/fov of camera (not dof as it can't be animated via animation curve at the moment)
3 Years Ago
Clips created via camera recording convars will no longer be marked as legacy animations
3 Years Ago
Merge from demoshot
3 Years Ago
Codegen
3 Years Ago
▇▋▅▌▇ ▆▄▉▄ ▋▅▌▄
3 Years Ago
▆▅▋ ███▅█▋▄▊▆▊▍▄▌▋▌▄▅▆▇▍ █▋▌▇ ▋▇▆▊▇ ▉▉▍▋▌▋ ▌▄██▋▆▋▋
3 Years Ago
▋▌▄▆▍ ▉▋▍▊ ▊▍█▍█▇ ▆▇▆▍ ▌▅▅▋▅▊▅█▅ ▄▇▆▄▅▉▉ ▊▄▄▊█▊▆ ▆▅ ▅▌▇▅ ▊▆▊▍▋