userJarryd Campicancel
reporust_rebootcancel

10,545 Commits over 1,889 Days - 0.23cph!

5 Years Ago
Merge from main
5 Years Ago
Go back to old activePlayerList behaviour with ListHashSet
5 Years Ago
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5 Years Ago
MIDI license
5 Years Ago
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5 Years Ago
Add support for steam friends list grouping when in a team. Enabled by default, can be disabled with the global.richPresence convar
5 Years Ago
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5 Years Ago
Potentially fixed nested prefabs becoming corrupted after playing in editor Stops PrefabPreProcess running ProcessNestedPrefabs in editor if we're not bundling, since running that removes components from the asset on disk and not on the copy of the prefab.
5 Years Ago
Merge from instruments (typo fix)
5 Years Ago
Fix typo in xylobone name (will need phrase rebuild)
5 Years Ago
Merge from instruments
5 Years Ago
Merge support for natively playing .mid files
5 Years Ago
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5 Years Ago
Rename sustainPedal convar to processSustainPedal and default to On Expose sustain pedal option in Experimental settings
5 Years Ago
Rename midiInput convar to processMidiInput processMidiInput now defaults to on Moved MIDI Input toggle from Experimental section to Controls section in options
5 Years Ago
Merge from main
5 Years Ago
Merge from misc_optimisations
5 Years Ago
Remove MidiStateUpdater (no longer needed)
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Remove a debug draw line that was accidentally left in TreeEntity
5 Years Ago
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5 Years Ago
Midi driver no longer creates a gameobject, instead the active instrument calls update on the driver while it's in use This eliminates midi overhead while an instrument isn't being used
5 Years Ago
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5 Years Ago
Disable ScrollRectEx on MapView when not in use
5 Years Ago
Gate eye controller logic by distance and don't run eye controller on local player in first person
5 Years Ago
Removed a useless Mathf.Max with one parameter that was allocating every frame
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Only setup monument markers once, not every time the map is opened (fixes monument text flickering out for a frame when opening the map)
5 Years Ago
Made ResourceRef PropertyDrawer not load assets every GUI repaint (fixes laggy inspectors in MonumentIsland scene)
5 Years Ago
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5 Years Ago
Merge flamejet_optimisation
5 Years Ago
Remove array allocation every LateUpdate on FlameJet
5 Years Ago
Merge from map_improvements