12,359 Commits over 2,101 Days - 0.25cph!
Tutorial mission steps for harvesting cloth, stone and metal ore will now consider any of that resource in your inventory as counting towards that objective (so if you harvested the cloth already you don't have to go and find more)
Add extra wood and animal fat to two mission steps
Don't allow upgrading to any grades higher than wood in the tutorial
Fix tutorial tips staying on if player disconnects while it's active and connects to another tutorial
Formatting
Automatically enable the filter servers by tutorial in server browser if player has less than 10 deaths recorded
Add an option to filter servers by a "tutorial" tag to the server browser
Added debug.tutorialstatus, prints the current state of all active tutorial islands
Preposition all of the tutorial groups when we generate the tutorial island spawn locations, prevents group inside warnings when loading a save
Merge from tutorial_island
Possibly fixed respawn help text staying active too long
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Rework tutorial item allowance enums to allow a separate step for unlocking the hammer
Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking
Disable Help menu option in main menu, unfinished/might not get finished
Merge from tutorial_island
Fixed MissionObejctive typo preventing obejctives from completing
Merge from tutorial_island
Build compile fix (hopefully!)
Catch MissionObjective.IsStarted NRE's
Merge from tutorial_island
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other
FIxed island positions not recyling
Fix typo in conversation_stage03
Don't show server wide event toasts to players on tutorial island
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
Add analytics to track tutorials started, completed and quit mid-way
If quitting, track which mission was currently active
debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
Merge from cinematic_tool_branch_swap
Re-enable copyLocalPlayer convar
Cleanup and merge conflict resolving
Merge from cinematic_tool_branch_swap
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next):
LODStripper
MaterialDumper
PlayerCopyTool
SceneCameraLock
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Add WasHit parameter to tutorial npc
Force the tutorial npc player model to always use the same player seed (12345!)
Add server.tutorialEnabled convar, defaults to true, if false players will not be prompted to start the tutorial and will not be able to start a new tutorial
Remove old tutorial gestures (no longer used, we have a standalone tutorial animator now)
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
Merge from tutorial_island
Move the trigger for ending the tutorial further out from the island
Expose show use bind and show belt bar binds in the user interface section of the options menu