userJarryd Campicancel
reporust_rebootcancel

10,973 Commits over 1,950 Days - 0.23cph!

1 Year Ago
Added overridePickupTime to entity pickup settings, parachute takes 12s to pick up
1 Year Ago
Fixed backpack notifies not working after 85060
1 Year Ago
Reworked parachute repacking process, instead of adding an "unpacked' parachute to the players inventory when landing the unpacked parachute now gets dropped in world space Player can pick it up like any other item to repack it
1 Year Ago
Rework how we update the current backpack item since we don't send the main item container to other players Use the player's save data to store a current backpack item id so it's always accessible to everyone
1 Year Ago
Added global.blockServerEmoji convar to allow clients to opt out of receiving server emoji
1 Year Ago
Merge from main
1 Year Ago
Fix exception when opening the map with a sleeping bag cluster
1 Year Ago
Skull trophies will now properly display the inserted skull even if it was created from the Items F1 menu and not the createskull command
1 Year Ago
Fixed case where entering a safe zone and equipping a weapon at the same time would sometimes result in a duplicate viewmodel appearing
1 Year Ago
Added a little backpack icon to the current backpack item in the main inventory Fixed not being able to move a backpack around in the inventory
1 Year Ago
Don't save the parachute (we can't reconnect the player after reboot so don't go parachuting during a server restart)
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Move FindAllServerEmoji to much later in the server boot process to prevent local folders getting created with invalid identifiers
1 Year Ago
Merge from main
1 Year Ago
Slight camera motion improvement when equipping weapons, unequipping weapons still has a slight camera snap
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Fixed a wild pooling/input field bug that was making the autocomplete emoji popup options sometimes insert the incorrect emoji when clicked
1 Year Ago
BaseMountable now calls ModifyCamera on it's VehicleParent (if it has one) Better camera control on parachute, lock the players eye position to it's actual model eye position
1 Year Ago
Fixed gutting fish resulting in incorrect item pickup notices if the resulting items were placed in a stack
1 Year Ago
Introduce drag gradually over a second as the parachute is deployed for a more natural look
1 Year Ago
Refactor foot ik to have less huge blocks of copy and pasted code Fix foot Ik caching a bad position if the foot IK raycast does't hit anything, leads to better responsiveness when landing
1 Year Ago
Adjust interruption rules on jump animation for better responsiveness when landing on the ground
1 Year Ago
Added freefalling blend tree animation, normalize forward and right animation parameters when falling with a parachute equipped
1 Year Ago
Added an AnimatorLOD to the mining quarry
1 Year Ago
Add animatorSpeedChange quarry variable to control animator ramp up/down Fixed missing animator and renderer connections
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Fixed emoji's deleting themselves if the character limit of the input field was 0
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Cleanup Emoji gallery will now respect the maximum character limit of the input field it's attached to
1 Year Ago
Finally fixed caret position on input fields not being properly set to end of string when selecting an emoji via the gallery
1 Year Ago
Emoji compatible Input fields will now remove the greyed out text if the input field does not have focus Fixed a pooling issue with the emoji gallery on the vending admin panel
1 Year Ago
Decrease opacity of emoji autocomplete box in the chat window
1 Year Ago
Add a custom inspector for TmProEmojiInputField to avoid having to use debug mode Added a new RustInput.Normal.Emoji control, same as regular input field but with emoji support
1 Year Ago
Added emoji support for clan motd and member notes (has a few issues, might make some changes on the emoji branch)
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Allow emoji's in the pre colon portion of the string when using add2
1 Year Ago
Renamed :torch: to :light:
1 Year Ago
Fix autocomplete NRE when highlighting an option and updating the text input
1 Year Ago
:sunglasses: is now :cool: to prevent clash with existing sunglasses item Some asset renames
1 Year Ago
Update dance emoji, 37% more style Added :scientist: emoji
1 Year Ago
Merge from worldmodelupdates -> worldmodels Code support for different dropped item models based on stack size
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Speculative changes to prevent RustEmojiLibrary NRE's
1 Year Ago
Merge from main